Official Serum 2 thread!

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
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Sampleconstruct wrote: Thu Mar 20, 2025 6:06 am
concealed identity wrote: Thu Mar 20, 2025 6:03 am
ilovemusicjake wrote: Thu Mar 20, 2025 2:23 am Man, I'm digging this thing. As someone who makes a lot of trap, both EDM and rap, being able to throw 808 samples into a Serum wavetable position and beef them up and distort them with all the effects from Serum 1 is a game changer. Hopefully you couldn't do this in Serum 1 or I'd look like a fool. LOL! Shout out to Steve Duda, the goat.
You couldn't play samples in Serum 1, but you could use the FX as an effects plugin on any other instrument. So if all you're doing is playing a sample and putting some effects on, then yeah you could do that in Serum 1.

But even ignoring the new effects added, I'd argue that being able to frequency split the effects is a pretty big deal. This isn't impossible to do otherwise, but usually requires either a dedicated plugin or quite a bit of effort.
Serum 1 played samples just fine in the noise oscillator which was/is actually a sample player.
Oh huh, I had no idea!

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Is there a way to init an oscillator?

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Just for fun, I loaded the same wavetable into Serum 1 and 2 (analog BD sine), both with exactly the same parameters and Phase inverted Serum 2. Very close but not a totally perfectly null. I still had signal at about -60db. So would seem that there is some difference between the engines of S1 and S2 (or my test was flawed).

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No idea if it would make a difference, but there is an S1 compatability mode switch in GLOBAL.

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from my experiences i wouldnt use Serum 2 to replace Serum 1 in old projects. even Serum 1 had some differences with some patches between versions. i had around 5 patches which sounded different, installed the old version and then exported as STEMS.

for Serum 2 i do 2 seperate preset folders as well. so if i would use Serum 1 i wouldnt get confused with Serum 2 patches which wont work of course :D.
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Sampleconstruct wrote: Thu Mar 20, 2025 6:06 am
concealed identity wrote: Thu Mar 20, 2025 6:03 am
ilovemusicjake wrote: Thu Mar 20, 2025 2:23 am Man, I'm digging this thing. As someone who makes a lot of trap, both EDM and rap, being able to throw 808 samples into a Serum wavetable position and beef them up and distort them with all the effects from Serum 1 is a game changer. Hopefully you couldn't do this in Serum 1 or I'd look like a fool. LOL! Shout out to Steve Duda, the goat.
You couldn't play samples in Serum 1, but you could use the FX as an effects plugin on any other instrument. So if all you're doing is playing a sample and putting some effects on, then yeah you could do that in Serum 1.

But even ignoring the new effects added, I'd argue that being able to frequency split the effects is a pretty big deal. This isn't impossible to do otherwise, but usually requires either a dedicated plugin or quite a bit of effort.
Serum 1 played samples just fine in the noise oscillator which was/is actually a sample player.
Now it also have a few algorithmic noises that are not samples :wink:
I make electronic music - DAW of choice : Live 12 :hug:

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Hoping for a CPU optimization of the granulator, even on my M3 Max Mac, at the highest sample buffer in Logic 11.1.2 CPU maxes out with just a few voices played, this can't be right, any other granulator I use would laugh at this patch...
Last edited by Sampleconstruct on Thu Mar 20, 2025 2:18 pm, edited 1 time in total.

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I was trying to figure out why Sample&Hold LFO generates just random values instead of working like Sample&Hold. It's not S&H at all, it's random generator.

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swilow11 wrote: Thu Mar 20, 2025 9:36 am Is there a way to init an oscillator?
Right-click any module header label, Init Module.

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swilow11 wrote: Thu Mar 20, 2025 9:49 am Just for fun, I loaded the same wavetable into Serum 1 and 2 (analog BD sine), both with exactly the same parameters and Phase inverted Serum 2. Very close but not a totally perfectly null. I still had signal at about -60db. So would seem that there is some difference between the engines of S1 and S2 (or my test was flawed).
In the Global tab -> Quality section there's a toggle "S1 Compatibility Mode". You might get more equivalent results with that toggled on.

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PeterBPL wrote: Thu Mar 20, 2025 2:03 pm I was trying to figure out why Sample&Hold LFO generates just random values instead of working like Sample&Hold. It's not S&H at all, it's random generator.
That's not unusual for any non-modular synth. Even analog synths from the 70s called it "S&H" when the only thing it could sample was the white noise generator.

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Serum 2 patch with three santur tremolos (one in each oscillator) split across the keyboard, Macro automation/modulation wheel action (grain pitch randomization) in Logic.


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And my new sounds for Serum 2 8) 8)
VST & Hardware presets, FL Studio templates, samples and MIDI from NatLife & friends -www.natlifesounds.com

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foosnark wrote: Thu Mar 20, 2025 3:29 pm
PeterBPL wrote: Thu Mar 20, 2025 2:03 pm I was trying to figure out why Sample&Hold LFO generates just random values instead of working like Sample&Hold. It's not S&H at all, it's random generator.
That's not unusual for any non-modular synth. Even analog synths from the 70s called it "S&H" when the only thing it could sample was the white noise generator.
Sure, let it sample noise generator. But where is that "hold" part?

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Sampleconstruct wrote: Thu Mar 20, 2025 2:00 pm Hoping for a CPU optimization of the granulator, even on my M3 Max Mac, at the highest sample buffer in Logic 11.1.2 CPU maxes out with just a few voices played, this can't be right, any other granulator I use would laugh at this patch...
I was thinking the same thing. I know my computer is getting old, but I can use granular modes in other synths freely without choking out my machine.

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