How would a 'category' work in this idea? Are you suggesting that the challenge is split into 2 every month and you have to state which category you are entering? With two sets of winners?ontrackp wrote: Mon Nov 04, 2019 12:40 am I think it would make more sense to have a "purist" category -- allow 1 instance per sound, no plugs outside the DAW, no DAW automation and let people decide how they want to work. A big part of this is the fun - and limiting to one synth has been proven to be a great idea - let's please not put a lid on creativity by being overly limiting.
I share Jasinski's concern over splitting the focus and user base and this doesn't sound like a good way forward to me, if I have understood it correctly? There would also be a lot of details to agree about (e.g. why no automation? how about 'no hands'?
One-off challenges with varied rules have been shown to work and be engaging and fun for people, so I think that would be a great place to explore variations to the rules should we want to.
I also like the reminder of the 'wow factor' - and liqih's way seems very apt for that. If someone voluntarily adopts greater restrictions, and then produces something great, that makes us say 'wow', then we all have the opportunity to reward that with our votes. We can implement this system right now with no need to change any rules
The idea that One Synth means One Synth == One Instance per 'Instrument' is a perfectly reasonable suggestion but it is a different idea to how the challenge has always been so far, and as z' and others have shown here, there are a lot of very good arguments for why it would not be a good thing to adopt.
Regarding commercial effects - if it would make it more enjoyable for people, I would happily agree, (even though it is a non-issue for me personally and I like the rules as they are). What about expensive reverbs like Aether, would that be fine then? Would that be an 'unfair advantage'?
Regarding FX use in general - I sometimes wonder if I'm 'cheating' when I use Ableton's EQ to really shape a kick drum, rather than take the time to work out if I could create a similar result using only the synth. I shy away from Abletons 'Drum Buss' mixing tool because it feels like cheating if I add distortion outside the synth. But then I use OTT on the drums
