Fxpansion have a NEW drum synth on the way!

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zvenx wrote: that's how I felt too about synthsquad. but it is apparently by design, and is the musical taste of angus and I guess a few others there.
rsp
Guys, the FX staff didn't do any of the drum presets. They did a few kit presets and full presets, but all of the drums were done by 3rd party designers. People like Himalaya, DJ Subject, Goldbaby, and others.

I recommend you explore the soundbank thoroughly. Play with the macro controls, back off on the filter drives, experiment.

Sure everyone has their own taste, but I think it's a bit unfair to brand the included sounds as unusable or awful.
My Youtube Channel - Wires Dream Disasters

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Hmm.. Himalaya is one of my favourite patch designers (love his Antiquity and the other bank for D-Cam) so I guess I have to explore a bit more..
circuit modeling and 0-dfb filters are cool

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In uTonic I have a touchOSC template setup where I can control each of the 8 drum parts parameters using 1 set of knobs because of a setting in uTonic which I think is called "midi cc operate on selected channel". This way I only had to create enough knobs and CC's for 1 track. Then i can select a different track and the same midi cc knobs/sliders would change only that selected tracks parameters. Extremely convenient.

I don't see this sort of option in Tremor and it would be impossible to map every single tracks parameters to an individual knob in touchosc or lemur. Is there any way something like this could be added?

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Just adding in I appreciate the 1 month trial, and that the offer doesn't end for that period of time.

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SKoT_FX wrote:See my previous comment about my listening to too much industrial in the 90s (no such thing!).
Although I've moved on I still listen to a lot of this stuff, and still have a studio project doing it.

Everyone has different taste but I'm liking quite a few of the presets. It shows what can be done and are a great starting point for diving deeper with programming your own kits.

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philliptwenty wrote:In uTonic I have a touchOSC template setup where I can control each of the 8 drum parts parameters using 1 set of knobs because of a setting in uTonic which I think is called "midi cc operate on selected channel". This way I only had to create enough knobs and CC's for 1 track. Then i can select a different track and the same midi cc knobs/sliders would change only that selected tracks parameters. Extremely convenient.

I don't see this sort of option in Tremor and it would be impossible to map every single tracks parameters to an individual knob in touchosc or lemur. Is there any way something like this could be added?
In the mapping panel you can set a midi CC or host parameter to "focus" mode. This means whichever engine is selected at the time, will receive the data. So you'd setup a default preset for Tremor, complete with CC mappings and the focus mode enabled for each. Then you can go to the T icon at the top right, and choose "save as default preset" and this will give you what you're after I think.
My Youtube Channel - Wires Dream Disasters

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Amberience wrote:
In the mapping panel you can set a midi CC or host parameter to "focus" mode. This means whichever engine is selected at the time, will receive the data. So you'd setup a default preset for Tremor, complete with CC mappings and the focus mode enabled for each. Then you can go to the T icon at the top right, and choose "save as default preset" and this will give you what you're after I think.
You're absolutely right, works like a charm. Don't know how I missed that, but I'm now a happy camper.

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Some of the presets really are designed to explore a certain feature rather than necessarily be musical.

For example, I made an exploration of the separate tempo divisors for each engine called "Sunday Bells", where engine 1 has 8/8, engine 2 9/8, engine 3 10/8, engine 4 11/8... and so on.

The pattern starts with a single note in each row, and then lets the different "bell swing time" encoded in the tempo multipliers to create a Particularly Religious Swiss Mountain Village carillon effect.

After a few minutes, all the bells come back in phase, but there are fabulous moments of dissonance and resolution in between, all with one pattern.

Perhaps we need liner notes...
SKoT McDonald
BFD | inMusic

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i really like tremor, but the presets are ... well ... distorted ... and definately not my cup of tea (don't like the claps and open hihat-presets at all)

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Amberience wrote:
Guys, the FX staff didn't do any of the drum presets. They did a few kit presets and full presets, but all of the drums were done by 3rd party designers. People like Himalaya, DJ Subject, Goldbaby, and others.
Other thing that occured to me, yeah they didn't do the presets but they did the final selection for the patches probably. So that's how their taste comes to play I guess ..
circuit modeling and 0-dfb filters are cool

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and I usually really like Goldbaby's drum sounds..... yes this wasn't my cup of tea either. but good luck with it.
rsp
sound sculptist

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penguinfromdeep wrote: Other thing that occured to me, yeah they didn't do the presets but they did the final selection for the patches probably. So that's how their taste comes to play I guess ..
Well think about it... you get hundreds of presets. Lets say 200 of them are 808 and 909 sounding things. You give those out with the product. People end up thinking that's all it can do. So the soundbank needs to cover a wide range of sounds - looks to me like it does.

This is something I just whipped together. It's a short and snappy drum-sound, with the gain pulled right back on the filter, and not too much usage of the drive circuits. The fast envelope is mainly doing transient accentuation.

http://dl.dropbox.com/u/630473/Tremor_Snappy.mp3
My Youtube Channel - Wires Dream Disasters

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Question: can I somehow modify the volume of a played sound WITHOUT affecting sounds that are already playing with a longer release value?

Take for example a snare with fairly long release. Velocity to Level won't work: for example if I play a loud snare followed by a softsnare on the next 16th the first one gets truncated.

Edit: or maybe asked differently: why is Level more like a channel volume and not a per-voice volume?

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paterpeter wrote:Question: can I somehow modify the volume of a played sound WITHOUT affecting sounds that are already playing with a longer release value?

Take for example a snare with fairly long release. Velocity to Level won't work: for example if I play a loud snare followed by a softsnare on the next 16th the first one gets truncated.

Edit: or maybe asked differently: why is Level more like a channel volume and not a per-voice volume?
Sounds like you don't want the second snare to Choke the first is that correct?
For that Engine, click on the Synth Tab. Click Show Setup in the Mixer and unselect the CUT option.

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been playing with tremor for an hour now and it rocks!... the sequencer is the easiest I've used and beats RP Punch hands down.... I almost bought Punch a month ago but held off when I heard Tremor was coming out....


I am a new fan of DCAM and this drum synth definitely takes advantage of the modulation available...anyone who complains about the sound and doesn't bother tweaking the knobs and modulations is really missing out...these are sounds no other drum synth can make as far as I know.

as far as the CPU hit, I'm getting 5%-7% on my Q9550 with most Presets...quite a hit for a drum synth but something I can live with as I plan to rebuild my DAW this summer with an Ivy bridge setup.

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