Ah, vous et Francais
I tend to agree to minimise confirmation windows, there are truly enough of them. But for something like a patch manager, I think it's kind of essential to keep people from making mistakes. Perhaps it can even be made optional, but I'm unaware of how difficult/easy this would be to program.
About the attack time (I saw decay/sustain are actually already much longer then 4 seconds), it's ok, best to leave it like that. It's easy enough to just make an automation clip in FL to make longer risers and such. For the track I wanted to avoid automation to see what i could get out of Brainstormer alone. But of course there's more ways then one to make it happen.
The diagram is very helpful, yes, thanks!
I did have some trouble to get the kicks right. I ended up layering them with the sub-kick preset I made for that purpose. But I will try out your suggestions and see if I can come up with better ones
Looking forward to the next incarnation of Brainstormer!
regards, Frank
