SoundMorph: Dust, granular flow motion

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So another short demo and generated soundscape/pad from Dust. Just 1 emitter from the 8 used here.
I just let the sequencer run. Everything is modulated within the preset. Pitch is modulated within a neopolitan scale via random and at the same time per particle distance from center...and a few more things of course.
Below is also a link to the preset if someone want to play with it.
https://soundcloud.com/user-790535032/d ... neopolitan
https://www.dropbox.com/s/ij4m8ljzlk74a ... p.zip?dl=0

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lol, you cannot start the new version installer if you have the old install installed?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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Caine123 wrote:lol, you cannot start the new version installer if you have the old install installed?
Not sure what you mean? I just installed the latest version over the old and it worked.
But all this hardware, OS, DAW and VST/AU/AAX etc. fragmentation is a bit odd these days.
It will even go worse in the future....

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in windows it says you already have it installed and you need to uninstall before you can install the new version.

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What kind of copy protection does the plug use ?

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Numanoid wrote:What kind of copy protection does the plug use ?
serial number

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Anybody know when the coupon expires? I'd really like to demo this before buying.

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parma wrote:Anybody know when the coupon expires? I'd really like to demo this before buying.
January 1st, 2017.

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That figures.

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Woah, to go really nuts, use the midi output from Obscurium. :o

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wasi wrote:Woah, to go really nuts, use the midi output from Obscurium. :o
Good idea!
Cthulhu or other midi FX works great here too.
The per particle modulations in Dust are awesome. Even 1 emitter can take you really far away!
I just wish it had an z axis as well for the flow field :D

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Cinebient wrote:
wasi wrote:Woah, to go really nuts, use the midi output from Obscurium. :o
Good idea!
Cthulhu or other midi FX works great here too.
The per particle modulations in Dust are awesome. Even 1 emitter can take you really far away!
I just wish it had an z axis as well for the flow field :D
With 5.1 audio output, a z-axis would be awesome. But since it is stereo, it won't do anything...unless, some extra dimensional fx would be added. That would be nice :party:

The further you go on the z-axis, the more chorus wetness and feedback appears..or something similar... :hyper:

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exmatproton wrote:
Cinebient wrote:
wasi wrote:Woah, to go really nuts, use the midi output from Obscurium. :o
Good idea!
Cthulhu or other midi FX works great here too.
The per particle modulations in Dust are awesome. Even 1 emitter can take you really far away!
I just wish it had an z axis as well for the flow field :D
With 5.1 audio output, a z-axis would be awesome. But since it is stereo, it won't do anything...unless, some extra dimensional fx would be added. That would be nice :party:

The further you go on the z-axis, the more chorus wetness and feedback appears..or something similar... :hyper:
Yes, i thought something like that. 5.1 (or 7.1 etc) audio would be of course great to create ambiences. I could imagine some nice things for planetariums and such.
Maybe it would be too cpu intense. The per particle modulation(s) on several parameters on up to 8 emitters will not possible on my machine i think....but i will try.

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Is there a demo version yet?

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AnX wrote:Is there a demo version yet?
No.

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