Same here. It's coming, though.MaxSynths wrote:Me tooExamigan wrote:I have some audio, but can't post it, not yet anywayzerocrossing wrote:This thread started in August and we still don't have any audio?
Steve
Same here. It's coming, though.MaxSynths wrote:Me tooExamigan wrote:I have some audio, but can't post it, not yet anywayzerocrossing wrote:This thread started in August and we still don't have any audio?
Thanks for this... sounds a bit thin to my ears.GeorgeZ wrote:2 pages back.zerocrossing wrote:This thread started in August and we still don't have any audio?
http://www.tone2.com/Tone2_Nemesis_VideoVoiceover.mp3
I believe there's a historical aspect here as well. The original PM oscillators looked like:Sendy wrote:If I understand it correctly, Phase Modulation gets it's 'values' from the changes in momentum of a waveform, i.e. a wave constructed out of straight lines and one or two discontinuities is going to be a very poor modulation source. As opposed to real FM which uses the height of the wave at any one moment as the modulation generator.
That's why PM synths need or work better with sinus-based waveforms - they're constantly curving and hence changing their instantaneous momentum.
Nemesis is not really a VA synth but of course (like with other FM synths) you could produce sounds that sound like in a VA synth.xx JPRacer xx wrote:
I currently use Saurus a lot. Which one between ElectraX and Nemesis would complement it better?
Thanks a lot!
I guess they could have used conventional filters instead of (or in addition to) the neo filters mentioned. Letting that waveform pass through unmodulated would then give you a VA approximation. But then, they have Saurus for that. Neo FM fills a nice niche. It's a very general modulation synthesis engine.Ingonator wrote:
Nemesis is not really a VA synth but of course (like with other FM synths) you could produce sounds that sound like in a VA synth.
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Ingo
In my opinion, for what you mention, i'd get ElectraX. Nemesis is something different that can do a hell of a lot, but for mere mortals like myself, I struggle with it, but with ElectraX, I find that a lot easier to get the results i'm after with, probably as I am not much of a fan of FM in the traditional sense.xx JPRacer xx wrote:For people on the beta team: Is Nemesis capable in normal "VA" subtractive sounds?
Also, compared to ElectraX, which do you think is better for textures and soundscapes? And maybe the broadest sound palette overall?
I'm really tempted to get ElectraX and Nemesis but I just can't get both. I know I should wait to try the demo of Nemesis but I'm so tempted right now by ElectraX.
I currently use Saurus a lot. Which one between ElectraX and Nemesis would complement it better?
Thanks a lot!
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