20 Analog Tape Machine Sims In 2023

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martinjuenke wrote: Tue Dec 20, 2022 3:20 pm
whyterabbyt wrote: Tue Dec 20, 2022 3:03 pm
martinjuenke wrote: Tue Dec 20, 2022 2:46 pm
whyterabbyt wrote: Tue Dec 20, 2022 2:25 pm
martinjuenke wrote: Tue Dec 20, 2022 2:08 pm Kramer Master Tape
https://www.waves.com/plugins/kramer-master-tape
second post.
first link.
zero explicit requirement.
minus one benefit this has.
you're being too negative about this.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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electro wrote: Tue Dec 20, 2022 11:27 am Neold Warble didn't look like a serious Tape sim.
How so?
Kramer is the latest Waves Sim?
In any case it's newer than the UAD one you listed...

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Are we talking only about reel tape or do cassette emulations count? Lots of good cassette emulations:

Wavesfactory - Cassette
Aberrant - Sketch Cassette
Klevgrand - DAW Cassette
Cupwise (Nebula) - Cassette Deck 3
IK MM - TASCAM Porta 1

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Eventually we'll need the title changed...
100 Analog Tape Machine Sims in 2023

We're spoiled.

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Yes, and let's add Portatron Tape Synth by Robotic Bean.
Mac Mini M4 Pro | 14 Cores (10P/4E) | 48GB RAM | Studio One | Reason | Bitwig Studio | Logic Pro | FL Studio | Cubase Pro | Waveform | Reaper | Renoise | ~1000 VSTs/AUs | ~350 REs

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Dark Fiber wrote: Tue Dec 20, 2022 9:49 pm Eventually we'll need the title changed...
100 Analog Tape Machine Sims in 2023

We're spoiled.
At least the OP did a lot of the legwork instead of the usual "What's your favorite blankity blank?"

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Perhaps none of these are technically a machine sim, and all veer towards distortion aspects.

Airwindows: Tape, ToTape, FromTape, ChromeOxide, IronOxide
Caelum Audio: Tape Cassette 2, Tape Pro
Denise: Bad Tape
Freakshow Industries: Mishby (tape abomination)

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Overloud Tapedesk

Edit: Oops somehow I missed it on your list. LOL.

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I'm curious. Does anyone put a tape sim on every track as opposed to just the master two track? Some of my songs have around 100 tracks. I suppose I can print them that way unless, in the end, the difference wouldn't be that noticeable.

BTW, I like the smoothness Softube Tape gives to master tracks. That's the one I'd use on all 100 stems.
If you can't dazzle 'em with brilliance, baffle 'em with bullshit.

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VirSyn’s VTAPE
Zerocrossing Media

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Boy Wonder wrote: Wed Dec 21, 2022 4:09 am I'm curious. Does anyone put a tape sim on every track as opposed to just the master two track? Some of my songs have around 100 tracks. I suppose I can print them that way unless, in the end, the difference wouldn't be that noticeable.

BTW, I like the smoothness Softube Tape gives to master tracks. That's the one I'd use on all 100 stems.
It depends, sometimes yes. When I do I am looking for a lot of obvious glue and less over-all fidelity. Essentially taking the edge off an otherwise beautifully clean digital production. If a track works better at a higher fidelity then I go with less-to-no tape. I sort of "learn" what my tape emulations sounds like and when working on a track I can recall which one to use to what effect. More ofthen than not I usually go with the IK two track 30ips for mastering or 15ips if i want more glue and even the 3440S for some bottom heft. I always use Ampex 456, thats what I prefered when I used real tape. But if I want a really detailed clean sound I wont use tape at all. Only tracks I really want to smudge up would I go multi-track with tape emulation. I may also pick and choose per-track. So it comes down to what you are trying to go for on a track context, buss context and master context.

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Boy Wonder wrote: Wed Dec 21, 2022 4:09 am Some of my songs have around 100 tracks.
I always wonder what people do to get such a high track-count and how they manage to deal with it... I usually have around ten, but then again I can't be arsed to route individual channels out of my drum-instruments so that'd be a couple more... but 100? :-o

And yes, I put a tape-sim on (almost) every track.

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Why there are lots of tape simulations but less NR simulation? :(
I'm using lots of tape decks and tapes but choosing a NR is very important and fun part.
I own DolbyB/C/S, DBX I/II, SuperD, Adres. Every NR has its taste.

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DNnX wrote: Wed Dec 21, 2022 9:25 am Why there are lots of tape simulations but less NR simulation? :(
I'm using lots of tape decks and tapes but choosing a NR is very important and fun part.
I own DolbyB/C/S, DBX I/II, SuperD, Adres. Every NR has its taste.
https://www.audiothing.net/effects/type-a/

thanks to you to remind me of this one, (even indirectly !)

:tu: :tu:

another one very similar from the same devs, an enhancer emulation though, so a bit off-topic :

https://www.audiothing.net/effects/type-b/

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That's emulating the encoder though, not the decoder... the Klevgrand DAW Cassette has the decoder though...

https://klevgrand.com/products/dawcassette

B.t.w.: personally I wouldn't think of abusing the decoder-part - even a mismatch sounds funny already (i.e. just plain wrong and bad), which is probably why you don't see many emulations of it.
(So thinking about it I guess Klevgrand must have emulated both stages at once under the hood... ?)

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