How do sound designers create that squashed transient on kickdrums ?

How to make that sound...
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I'll try to get a before and after audio example done.

(Loki, between you and me, it was a nipple..)

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FeelingMachine wrote:(Loki, between you and me, it was a nipple..)
I knew it! Nipple has much better feel to it than fish lips.
Wonder whether my advice worth a penny? Check my music at Soundcloud and decide for yourself.
re:vibe and Loki Fuego @ Soundcloud

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FeelingMachine wrote:
Halma wrote:I would use a transient designer aka envelope shaper for this task too. A compressor could be useful but chances are high to squash unwanted stuff too so for me a transient designer and perhaps a gate afterwards.

Regards
Sebastian
A gate for its release shape on the tail of the kick ? I must try that.
Sry for the late response.

Not only for the release tail but for the transient sound also. And make a simple 4/4 loop only using your kick or a whole beat on different bpm and use the gate then. It could bring other results than using it only on a onehit because it maybe won't reset fully to zero sometimes. Sample/Render/Freeze that and cut it up into a one hit again for that.

Try for example PreFix from Bootsie. I love this one. It offers different attack times ranging from peak to rms iirc. You have a hold option, a pretty flexible release tail and a very unique pre-opening function. In connection with the filters before that and the inbuilt S/C path to trigger the gate/expander it's pretty versatile. :)

Think about it more like a contour shaper. Fully closed = no sound. Fully open = full sound. Now think a second about a fully closed gate that gets triggered by your signal at a certain treshold with a specific knee in a specific range and that will be "shaped" by your a,h,r & p settings. How cool is that? :o If you are that fast manually try that by hand. :)

Regards
Sebastian

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Actually, I always wondered why so much hassle with creating a kick drum when you can always sample the one you like. Even though I created my own kick drums from scratch with Ableton's Operator, I found it to be too much time consuming compared to sampling.

Although, on the other hand, if no-one designed kick drums I would have nothing to sample :)
Wonder whether my advice worth a penny? Check my music at Soundcloud and decide for yourself.
re:vibe and Loki Fuego @ Soundcloud

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Halma wrote:
FeelingMachine wrote:
Halma wrote:I would use a transient designer aka envelope shaper for this task too. A compressor could be useful but chances are high to squash unwanted stuff too so for me a transient designer and perhaps a gate afterwards.

Regards
Sebastian
A gate for its release shape on the tail of the kick ? I must try that.
Sry for the late response.

Not only for the release tail but for the transient sound also. And make a simple 4/4 loop only using your kick or a whole beat on different bpm and use the gate then. It could bring other results than using it only on a onehit because it maybe won't reset fully to zero sometimes. Sample/Render/Freeze that and cut it up into a one hit again for that.

Try for example PreFix from Bootsie. I love this one. It offers different attack times ranging from peak to rms iirc. You have a hold option, a pretty flexible release tail and a very unique pre-opening function. In connection with the filters before that and the inbuilt S/C path to trigger the gate/expander it's pretty versatile. :)

Think about it more like a contour shaper. Fully closed = no sound. Fully open = full sound. Now think a second about a fully closed gate that gets triggered by your signal at a certain treshold with a specific knee in a specific range and that will be "shaped" by your a,h,r & p settings. How cool is that? :o If you are that fast manually try that by hand. :)

Regards
Sebastian
Those are some good tips Sebastian, thank you.

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