Tiny Splitter: frequency splitter for modular hosts

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Borogove wrote:'What do you think of the song, Mrs. Chorus?'

'Oh, it's crap, innit, Mr. Delay?'

'Quite agree. Feedback to 102% then?'

'Righty-oh, on the first backbeat of the next bar, eh?'

'Indeed - two, one, go!'
See, now that's what I'm talking about! The great Tiny God innovation of Ought Five.

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Wondering what the system requirements are for this (XP, SSE)? Crashes on my old dog of a computer. Works fine on my work PC though.

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shamann wrote:Wondering what the system requirements are for this (XP, SSE)? Crashes on my old dog of a computer. Works fine on my work PC though.
Needs SSE at present. Will implement automatic switching to non-SSE mode down the road.
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Don't do it my way.

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Hopefully I'll have gotten a new computer by then. Interestingly, the plugin handled the crash well. I've had other SSE plugins crash Mulch or not show up at all or even freeze Windows. This just didn't work and crashed on its own in that handy little way that Mulch does.

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shamann wrote:Interestingly, the plugin handled the crash well. I've had other SSE plugins crash Mulch or not show up at all or even freeze Windows. This just didn't work and crashed on its own in that handy little way that Mulch does.
Hm, odd, I don't believe I do anything special with the SSE-ing.
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Don't do it my way.

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Well, keep it up then.

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shamann wrote:Well, keep it up then.
:lol:

It's traditional in the computer game industry to give everyone on the development team a copy of the game when it's done. One day many years ago, one of the producers came around with a crate full of new product, and stuck his head into my cube.

"Hey... did you work on this game?" he asked, holding up a box.

"Uhhhh, no," I replied.

He looked down at the box, looked up at me, handed it over and said "well, here, this is for staying out of our way."

One of the proudest moments of my career.
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Don't do it my way.

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:lol:

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:hihi:

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