UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

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mrfrenkie wrote:It is about Bitwig Studio. I get problems with tooltips. It is disapear when I drag it with mouse. See gif. The problem Falcon or Bitwig?

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This is an issue introduced in Juce (the UI toolkit used in Falcon) before we made the version 1.0.2 which has been fixed yesterday so 1.0.3 will includes this.
This happens AFAIK on OSX with pre 10.11 OS
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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the3ug3reeder wrote:Is there a way to preview FX in the sample editor before applying them?
the way it seems to work now is really hit and miss...
it would be cool if there was a 'preview' button in the Apply FX dialog
Added to our feature request list.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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the3ug3reeder wrote:... also, is there a way to reload a sample?
(for example if i edit and save a sample externally and would like to reload it into the current sample oscillator)

the sample editor has options for saving but not for loading or reloading samples...
also, the sample editor can 'Reveal in explorer', so it's easy enough to open and edit externally, though after i save it, how do i get it back in there?
i tried dragging the sample into the falcon sample editor after modifying and saving it externally though that doesn't doesn't update it.
one way that seems to work is to save a renamed version of the sample and then to drag that back in to the falcon sample editor though i think there must be a better way.
Currently you need to first remove the sample then load it back.
Otherwise the cache is not updated.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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UmFuFu wrote:
otristan wrote:This version should handle the omni channel
http://we.tl/fuO2vkeVWc

Although it's quite untested as I don't have a device that uses it
Thanks so much for helping to nail this down!

I was noticing some weird behavior with this version until I noticed that I think it's only with notes on MIDI channel 1. The "Omni Channel" setting is set to 1 currently. Can you explain what this function does and how to use it? I think it might be my current issue. Thanks!

B
This is a feature in MPE specs to modify all voices in one go (pitch and pressure)

more details here
http://expressiveness.org/2015/04/24/mi ... ession-mpe
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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UmFuFu wrote:

I checked the script, this seems to be, what was sometimes called the 'global' channel, i.e. PB/CC sent on this channel are sent to all 'touch' channels. we use this on the Eigenharps for the ribbon controls and breath which we want to affect all touches/voices.

note: MPE uses channel 1 as a master/global channel. (actually bit more complex than that, but I think thats all most are using for now)
Ah, interesting thanks. So do you think that if I set this to some channel other than 1 I should be okay (if I'm using a Rise or similar)? Or could this get in the way even if it's set to channel 16, and I play 16 notes at the same time for instance?
The rise do round robin on 2..15 and do not send on channel 1 or 16 by MPE specs AFAIK.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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thetechnobear wrote: I checked the script, this seems to be, what was sometimes called the 'global' channel, i.e. PB/CC sent on this channel are sent to all 'touch' channels. we use this on the Eigenharps for the ribbon controls and breath which we want to affect all touches/voices.
Please let us know if this works fine with the EigenHarp by the way.
I wasn't able to check it on my end as I'm not sure the Rise allows this. (or I didn't find it)

Thanks
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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yeah, I think there may be a bit of a misunderstanding here....

really the global channel is used for midi messages other than those use by MPE e.g. not PB/Chan P/CC 74...
as I said I use it in the eigenharp for CC 1/2/9 (ribbon 1, breath, ribbon 2)

but with something like Falcon, I might not even need it that much, as I could do the modulation at program level and so it would be on all voices anyway.

so...my advice for the script would be, rename omni to global (or master) as i think its a bit confusing with omni midi :), and then use it with the CC for thing other than CC74, and it should be optional (so we can do modulation directly from channel 1 if required/appropriate)

as for testing, I think you can test it, I believe that the X/Y pad on the RISE is sending CCs, is that not sending the CCs on channel 1... I would have thought it would do in MPE mode.

apologies, if I'm misunderstanding what you are trying to achieve... which is quite possible/likely :)

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I meant it more about global pitch bend or global pressure.
Will rename it from Omni to Master/Global it this make more sense
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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otristan wrote:
the3ug3reeder wrote:Is there a way to preview FX in the sample editor before applying them?
the way it seems to work now is really hit and miss...
it would be cool if there was a 'preview' button in the Apply FX dialog
Added to our feature request list.
I have another feature request: If I remember well, the sample editor window in Mach Five 2 could be autonomized, and resized to full screen. In practice, that window worked as a full áudio editor. In Mach Five 3 that functionality was removed.

I'd like to see that revived in Falcon, if possible with some tools for loop editing, including several cross-fading options, zoomed loop tuner, etc. It would be great to have a sampler with a full-fledge áudio/sample editor and loop creator. The mentioned FX preview could be implemented in this.
Last edited by fmr on Thu Dec 10, 2015 11:47 am, edited 1 time in total.
Fernando (FMR)

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You already crossfading options - the crossfade can be curved in many ways, not just linear...

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EvilDragon wrote:You already crossfading options - the crossfade can be curved in many ways, not just linear...
Yes, I'm aware, but we have to do that in a much smaller display, and without zooming options (or am I missing something?)
Fernando (FMR)

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fmr wrote:
otristan wrote:
the3ug3reeder wrote:Is there a way to preview FX in the sample editor before applying them?
the way it seems to work now is really hit and miss...
it would be cool if there was a 'preview' button in the Apply FX dialog
Added to our feature request list.
I have another feature request: If I remember well, the sample editor window in Mach Five 2 could be autonomized, and resized to full screen. In practice, that window worked as a full áudio editor. In Mach Five 3 that functionality was removed.

I'd like to see that revived in Falcon, if possible with some tools for loop editing, including several cross-fading options, zoomed loop tuner, etc. It would be great to have a sampler with a full-fledge áudio/sample editor and loop creator. The mentioned FX preview could be implemented in this.
Thank you Oliver, and
and a resounding Yes! to fmr's request.

and also, it would be really cool if it was possible to zoom in/out on the sample by dragging up/down on the ruler section (ableton style). when i'm editing a sample, i usually have one hand on my mouse, and the other on my midi controler.
reaching up to press 'ctrl' on the keyboard just so i can zoom in on the sample feels cumbersome to me.

regarding integrated sample editing in general, i think waveform editor in 'renoise redux' is a shining example.

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fmr wrote:
EvilDragon wrote:You already crossfading options - the crossfade can be curved in many ways, not just linear...
Yes, I'm aware, but we have to do that in a much smaller display, and without zooming options (or am I missing something?)

Ctrl+mousewheel zooms in. You can vertically extend the Oscillator panel however you want if you hide other panels.

Image

Big enough? ;)

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otristan wrote:This version should handle the omni channel
http://we.tl/fuO2vkeVWc

Although it's quite untested as I don't have a device that uses it
Just tried to play Falcon with my Linnstrument using the MPE-script but, sorry, I'm obviously not able to use it in the right way.

Previously I used Plogue Bidule to send each channel to a separate instrument-instance which works great (see or for Linnstrument and 6 Realstrats if you're interested) but handling is a bit impractical.

Can someone please give step by step instructions how to use the MPE-script in Falcon.

I have my Linnstrument in Channel per Note - mode, sending f.e. channels 2-6, pitch-bend on x-axis, CC#74 on y-axis and aftertouch on z.

What I did so far:
Loaded some simple Falcon program and, in the EVENT-tab, inserted the MPE script. In most cases pitch-bend stopped working at all ... etc...

The script states:
-- map x to pitch, z to gain by default (can be disabled)
-- and send x, y, z on ScriptEventModulations 2, 1, 0
No idea what to map and where, sorry ... tried to send only (poly) pitch-bends but does not work either ... ???

Please forgive my ignorance and thanks for any help
Rob

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EvilDragon wrote:
fmr wrote:
EvilDragon wrote:You already crossfading options - the crossfade can be curved in many ways, not just linear...
Yes, I'm aware, but we have to do that in a much smaller display, and without zooming options (or am I missing something?)

Ctrl+mousewheel zooms in. You can vertically extend the Oscillator panel however you want if you hide other panels.

Image

Big enough? ;)
Missed that, somehow :oops:

Still think that a separate window, with it's own menu would be much better, though. This feels like a workaround, and I have to manually close the other panels, resize the wave panel, edit the wave, then resize it back to its primitive size, reopen the other panels, then if I change my mind get back to that again. :shrug:

A double click on the wave (or on a button somewhere) to open an editor window would be much more practical. Anyway, I'm just digressing, cause I had that in Mach Five 2.
Fernando (FMR)

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