WHAT!!!TheNeverScene wrote:I finally got the declicker to declick![]()
I leave it off .. so I can have polyrhythmic click tracks
Yeah ED it's a nicely coded instrument. Just having some fun pushing parameters outside the limits of the sliders. Tbh I don't think I have seen this on any other synth either ?!?EvilDragon wrote:Another tip: if you doubleclick the parameter NAME, you get unlimited undo levels for tweaks of that parameter. So say you tweaked cutoff a lot. Just doubleclick all the way back to the init value of the preset...
This is not a global undo, it's PER PARAMETER UNDO. I never saw that in any other plugin.
You know Rob I stopped for a day or so because the envelopes were doing my head in but once the thing unravels itself (becomes familiar) you start to get an idea of how vast this thing is.doctorbob wrote:Yes, I was going to add that using the little pop up calculator, it's easy to push the parameters over their intended max. So, e.g. you can push a level to 2,3 or 4, and start to get nice distortions and so on. Pushing other parameters gives interesting and useful results too! Lots of fun to be had!
dB
You can just Alt+drag a slider too, it's more immediate than clicking on calculator buttons.doctorbob wrote:Yes, I was going to add that using the little pop up calculator, it's easy to push the parameters over their intended max. So, e.g. you can push a level to 2,3 or 4, and start to get nice distortions and so on. Pushing other parameters gives interesting and useful results too! Lots of fun to be had!
dB
All this stuff is amazing. Thanks for excellent tips along the way.EvilDragon wrote:You can just Alt+drag a slider too, it's more immediate than clicking on calculator buttons.doctorbob wrote:Yes, I was going to add that using the little pop up calculator, it's easy to push the parameters over their intended max. So, e.g. you can push a level to 2,3 or 4, and start to get nice distortions and so on. Pushing other parameters gives interesting and useful results too! Lots of fun to be had!
dB
you have all in Tranzistow except the fxb support.Taron wrote:I'm not kidding, this synth is gradually becoming one of my favorite synths. Just a few more things and this could be riding the top spot.
Simple things:
- Frequency would actually show frequency (Hz) rather than an unbalanced float number.
- Generally properly weighted floats. Currently there's this insane sensibility for modulations, for example, requiring 0.0005xxx for example. Since this could be recalculated at input (SetParameter), it wouldn't impact performance at all. At best a negligible hit on automation.
Complex things:
- fxp support (though, I am getting used to saving patches, it just isn't good during a long day's sessions!)
- wavetables (This would freaking destroy most of the competition)
- filter additions or improvements (currently they are somehow crude, though, likely rather light-weight, which is awesome)
Additional convenience:
- settings option, which would allow making and saving settings, possibly creating a settings file, if there wasn't one.
- eliminate the insane default sound that makes any hardworking musician's heart stop, every time they create a new instance!
Other than that... WOW. I really, really, really enjoy it right now! Dang near everything about it makes me deeply happy!![]()
We have already solved that one. You can resave the initial patch with the PlayNote parameter set to -1, then it doesn't play by itself on instantiating Diodow/Tranzistow.kokotte wrote:- eliminate the insane default sound that makes any hardworking musician's heart stop, every time they create a new instance!
Modulation amount can be restricted for some parameters (OscRange, FilterRange).Taron wrote:Currently there's this insane sensibility for modulations, for example, requiring 0.0005xxx for example.
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