New open source physically modeled Wurlitzer 200A plugin
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
Oh and 0.1.5 was just pushed which is a bark improvement release. It reduced the gap between core model and calibration recordings so much, I'm suspecting the MLP layer might be removed due to the simple fact that it only adds a tiny bit of realism now
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Music Engineer Music Engineer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=15959
- KVRAF
- 4379 posts since 8 Mar, 2004 from Berlin, Germany
I think, it may be nice to have anyway (perhaps optionally) just for the sake of showcasing how such a thing can be done. For me, open source is not only about using the final product but just as much about the opportunity to learn, how things can be done. And using an MLP to polish an existing DSP algorithm is something I have not yet seen anywhere else.torgover wrote: Sun Feb 22, 2026 10:12 pmI'm suspecting the MLP layer might be removed due to the simple fact that it only adds a tiny bit of realism now
- KVRist
- 469 posts since 6 Apr, 2008
Just wanted to report back that the issues with "MLP Corrections" seem to be gone with 0.1.5. Thank you!
This really sounds gorgeous and gives you the feeling of playing a physical instrument.
This really sounds gorgeous and gives you the feeling of playing a physical instrument.
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- KVRAF
- 7027 posts since 28 Apr, 2004 from france
What is the max polyphony on it?
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
12, modeled after the actual instrument, but this may be a case where authenticity is a constraint that can be broken. I'll see about increasing that. Thank you!
- KVRAF
- 20701 posts since 22 Nov, 2000 from Southern California
The actual instrument's polyphony is 64.torgover wrote: Mon Feb 23, 2026 7:40 pm 12, modeled after the actual instrument, but this may be a case where authenticity is a constraint that can be broken.
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
Hmmm I'll have to review my research then as I got 12 from somewhere, but either way, increased polyphony should be perfectly doable
- KVRAF
- 20701 posts since 22 Nov, 2000 from Southern California
The number of voices is based on the number of keys/reeds. 200A has 64 keys and reeds.
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
Ah, mystery solved. This was the 4th attempt at a Wurlitzer plugin, and I transferred the useful research docs from one to the next - a 12 voice polyphony was a leftover value from a traditional-synth approach that was later abandoned.Uncle E wrote: Mon Feb 23, 2026 7:50 pm The number of voices is based on the number of keys/reeds. 200A has 64 keys and reeds.
Full polyphony coming in 0.2.0 soon
- KVRAF
- 20701 posts since 22 Nov, 2000 from Southern California
That’s great to hear. Thanks.
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
0.2.0 should be much better on the performance front. It includes many of the specific fixes you suggestedkarrikuh wrote: Mon Feb 23, 2026 6:33 pm Just wanted to report back that the issues with "MLP Corrections" seem to be gone with 0.1.5. Thank you!
This really sounds gorgeous and gives you the feeling of playing a physical instrument.
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
Addressed in the currently-releasing 0.2.1karrikuh wrote: Sun Feb 22, 2026 9:11 pm One more thing. I found the nonlinear scaling of the Volume parameter weird. Currently, the signal is driven too quickly into saturation. I modified the code to use linear scaling and found it to behave much more natural
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
OpenWurli 0.3.0 is now out with a significant backend change - we're now using the new (early alpha) tool 'melange' to do the heavy lifting of the circuit-to-code portion of OpenWurli. As yet, that's the only real 'proven' melange use case, but it'll be expanded in the near future now that OpenWurli is running well.
This had the side effect of making it sound a bit better too!
Demo:
OpenWurli code & binaries: https://github.com/hal0zer0/openwurli
Melange: https://github.com/hal0zer0/melange
Bug reports appreciated - both OpenWurli and Melange have undergone significant changes for this release
This had the side effect of making it sound a bit better too!
Demo:
OpenWurli code & binaries: https://github.com/hal0zer0/openwurli
Melange: https://github.com/hal0zer0/melange
Bug reports appreciated - both OpenWurli and Melange have undergone significant changes for this release
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 181 posts since 10 Sep, 2023
Sounds great, torgo! 
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- KVRer
- Topic Starter
- 21 posts since 20 Feb, 2026
If you know to cut the "ver", then you know the name, which means we're friends now
