Audiority PolyComp updated to v1.3.1 - Multiband Mastering Compressor - AAX/AU/CLAP/VST2/VST3

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Sorry, sorry, sorry - wrong thread altogether (see above) :oops:

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without these kind of demo restrictions
"these kind" or "that kind", there will be restrictions and my point was Luca treaded lightly here. he could go down the heavy road and destroy your ears with noise ambush.

no commercial demo works without restrictions at all. in other case, it'd mean a freeware. do you want a fully functional plugin for a few days at your convenience? no smart developer in his sane mind would introduce that. not in these days, surely. too many will take advantage of that.

does your tiny mind comprehend this? that was bold coming from someone like you.

no, not racist. it's a common anecdote about Swedes, they know it, they own it. even Yngwie got so frustrated, he said I'm gonna differ from my fellow compatriots and speed it up a notch.

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PLEASE mods, i volunteer... modulate me... knight me modulated.
somebody needs to clean this kind of stubborn dirt and mould.

i promise to clean those unsightly hijack stains

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I see your penchant for cleaning and I shall honor it. Do the dishes, then you can clean out the toilet. Stay ghostly while you work and leave in silence. I'll leave a few shekels near the door.

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After purchasing it yesterday, I now tried Polycomp for the first time and I think it's a great and mighty tool to shape individual tracks with it (I am not very interesting in it as a masterin processor) - what however seems to be like a glaring omission is that you can't decrease the gain of the individual bands - all you can do is boosting them (or muting them altogether).

Luca, can we have negative gain please?

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Ah_Dziz wrote: Mon Mar 01, 2021 8:58 pm Does it add any nonlinearities (saturation) at the input, output, or VCA stage?
Well, I didn't analyze it, but by the sound of it, it does not seem to add any saturation. It sounds somehow quite "analog" to me in a way, but I assume that's more a case of carefully designed envelopes and what not. It's quite clean - which is great for once.

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you're too stupid to understand anyone's but your own perspective. I acknowledged that it could be worse but it could also better. Such as it would be 100% better if the silence was every 2 minutes.
It would be be even better if it was every 3 minutes. Do you see a pattern here?? That would even benefit twits like yourself. But you're not bright enough to grasp that.

minkray wrote: Fri Mar 05, 2021 9:56 am
without these kind of demo restrictions
"these kind" or "that kind", there will be restrictions and my point was Luca treaded lightly here. he could go down the heavy road and destroy your ears with noise ambush.

no commercial demo works without restrictions at all. in other case, it'd mean a freeware. do you want a fully functional plugin for a few days at your convenience? no smart developer in his sane mind would introduce that. not in these days, surely. too many will take advantage of that.

does your tiny mind comprehend this? that was bold coming from someone like you.

no, not racist. it's a common anecdote about Swedes, they know it, they own it. even Yngwie got so frustrated, he said I'm gonna differ from my fellow compatriots and speed it up a notch.

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jens wrote: Fri Mar 05, 2021 2:14 pm
Ah_Dziz wrote: Mon Mar 01, 2021 8:58 pm Does it add any nonlinearities (saturation) at the input, output, or VCA stage?
Well, I didn't analyze it, but by the sound of it, it does not seem to add any saturation. It sounds somehow quite "analog" to me in a way, but I assume that's more a case of carefully designed envelopes and what not. It's quite clean - which is great for once.
I haven't got around to demoing it, but I was curious what would happen if you slam the input really hard. I have a hardware OTA based multiband compressor (only a single channel) that does really neat stuff when you feed it really hot signals. Either way I like VCA compressors a whole lot so a nice software multiband version will be cool. I use the NI solid comp with a crossover in Bitwig for this every once in a while and it sounds great.
Don't F**K with Mr. Zero.

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There is a couple of "protection" clipping diodes placed on the output. I haven't enabled the opamp saturation because I wanted this compressor to be transparent, but I can surely have this as an option, so you can saturate the input section and use it in a more creative way.

Cheers,
Luca

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That would be a great option to have! Have you modelled a specific opamp or is it a generic model?

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jens wrote: Fri Mar 05, 2021 2:09 pm what however seems to me like a glaring omission is that you can't decrease the gain of the individual bands - all you can do is boosting them (or muting them altogether).

Luca, can we have negative gain please?
And something else that would imo greatly enhance the versatility of PolyComp:

HP and LP filters that can be switched between pre/post/sidechain


Who's with me?

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+3 for optional opamp saturation, decrease gain of individual bands, and HP/LP pre-post-sc.

(And while we're at it, how about a link button for the input-output gain controls.)

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+1 for linked in/out - Waves often have this and I think it's such a useful little feature...


If Luca implemented all these this would be such a beast. :shock:

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Audiority wrote: Sat Mar 06, 2021 3:18 pm There is a couple of "protection" clipping diodes placed on the output. I haven't enabled the opamp saturation because I wanted this compressor to be transparent, but I can surely have this as an option, so you can saturate the input section and use it in a more creative way.

Cheers,
Luca
That would be super fun if you could add that distortion in. The box I use is a frankenstein multiband comp that I built myself just to see if I could, but those old OTA chips have a very fun/ nasty distortion with super hot signals and funky biasing that can do some interesting things to drums and synth bass especially.

I finally got around to playing with the demo today. It's a very good solid compressor. I slapped it onto a couple bizzare Bitwig grid creations and some random dirty hip hop beats I've been playing with in maschine. It works extremely well at shaping the bass and surprisingly well at taming highs without turning "clicky". The cpu seemed very reasonable as well for how nice the sound is. I would highly recommend it to anyone who likes the sound of VCA compression.

I'm only asking for other features now because I like this so much so disregard this if it seems like a pain to implement. Since it's in the digital domain if you could add alternate slopes for the crossover or just continuously variable slope it would make this more flexible and probably useful in more situations. The way you have it setup now is very nice and perfectly suited to the compressor stage, but having greater separation between bands is handy sometimes with problematic sources and for creative uses.
Like I say this isn't a real issue or anything as it does just what I was expecting and does it well, I'm just thinking of relatively simple ways to extend the features.
Anyway, great job! I'm 30 bucks poorer and your compressor is swell.

JJ
Don't F**K with Mr. Zero.

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Oh I do agree that the dropouts in the demo seem a bit long. It wouldn't take so much time to make it unuseable for real work. Cutting for 250 ms or so seems like it would do the trick without completely throwing off the listener's brain. It's your product though so do what you like. Peace.
Don't F**K with Mr. Zero.

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