Vember Audio Surge is now open-source
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
Yes, dark skin was added in 1.7.0 release. It's also currently being improved in many ways. 
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- KVRist
- 44 posts since 18 Aug, 2020
Out of curiosity anyone try remaking ppg patches with these? I'm sure it's not gonna be 1:1 but I can just reach for surge as a handy to recreate some of those sounds it would be neatlayzer wrote: Tue Mar 05, 2019 10:45 amthese are not like the ensoniq vfx wavetables which are very close replicas of the original transwaves. these are mangled ppg waveforms not even distinguishable as such. its likeesaruoho wrote: Tue Mar 05, 2019 8:28 amthanks for posting! will check it outlayzer wrote: Mon Mar 04, 2019 9:25 pm here is a set of 32 morphing WT's i created using single cycle PPG waveforms.
the 3rd installment of custom layzer wavetables for Surge.
enjoy!
https://www.sendspace.com/file/8u45fc
since there are based on ppg, i guess waldorf will have our heads if they are added into the surge 3rd party wavetable library, so i guess these will need to be kept separate. or WDYT?
some author getting upset because the phrase "once upon a time was" is in his book and
it is written "upon a time once was" in mine.
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
In order to get some of the PPG grit, you should use the Window oscillator which doesn't smoothly interpolate waveforms (PPG didn't either), and use the last window available (Rectangular).
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- KVRian
- 1061 posts since 3 Oct, 2011
Wouldn't the s&h filter with full keytracking as filter 1 also help towards a more authentic PPG sound? Or did I misunderstand or misremember that part?EvilDragon wrote: Thu Oct 15, 2020 5:44 pm In order to get some of the PPG grit, you should use the Window oscillator which doesn't smoothly interpolate waveforms (PPG didn't either), and use the last window available (Rectangular).
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
Or waveshaper in Digital mode.
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- KVRian
- 1061 posts since 3 Oct, 2011
Ah, need to get more familiar with the waveshapers digital mode I see. Can't find much about it in the manual. Always assumed it was more of a bit reduction thingy and never got sure about excactly how drive affected the whole thing and what to expect with different input - even after experimenting a bit. Perhaps I should have been more patient and scientific about it, like comparing with and without and with different settings with oscilloscope and frequency analysers and taking notes etc.
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
It is bit reduction indeed. You don't really need to reduce the sample rate - PPG Wave's DACs actually had (variable) sample rate up to like 50 KHz or something like that!
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- KVRian
- 1061 posts since 3 Oct, 2011
But wasn't the variable sample rate keytracked? That's why I was thinking of keytracked s&h filtering to recreate a more authentic sound.EvilDragon wrote: Thu Oct 15, 2020 9:04 pm It is bit reduction indeed. You don't really need to reduce the sample rate - PPG Wave's DACs actually had (variable) sample rate up to like 50 KHz or something like that!
- KVRAF
- 24414 posts since 7 Jan, 2009 from Croatia
In practice it does seem like it was keytracked, even though that's a roundabout method of saying "variable sample rate DAC"
This is how you GOT the different pitches - by simply clocking the DACs differently for each individual key (+tuning offsets between oscillators etc.)
Surge's wavetable oscillator emulates this already (but window oscillator doesn't, AFAIK).
Surge's wavetable oscillator emulates this already (but window oscillator doesn't, AFAIK).
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The Nerdy Music Guy The Nerdy Music Guy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475847
- KVRist
- 172 posts since 7 Oct, 2020
Surge is a really great synth and people should use it more. That's all I wanted to say.
- KVRAF
- 11373 posts since 3 Feb, 2003 from Finland, Espoo
It is indeed! I'm using it to teach my students synthesis at the moment. Yeah, a bit of "going in the deep end first" kind of scenario but because we have so many different things to explore and Surge basically "does it all" it's an amazing opportunity for the kids to learn.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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The Nerdy Music Guy The Nerdy Music Guy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475847
- KVRist
- 172 posts since 7 Oct, 2020
- KVRAF
- 13755 posts since 19 Jun, 2008 from Seattle
What IS the text used for 'Oscillators', please?ENV1 wrote: Sun Aug 30, 2020 11:44 pm As you can see on the screenshot below, the font that is used by the 'label text' definitions totally sucks. (Must be Verdana or Tahoma or something.)
You do not have the required permissions to view the files attached to this post.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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The Nerdy Music Guy The Nerdy Music Guy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475847
- KVRist
- 172 posts since 7 Oct, 2020
Surge currently uses Lato for everything and it's sadly not that easy to change that.
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The Nerdy Music Guy The Nerdy Music Guy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475847
- KVRist
- 172 posts since 7 Oct, 2020
Here is a thing I made with just Surge (including the "drums"), Valhalla Delay and VintageVerb, Ableton's stock EQ and compressor and some LoudMax for a bit of limiting:
https://soundcloud.com/user-589036812-2 ... ge-2237-ad
It's a great synth!
https://soundcloud.com/user-589036812-2 ... ge-2237-ad
It's a great synth!
