your 'humble opinion' comes across as rude, in my humble opinionLbdunequest wrote: Mon Jul 31, 2023 11:35 am Ok then its a good idea implamented not very well (plus not very useful either), in my humble opinion![]()
The Synthmaster 3 Thread
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- KVRian
- 898 posts since 5 Jun, 2001
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- KVRian
- 1355 posts since 24 Sep, 2021
Since when stating an opinion is rude? I know its not a positive, but im bashing or anything.emef wrote: Mon Jul 31, 2023 12:44 pmyour 'humble opinion' comes across as rude, in my humble opinionLbdunequest wrote: Mon Jul 31, 2023 11:35 am Ok then its a good idea implamented not very well (plus not very useful either), in my humble opinion![]()
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- KVRAF
- 3639 posts since 21 Nov, 2015
Ok, now stop bashing a good synth.Lbdunequest wrote: Mon Jul 31, 2023 5:27 pmim bashing or anything.emef wrote: Mon Jul 31, 2023 12:44 pmyour 'humble opinion' comes across as rude, in my humble opinionLbdunequest wrote: Mon Jul 31, 2023 11:35 am Ok then its a good idea implamented not very well (plus not very useful either), in my humble opinion![]()
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You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev
https://linuxdaw.org
― Aleksey Vaneev
https://linuxdaw.org
- KVRAF
- 19787 posts since 16 Sep, 2001 from Las Vegas,USA
I don't think people are trying to discourage you but instead trying to encourage you to focus on stability while you're adding features.kv331 wrote: Mon Jul 31, 2023 9:42 am Go use something else instead of discouraging the developer, end of discussion![]()
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Even if Synthmaster ends up with every feature ever imagined it's worthless if it's unstable and can't be trusted to function without failing.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
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- Banned
- 88 posts since 18 Dec, 2022
hear, hear! to think of it, dude started to develop SM3 when Barack Obama was still in the office. yes, that long. it's safe to say the only people "discouraged" are the people who's been waiting for Bulent to deliver. I bet they couldn't imagine they'd have to grow a long gray beard and welcome their grandchildren to the world before it happensI don't think people are trying to discourage you but instead trying to encourage you to focus on stability while you're adding features.
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- KVRian
- 989 posts since 27 Jun, 2011
I dream of a world where several synths can coexist on one hard drive and we don't have to decide which one is best and delete all the others.
Starting today, I'm installing multiple VST synths on my system, shortcomings and all. We can do it, but we must believe. Pray for me.
Starting today, I'm installing multiple VST synths on my system, shortcomings and all. We can do it, but we must believe. Pray for me.
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
If someone only makes negative comments, that is not constructive critism for me, it's just for the purpose of discouragement.Teksonik wrote: Mon Jul 31, 2023 5:46 pm I don't think people are trying to discourage you but instead trying to encourage you to focus on stability while you're adding features.
I am aware of the importance of stability, and I am doing my best to deliver a stable product with SM3. I know you care about stability, you critisized me about that many many times in our facebook users group.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Dude, that is incorrect! SynthMaster 3 development started right after we released SynthMaster 2.9.12 update (April 2022 / NKS & VST3 update). and before that we worked on many many things since 2016:Luka_Kostii wrote: Mon Jul 31, 2023 10:28 pm
hear, hear! to think of it, dude started to develop SM3 when Barack Obama was still in the office.
SynthMaster 2.8.x updates
SynthMaster 2.9.x updates
SynthMaster One development
SynthMaster One iOS development
SynthMaster 2 iOS development
I highly doubt you know anything about developing cross platform (Windows / MacOS AND iOS) software synthesizer, but those things take time, especially when you are a single developer company and you develop everything from scratch, including developing your own cross platform UI framework.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRian
- 1355 posts since 24 Sep, 2021
True, tho maybe different highlighting would be more apropriate? Also check:kv331 wrote: Mon Jul 31, 2023 11:29 amThat is expected behaviour. The attributes that match the current selected preset are shown in italic:Lbdunequest wrote: Mon Jul 31, 2023 11:17 am As one example, selecting a preset via browser randomly some of the tags light up
sm2 browsewr.jpg
1. Overlaping names (mallet instruments)
2. Sliders are thicker then they should
3. Besides about the Mod matrix, if i set to None, there are no pages to select or indication that shows how much of Slots are used.
These and more other small things gives the expierience that feels uneven.
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Thanks a lot for the feedback! I'll look into those. About the mod matrix, it can grow dynamically so I didn't show all empty slots. I'll try to improve the behavior in version 3!Lbdunequest wrote: Tue Aug 01, 2023 7:59 am 1. Overlaping names (mallet instruments)
2. Sliders are thicker then they should
3. Besides about the Mod matrix, if i set to None, there are no pages to select or indication that shows how much of Slots are used.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- Banned
- 88 posts since 18 Dec, 2022
kv331 wrote: Tue Aug 01, 2023 6:35 amDude, that is incorrect! SynthMaster 3 development started right after we released SynthMaster 2.9.12 update
Ah ah, who you jivin' with that cosmik debris? While I didn't follow your every announcement and every promise and every deadline over the years, someone else did. You announced the release a few times, always delayed. Have the decency to be honest about it. And you expect people to believe you on your word. Forget it. I'm only wasting time here.With all due respect, I know I've lost interest in SM3 because of all the teasing - I mean, I've been following it since 2016 (I believe it was announced way before then though) and then you said it would be ready in March of 2018, then end of 2018, then end of 2020, then 1st quarter of 2021, then Q4 of 2022, and now Q4 of 2023...
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Exactly, move on to something else
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRer
- 6 posts since 16 Dec, 2022
This is a long read, but I'm gonna toss this here to get eyes on it since I'm assuming Bulent will use the same code as 2.9 for managing presets in 3.
Hoping for a fix
Here's the best summary I can do of the iOS preset management bugs.
I recently recovered from preset hell and discovered some things. I would say very likely it's all internal database issues with Synthmaster 2.
This is what has been going wrong for me:
- When you save a new preset a dialog pops up with an option to make a new bank. If you make a new bank, or save a preset into a bank in that dialog, it will save, BUT, if you go to the new preset and check it's info - no bank info is there. Eventually what happened to me is that half the presets left the bank only to be found in "my presets" and half continued to still show up in the bank for some reason.
- The problem is worse if you add a bank name to an existing preset by using the info window and re-saving. You end up creating a duplicate that can't be deleted or even selected.
- Trying to delete a preset generally doesn't work, but sometimes does inexplicably.
- There is no way to delete the names of banks from the save preset dialog, even if the bank itself is already deleted.
- The presets are organized alphabetically, but the browse window rarely refreshes. So you can work for quite a while with your presets organized one way, and then suddenly it refreshes and moves everything. Things can get really confusing when you add presets to a program (to use program changes)and then they later reorganize.
Basically, there seems to be a problem with that save preset dialog not actually adding bank names and the database getting messed up. Possibly that's why presets can't be deleted most of the time too. Database can't find them properly because not all the info is there.
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I've found some tedious workarounds, to clean up the database and seemingly save presets properly. Would be amazing to get a fix though.
This is the best way I've found to save a preset:
- When you're ready to save, open the info dialog and change the author name and bank name to whatever you want.
- Then hit save preset and open the save preset dialog
- DO NOT choose a new bank or make a bank, leave the bank slot as "empty". (Remember that you just put the bank name in the info window) Rename your preset keeping in mind the bank will alphabetize them at some point.
If you need to delete a preset that can't be deleted - deleting a bank by using "delete presets" from the browse window (cog icon menu) seems to always work so:
- Open the info window and change the bank name of the preset you want to delete to anything else, like "delete"
- Save the preset, this will make a duplicate
- Delete the new bank, using the delete presets option in browse window (under the cog icon)
- This will delete BOTH copies of that preset and the bank
- If you need to save that preset but move it to new bank, first change the bank in the info dialog then save it as new preset with a new name. Then add the old one to a new bank and save it normally making a duplicate. Then delete the new bank.
As you can see working this way in iOS is incredibly tedious but I haven't found any other way that's reliable. I imagine this is why people on desktop organize presets using the Windows or Mac explorer folders instead of the browse window in Synthmaster, but that option isn't available for iOS.
I hope this helps somebody, I lost over 10 hours figuring this much out and trying to clean up the database and reorganize things in preparation for a show, but Synthmaster is such an excellent thing that I had to try to make it work. So far this method is working for me.
Hoping for a fix
Here's the best summary I can do of the iOS preset management bugs.
I recently recovered from preset hell and discovered some things. I would say very likely it's all internal database issues with Synthmaster 2.
This is what has been going wrong for me:
- When you save a new preset a dialog pops up with an option to make a new bank. If you make a new bank, or save a preset into a bank in that dialog, it will save, BUT, if you go to the new preset and check it's info - no bank info is there. Eventually what happened to me is that half the presets left the bank only to be found in "my presets" and half continued to still show up in the bank for some reason.
- The problem is worse if you add a bank name to an existing preset by using the info window and re-saving. You end up creating a duplicate that can't be deleted or even selected.
- Trying to delete a preset generally doesn't work, but sometimes does inexplicably.
- There is no way to delete the names of banks from the save preset dialog, even if the bank itself is already deleted.
- The presets are organized alphabetically, but the browse window rarely refreshes. So you can work for quite a while with your presets organized one way, and then suddenly it refreshes and moves everything. Things can get really confusing when you add presets to a program (to use program changes)and then they later reorganize.
Basically, there seems to be a problem with that save preset dialog not actually adding bank names and the database getting messed up. Possibly that's why presets can't be deleted most of the time too. Database can't find them properly because not all the info is there.
------------------------
I've found some tedious workarounds, to clean up the database and seemingly save presets properly. Would be amazing to get a fix though.
This is the best way I've found to save a preset:
- When you're ready to save, open the info dialog and change the author name and bank name to whatever you want.
- Then hit save preset and open the save preset dialog
- DO NOT choose a new bank or make a bank, leave the bank slot as "empty". (Remember that you just put the bank name in the info window) Rename your preset keeping in mind the bank will alphabetize them at some point.
If you need to delete a preset that can't be deleted - deleting a bank by using "delete presets" from the browse window (cog icon menu) seems to always work so:
- Open the info window and change the bank name of the preset you want to delete to anything else, like "delete"
- Save the preset, this will make a duplicate
- Delete the new bank, using the delete presets option in browse window (under the cog icon)
- This will delete BOTH copies of that preset and the bank
- If you need to save that preset but move it to new bank, first change the bank in the info dialog then save it as new preset with a new name. Then add the old one to a new bank and save it normally making a duplicate. Then delete the new bank.
As you can see working this way in iOS is incredibly tedious but I haven't found any other way that's reliable. I imagine this is why people on desktop organize presets using the Windows or Mac explorer folders instead of the browse window in Synthmaster, but that option isn't available for iOS.
I hope this helps somebody, I lost over 10 hours figuring this much out and trying to clean up the database and reorganize things in preparation for a show, but Synthmaster is such an excellent thing that I had to try to make it work. So far this method is working for me.
Last edited by Tentype on Tue Aug 08, 2023 12:57 pm, edited 1 time in total.
