Wotja 22 - Generative Music App & Plug-in Host (Free, Pro; AUv3 / VST3)

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Locked New Topic
RELATED
PRODUCTS
Wotja 22 Pro Wotja: Live Generative Music

Post

zzz00m wrote: Fri Jan 07, 2022 3:55 pm Understood. I will try to clarify. I was NOT attempting to start/stop from Wotja. By "No transport sync" I meant that Wotja does not follow or respond to host transport start/stop or the host tempo sync.
Superb - many thanks, crystal clear!

Sorry I couldn't respond to posts yesterday, but I spent the afternoon in a couple of hospitals. All now sorted :)

Best wishes, Pete

Post

ValliSoftware wrote: Fri Jan 07, 2022 5:30 pm Now Wotja 22 Pro is hanging when validating on starting Logic Pro X 10.7.2 Arm, no Rosetta 2 installed,
Scanning in Logic Pro X.png
I have to abort to continue.
Hi - that is annoying. Assuming you're up-to-date with 22.0.6, I'd hope all was fine there.

I've seen occasional problems with Logic Pro scanning plug-ins - and periodically have to do an Audio Unit Reset (whatever the button is called) and close Logic, and restart. I've even had to do this more than once. The whole thing is a bit of a mystery, frankly.

Best wishes, Pete

Post

JamminFool wrote: Fri Jan 07, 2022 5:16 pm
zzz00m wrote: Fri Jan 07, 2022 3:55 pm
Tracktion Waveform Pro 11.5.18: No DAW transport sync (from host), no MIDI routing to another track/instrument (Note: I really don't use this DAW much anymore, so it's not a priority for me, but there may be other users that notice this).
UNFORTUNATELY: it doesn't work with Wotja 22 VST3.
OK - that isn't a DAW I've ever used. Do you know if they offer NFRs for other developers?

Pete

Post

rollasoc wrote: Fri Jan 07, 2022 6:35 pm Oh how I dislike using the Microsoft store...

Thought I would get this having skipped 21.

Boot it up, starts to scan, locks up and then isn't running anymore.

Gonna be a long weekend.... :)
Microsoft *still* haven't released Wotja 22.0.6, which I'm hopeful will solve your problem.

We're just going to have to be patient - there is nothing I can do to nudge them along, alas.

Best wishes, Pete

Post

zzz00m wrote: Fri Jan 07, 2022 11:31 pm After a few days of wrangling this thing, I decided to just let it do it's thing. Started a flow playing...

It's Friday evening, so just poured a glass of my favorite extra pale ale, and sitting here listening to the flow. And breathing... :D

I will dig deeper into it next week! Cheers!
Yay! That is such good news. Thank you so much for sticking through this process. We really appreciate your feedback, and from all the other contributors to this thread.

I hope the beer was as nice as the music :)

Best wishes, Pete

Post

impete wrote: Sat Jan 08, 2022 8:52 am
JamminFool wrote: Fri Jan 07, 2022 5:16 pm
zzz00m wrote: Fri Jan 07, 2022 3:55 pm
Tracktion Waveform Pro 11.5.18: No DAW transport sync (from host), no MIDI routing to another track/instrument (Note: I really don't use this DAW much anymore, so it's not a priority for me, but there may be other users that notice this).
UNFORTUNATELY: it doesn't work with Wotja 22 VST3.
OK - that isn't a DAW I've ever used. Do you know if they offer NFRs for other developers?

Pete
I don't know if they offer NFR for developers, but the demo might be sufficient.

Also, they offer fully functional free versions of previous releases, but i do not know if those versions support the MIDI re-routing. I assume they do.

Post

JamminFool wrote: Sat Jan 08, 2022 9:40 am I don't know if they offer NFR for developers, but the demo might be sufficient.

Also, they offer fully functional free versions of previous releases, but i do not know if those versions support the MIDI re-routing. I assume they do.
Aha - demo should be fine. Thanks for the info!!

Pete

Post

UncleAge wrote: Sat Jan 08, 2022 12:41 am
Banquet wrote: Fri Jan 07, 2022 9:05 pm1/ When I create my own empty mix, even when I shut off the sounds, something still keeps playing. I have found out how to send the generators our to my hardware, which is great, but Wotja keeps playing even with a midi track selected with the sound sources deleted... how do I get Wotja to not play anything on the midi
Hi!

It sounds like you want an option to have Wotja's Audio Engine not play something for a given MIDI channel; where you're using that channel to drive other hardware?

There are a few options as noted:

Globally in app:
- bring WAE output volume down to zero

Globally in mix:
- add an amplifier to the final Mixer stage, bring to zero

Per track:
- for the track in question, set track mixer volume slider to zero

Per channel:
- for the channel in question, add an amplifier to the end of the track FX, set to zero

I guess we can think about other options moving forwards, and there might be others I've not thought about, but hopefully that helps?

Pete

Post

UncleAge wrote: Sat Jan 08, 2022 1:28 am @impete
I just came across the the sequence, loop, one shot functionality at the cell level. This led immediately to me looking for a few script examples that allow me to trigger cells via whatever. My Q is can I trigger one cell based on the outcome from another cell. For instance, let's say Cell 1 was playing an ambient generator and it occasionally hits a "C" note. Can script detect that and then trigger a different cell, Cell 2, to play?

I can see examples for external "CC" or MIDI note-in but was wondering about internal triggers
Hi! Sorry, not off the top of my head.

Scripting is very flexible, but doesn't cover all the use cases that one can dream-up. I'm sure we can extend it in due course subject to customer demand!

As one example, scripts can detect a "C" getting composed, and can do things like alter rules values when that happens.

With best wishes, Pete

Post

Oops, double-posted!
Last edited by impete on Sat Jan 08, 2022 10:44 am, edited 1 time in total.

Post

impete wrote: Sat Jan 08, 2022 10:43 am
Banquet wrote: Fri Jan 07, 2022 9:05 pm I'm finding Wotja very intriguing and must congratulate the devs for creating this. Some part of the interface seem very well thought out, and other parts are leaving me a little lost. I have some questions - I've had a look at the manual and searched YouTube for tutorials, but still not sure on some fairly basic things.
Hi! Many thanks!
1/ When I create my own empty mix, even when I shut off the sounds, something still keeps playing. I have found out how to send the generators our to my hardware, which is great, but Wotja keeps playing even with a midi track selected with the sound sources deleted... how do I get Wotja to not play anything on the midi channels I'm routing to hardware (or to a plugin)?
I think this has now been answered elsewhere in this thread...
2/ When I click on a generator button, I can edit it on the right of the screen. On that screen, just under 'pitch range' there's a 'Patch' selector, which has a name nothing like the sound source (it's often a piano). If you click on it, you can select lots of different instrument names, but doing so doesn't seem to change the sound source, or anything else that I can notice. What does this do?
https://intermorphic.com/wotja/22/engin ... ator-patch

This is about sending MIDI patch information, for external MIDI connection. It is ignored by the Wotja Audio engine, however!

We'll take another look at the documentation for this property, after your feedback.
It would be great if the devs (or anyone else) could do some really in-depth video tutorials.
We're working hard on these!

Please look here: https://intermorphic.com/wotja/tutorials/

Best wishes, Pete
[/quote]

Post

impete wrote: Sat Jan 08, 2022 10:34 am
UncleAge wrote: Sat Jan 08, 2022 12:41 am
Banquet wrote: Fri Jan 07, 2022 9:05 pm1/ When I create my own empty mix, even when I shut off the sounds, something still keeps playing. I have found out how to send the generators our to my hardware, which is great, but Wotja keeps playing even with a midi track selected with the sound sources deleted... how do I get Wotja to not play anything on the midi
Hi!

It sounds like you want an option to have Wotja's Audio Engine not play something for a given MIDI channel; where you're using that channel to drive other hardware?

There are a few options as noted:

Globally in app:
- bring WAE output volume down to zero

Globally in mix:
- add an amplifier to the final Mixer stage, bring to zero

Per track:
- for the track in question, set track mixer volume slider to zero

Per channel:
- for the channel in question, add an amplifier to the end of the track FX, set to zero

I guess we can think about other options moving forwards, and there might be others I've not thought about, but hopefully that helps?

Pete
Thanks for explaining, Pete - and it's great to know there are ways around this.

I do feel, if I disable a sound generator, for whatever reason, then I don't want Wotja, to create another, invisible one with a sound I haven't chosen, to continue playing. Whatever the purpose of me turning off a sound generator, the engine shouldn't be doing things in the background to reverse what I'm doing.

Post

Banquet wrote: Sat Jan 08, 2022 11:25 am
impete wrote: Sat Jan 08, 2022 10:34 am
UncleAge wrote: Sat Jan 08, 2022 12:41 am
Banquet wrote: Fri Jan 07, 2022 9:05 pm1/ When I create my own empty mix, even when I shut off the sounds, something still keeps playing. I have found out how to send the generators our to my hardware, which is great, but Wotja keeps playing even with a midi track selected with the sound sources deleted... how do I get Wotja to not play anything on the midi
Hi!

It sounds like you want an option to have Wotja's Audio Engine not play something for a given MIDI channel; where you're using that channel to drive other hardware?

There are a few options as noted:

Globally in app:
- bring WAE output volume down to zero

Globally in mix:
- add an amplifier to the final Mixer stage, bring to zero

Per track:
- for the track in question, set track mixer volume slider to zero

Per channel:
- for the channel in question, add an amplifier to the end of the track FX, set to zero

I guess we can think about other options moving forwards, and there might be others I've not thought about, but hopefully that helps?

Pete
Thanks for explaining, Pete - and it's great to know there are ways around this.

I do feel, if I disable a sound generator, for whatever reason, then I don't want Wotja, to create another, invisible one with a sound I haven't chosen, to continue playing. Whatever the purpose of me turning off a sound generator, the engine shouldn't be doing things in the background to reverse what I'm doing.
i agree with this.

Post

@impete

I was trying to figure out why Cubase (and Studio One) virtual instruments are silent when the Wotja MIDI is routed to them. I wondered whether using MIDI Monitor would help to shed any light on it.

So I have sent you the MIDI Monitor logs for the MIDI going into an instrument from Wotja (no sound from instrument) and from Scaler 2 (instrument plays fine).

In the Wotja log I’m see a lot of OverLappingPitch comments – it seems that the same pitch is triggered multiple times at the same instant. Maybe that’s a clue? Can that behaviour be turned off in some way within Wotja?

I will also have a look at the MIDI Monitor in Studio One.

Post

@impete

The MIDI Monitor in Studio One only works for external MIDI devices so I used this free monitor... https://www.kvraudio.com/product/midi_monitor_by_rs_met

This indicates that CC data is getting through to the instrument (which is probably why the MIDI track meter shows activity with the orange bar) but I don't see any note on/off which is probably why there is no sound. When I repeat this with Scaler 2 as the MIDI note provider I see note on/off messages on MIDI monitor and hear notes.

Maybe Studio One is filtering out the overlapping note on/off messages (similar to Cubase)?

Image

Locked

Return to “Instruments”