Studio One V2.6 Provides A Higher Quality GUI Than V4.6

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I installed S1 2.6 earlier tonight for kicks, giggles and general curiosity to see how it would fair with Win10. I set up the paths to the hundreds of plugins I have in which to have a proper play around and compare the UI's of new VST's and VST's in which I've updated the GUI's of. Digging into the old but fresh face of the old as if time stood still in a vacuum, uncovering the hidden menu's and areas of uniquely different icons, is somewhat like an adventure. It's striking to see how much 3D depth there is to everything, drop shadows, gradients and with everything finely balanced like a graphic designer built it in Photoshop beforehand, which they probably did. It's not perfect though, tiny fonts like those on the transport bar were carried over. The removal the lower Browser Tab in subsequent versions from 3.0 onwards was a step back, Presonus should have given the choice to at least allow the user to move it to the bottom as it saves mousing about between areas of the GUI you click on regularly. It would be interesting to see how an updated version of version 2 of Studio One could have looked without going with the flat look and weird choice of colours we currently have in S1 4.6.
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Cool man, same feeling here. I think it's the light gray textured matte finish, and the shadowing that works for me. Makes it really comfortable to work with. It's sad that I had to back up 2 versions to appreciate Presonus contribution to the DAW world.

Now I think I'll start the hunt in my external backup drives for all of my "Vintage" DAW's.

energyXT anyone? :hihi:

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Studio one blog : completed :lol:
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Soul calibrating ..frequencies

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gentleclockdivider wrote: Wed Jun 10, 2020 10:48 pm Studio one blog : completed :lol:
:lol: :lol: :lol:
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How bout an image comparison 😂
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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I prefer the current GUI.

The 2.6 GUI reminds me of that era of blocky faux-3D with bezels and strong shading. Think Windows XP and old PDA OS designs. The dark ages before iOS figured out how to make that cute.

I applaud the new skeuomorphism of the v4 GUI (and Cubase 10’s for that matter). There’s just enough depth and shading to make differentiating elements easy, I prefer it to v3 for sure.

If they could just conceive a better paging system for the Inspector so I wasn’t forced to adjust those vertical dividers as much that would be terrific.

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