Audiority XenoVerb updated to v1.6 - Creative Multi Algorithm Reverb (VST2, VST3, AU, AAX, CLAP)

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A fix will be released today.

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Luca:
whats new in 1.3 !?
thnx

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Changes has been listed back on page 9, here: viewtopic.php?p=8349793#p8349793

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XenoVerb has been updated to v1.3.1

Changes
- FIX: ROOM B presets not correctly recalled
- FIX: Wrong modulation scaling for Hall, Glass, Flow and Shimmer algorithms

You can download the update from your User Area account.

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yes!
thanks!

:tu:

working well now...

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Thanks Luca

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Testing 1.3.1. Couple of issues.

1. Shimmer algorithm has a weird beating effect. Volume sounds like it's being modulated by a constant sine LFO. Listen here: https://voca.ro/1cQuztAYCmb7

2. While both Pitch knobs in Shimmer are set to 0, Mod does nothing, Diffuse affects the modulation of the tail to a certain extent. Seems to work normally if either of the pitch knobs are set to something other than 0.

3. Issue 2 from this post is still happening. viewtopic.php?f=177&t=574647

Not an issue, but having arrows to move through the algorithms (besides the drop-down menu) feels like it would make sense.

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Inspiron wrote: Mon Feb 14, 2022 10:51 pm Testing 1.3.1. Couple of issues.

1. Shimmer algorithm has a weird beating effect. Volume sounds like it's being modulated by a constant sine LFO. Listen here: https://voca.ro/1cQuztAYCmb7
Does that happens when any of the Pitch knobs is set to 0? If so, it's likely that beating was been "hidden" the whole time by the low frequency build up that was happening earlier.
2. While both Pitch knobs in Shimmer are set to 0, Mod does nothing, Diffuse affects the modulation of the tail to a certain extent. Seems to work normally if either of the pitch knobs are set to something other than 0.
That's strange. I can clearly hear the modulation happening when both Pitch knobs are at 0. It's a bit subtle, but is there.
3. Issue 2 from this post is still happening. viewtopic.php?f=177&t=574647
Is that happening when the transport is stopped? If so, that means that your DAW is stopping the plugin from processing audio if the transport is stopped. That happens on Logic Pro too. Unfortunately, the GUI update relates on the parameter updates... and parameters are updated in the DSP processing portion of the plugin. If your DAW stops the processing and you change that menu value, this won't be reflected because the GUI doesn't know that parameter has been changed so any GUI element that is not manually moved (knobs, switches and so on) won't get updated.

Luca

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Audiority wrote: Tue Feb 15, 2022 4:54 pm
Inspiron wrote: Mon Feb 14, 2022 10:51 pm Testing 1.3.1. Couple of issues.

1. Shimmer algorithm has a weird beating effect. Volume sounds like it's being modulated by a constant sine LFO. Listen here: https://voca.ro/1cQuztAYCmb7
Does that happens when any of the Pitch knobs is set to 0? If so, it's likely that beating was been "hidden" the whole time by the low frequency build up that was happening earlier.
Yes, it's happening whatever the pitch knobs are set to. In the example audio the pitch knobs were at 0.
2. While both Pitch knobs in Shimmer are set to 0, Mod does nothing, Diffuse affects the modulation of the tail to a certain extent. Seems to work normally if either of the pitch knobs are set to something other than 0.
That's strange. I can clearly hear the modulation happening when both Pitch knobs are at 0. It's a bit subtle, but is there.
When pitch knobs are set at 0 increasing the Diffusion increases the modulation somewhat. So you can get some modulation happening. The Mod knob doesn't seem to be able to affect anything though (to my ears at least).
3. Issue 2 from this post is still happening. viewtopic.php?f=177&t=574647
Is that happening when the transport is stopped? If so, that means that your DAW is stopping the plugin from processing audio if the transport is stopped. That happens on Logic Pro too. Unfortunately, the GUI update relates on the parameter updates... and parameters are updated in the DSP processing portion of the plugin. If your DAW stops the processing and you change that menu value, this won't be reflected because the GUI doesn't know that parameter has been changed so any GUI element that is not manually moved (knobs, switches and so on) won't get updated.
I'm not sure we're talking about the same thing? The labels for the knobs are reverting back to their defaults if I "improperly" close the plugin GUI. (Actually it looks like it now happens even if I close it by clicking the x in the GUI. Wasn't like that before.) Happens whether or not the transport is playing.

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great reverb. very flavourful. Grazie!

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Inspiron wrote: Tue Feb 15, 2022 9:06 pm Yes, it's happening whatever the pitch knobs are set to. In the example audio the pitch knobs were at 0.

When pitch knobs are set at 0 increasing the Diffusion increases the modulation somewhat. So you can get some modulation happening. The Mod knob doesn't seem to be able to affect anything though (to my ears at least).

I'm not sure we're talking about the same thing? The labels for the knobs are reverting back to their defaults if I "improperly" close the plugin GUI. (Actually it looks like it now happens even if I close it by clicking the x in the GUI. Wasn't like that before.) Happens whether or not the transport is playing.
Ok, so blocking the pitch shifter when pitch is at 0 also stops its modulation. I'll try to find another way to block the pitch shifter while allowing modulation and avoiding that low frequency build up.

About the GUI, I'll force a screen update when the GUI is opened. This should permanently avoid the label mismatch.

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XenoVerb has been updated to v1.3.2

Changes
- FIX: Shimmer not modulating when both Pitch A/ B are at 0
- FIX: Some labels not correctly shown when GUI is closed and re-opened
- FIX: Randomizer going out of range for Algorithm parameter
- FIX: Corner resizer not properly working
- FIX: Button automation not working as expected on some hosts
- CHANGE: Improved resize

You can download the update from your User Area account.

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:tu:
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp

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XenoVerb has been updated to v1.4

Changes
- NEW: Updated Framework
- NEW: CLAP plugin format (beta)
- NEW: Non-destructive Monophonic Modulations (CLAP only)
- NEW: Persistent GUI settings (via Settings option)
- CHANGE: Improved error messages

You can download the update from your User Area account.

No XenoVerb yet? Get it now for $29/€29! Promo expires on October 16th.

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:tu:
Thanks

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