FL Studio 6.4 beta is out
- KVRAF
- 11396 posts since 3 Feb, 2003 from Finland, Espoo
Edisson is way cool. For me the only lacking feature is offline applying of FL, VST and DX plugins. That would be awesome. This way I could apply the heavy CPU effects on single drum hits that I just recorded into edisson and then quickly drag the treated audio to a new sampler channel.
Cheers!
bManic
Cheers!
bManic
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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- KVRAF
- 8519 posts since 7 Apr, 2003
+1bmanic wrote:Edisson is way cool. For me the only lacking feature is offline applying of FL, VST and DX plugins. That would be awesome. This way I could apply the heavy CPU effects on single drum hits that I just recorded into edisson and then quickly drag the treated audio to a new sampler channel.
Cheers!
bManic
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
actually, the FL betas have always been pretty stable IIRC.smart wrote:That's kind of an oxymoron isn't it?origami wrote:is the new beta stable?
check my profile for contact info.
msn messenger is my email as well.
msn messenger is my email as well.
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- KVRian
- 795 posts since 2 Apr, 2006
You can actually do this.bmanic wrote:Edisson is way cool. For me the only lacking feature is offline applying of FL, VST and DX plugins. That would be awesome. This way I could apply the heavy CPU effects on single drum hits that I just recorded into edisson and then quickly drag the treated audio to a new sampler channel.
Cheers!
bManic
Just load edison in the mixer slot *after* the effects you want to apply to the audio. Press record on edison, trigger the sound you want to process. Drag the contents of edison to a new sampler channel: et voila
I use this to freeze my cpu intensive tracks.
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- KVRist
- 371 posts since 26 May, 2005
Genius!Kyran wrote:You can actually do this.bmanic wrote:Edisson is way cool. For me the only lacking feature is offline applying of FL, VST and DX plugins. That would be awesome. This way I could apply the heavy CPU effects on single drum hits that I just recorded into edisson and then quickly drag the treated audio to a new sampler channel.
Cheers!
bManic
Just load edison in the mixer slot *after* the effects you want to apply to the audio. Press record on edison, trigger the sound you want to process. Drag the contents of edison to a new sampler channel: et voila
I use this to freeze my cpu intensive tracks.
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
mmh.. FL has an option to render mixer tracks (& create the audio clip automatically)I use this to freeze my cpu intensive tracks
- something special
- 8630 posts since 16 Mar, 2002 from Birmingham, Alabama
well, that's simple enough even I can do it!Kyran wrote:You can actually do this.bmanic wrote:Edisson is way cool. For me the only lacking feature is offline applying of FL, VST and DX plugins. That would be awesome. This way I could apply the heavy CPU effects on single drum hits that I just recorded into edisson and then quickly drag the treated audio to a new sampler channel.
Cheers!
bManic
Just load edison in the mixer slot *after* the effects you want to apply to the audio. Press record on edison, trigger the sound you want to process. Drag the contents of edison to a new sampler channel: et voila
I use this to freeze my cpu intensive tracks.
marvelous!
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- KVRist
- 440 posts since 11 Jul, 2003
Gol, would it be difficult to implement a drop down box in the rendering dialog, next to the bit-depth box, to allow selecting the sample rate of the exported loop? Something like this: 
The current work around for those who want to render at a higher sample rate than the current sample rate consists in saving the current project, set the targeted sample rate in the options and load the project again. The issue is that if your project contains several plugins that take a lot of CPU when idling, you may end up with huge cpu burst that freezes the interface etc...
Using the "smart disable " macro certainly helps but won't work with VST instruments.
All this to say that it would be much simpler if the rendering dialog offered the option.

The current work around for those who want to render at a higher sample rate than the current sample rate consists in saving the current project, set the targeted sample rate in the options and load the project again. The issue is that if your project contains several plugins that take a lot of CPU when idling, you may end up with huge cpu burst that freezes the interface etc...
Using the "smart disable " macro certainly helps but won't work with VST instruments.
All this to say that it would be much simpler if the rendering dialog offered the option.
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
you can set your soundcard output to none if you want. But I'd advise not to render at another samplerate.Using the "smart disable " macro certainly helps but won't work with VST instruments.
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- KVRist
- 440 posts since 11 Jul, 2003
I know you don't recommend it, but it would be less for complete songs than "loops". Some older vst instruments don't offer oversampling and will sound better, or just "different", when oversampled on rendering. In that case, and providing implementing such a functionality is trivial or at least not too complicated, would it be possible to implement it?
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- KVRAF
- 10597 posts since 13 Jun, 2004 from Alberto Balsam
+5403954095loomchild wrote:Gol, would it be difficult to implement a drop down box in the rendering dialog, next to the bit-depth box, to allow selecting the sample rate of the exported loop? Something like this:
The current work around for those who want to render at a higher sample rate than the current sample rate consists in saving the current project, set the targeted sample rate in the options and load the project again. The issue is that if your project contains several plugins that take a lot of CPU when idling, you may end up with huge cpu burst that freezes the interface etc...
Using the "smart disable " macro certainly helps but won't work with VST instruments.
All this to say that it would be much simpler if the rendering dialog offered the option.
Pleeeeeeeeease Gol! You would make many resampling DnB producers really happy
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
it's not. Basically I would do the same as you do manually, save the FLP & reload it. Switching the samplerate of a loaded plugin isn't the best idea.providing implementing such a functionality is trivial
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- KVRist
- 440 posts since 11 Jul, 2003
I see. It's a shame then. How do other hosts do when they offer such a functionality then? Does the rendering process in them implies a reload of the whole project in background or just forcing the new sample rate on the plugins that are already loaded?
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
I don't know
