DAW developer focus. As end-user what should it be?

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koalaboy wrote: Tue Nov 07, 2023 7:20 am People need to make a living.
How does one make a living? By earning/making money.

Some are happy and willing to follow their passion such that they make just enough (or maybe a bit more), whilst others simply follow the money.
Everybody follows the money. You have to if you want the privilege of convenience. It's a matter of what are you willing to sacrifice in order to earn a living doing what you love.
Sometimes giving people exactly what they want backfires.

marketing can be mistaken for passion.
Does this really matter? I could care less if someone markets a product to death aiming for a million or if they actually care what they're offering to consumers because in the end I don't have to buy it.
some bigger companies still maintain that dedication to the user rather than to the investors
If it makes money then all is good. And that's the challenge. There's no consistent earnings for software developers unless they give little by little and charge for it. If developers just added everything and the kitchen sink all within a few years then what's left?
Native Instruments has the right idea by branching out into a wide dimension of the music creation and production process. But even so, they're not the top dog because it's a catch - there are others who focus on one thing and are better at it.
Ill invest in Arturia synths before upgrading my Komplete license if at all.
I learned from my investment. See how that works? So what do you do? Buy people out? It's not easy.

I welcome those who make money from selling a product - but the vision should be the product, not just more money.
The vision should be a product that can continually grow (earn an income for a long duration) while offering something to the target consumer. That's a hard one. That's why big boys like Bally's branch out. From gambling casinos to fitness gyms to sports entertainment etc.
Serial Entrepreneurs are terrible, because they are always chasing the 'next' thing.
Well shit. Based on what i just said, we disagree here. Yamaha synths, Yamaha motorcycles, shit...sign me up as far as business is concerned.
As a consumer, ill go with what works for me so if that means a yamaha blender, f**k it.
If Tama branched out and started selling vacuums i wouldn't give a f**k so long as they keep making the drums they do.

I will support companies that plan to keep their products stable, with occasional innovation, rather than a new version 'just because'.
I don't care. If my version works then no need to upgrade. Once they add something that's not Just Because, I'll upgrade. But we agree on at least keeping it stable. Don't take away the brakes on mororcycle handles just to add buttons that turn on the radio.
there is so much pyschology involved nowadays).
It's like that from the get-go. You think the foundation of modern society is built on anything less than psychic control? Impossible.

Do you make music to create/express yourself, or just to make money ?
I make music because I'm passionate about it which brings me money. Shit will hit the fan, that's a promise. So you better love what you do.
Which of the above applies to somebody like Taylor Swift, these days ?
Dude, i could give a rat's f**king nut sack. It doesn't pay my bills to even care

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jens wrote: Thu Nov 09, 2023 1:01 am
VOODOO U wrote: Tue Nov 07, 2023 2:29 am Yeah that's what i said, behrinnger got on board with EnergyXT. Doesn't matter how they got on board, or at what release. The point is they did.
Why is that the point?

energyXT originally referred to the abandoned application by the way of which the last version was 1.4 and that was the one that was highly successfull and revered.

Its successor was called XT2. Only later on it got called energyXT again. Behringer never "got on board" with the original energyXT.

And Jorgen attempted to survive outside the KVR community. It failed. He had no support outside KVR.
Sorry, but that's nonsense. The downfall of energyXT/XT2 has completely different reasons which you obviously know nothing about. I could lay it out for you but I doubt you really wanna know...
What?

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Exactly! I guessed as much - you don't even know the original energyXT... :shrug:

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KoisanX wrote: Sun Nov 05, 2023 7:38 am
  • Low cost to end-user
  • Workflow improvements
  • GUI improvement
  • New FX plug-ins
  • New VSTi plug-ins
  • New mixing / repair plug-ins
  • Combinations of above, varying degree of success
Each DAW Developer should focus on what interests them.

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jens wrote: Thu Nov 09, 2023 4:11 am Exactly! I guessed as much - you don't even know the original energyXT... :shrug:
I have no idea where you're going with this but the bottom line of my point is Behrinnger got on board with JORGEN'S DAW. Can you comprehend that?
After Massiva, EnergyXT was always called EnergyXT.
It was never just called "XT1" or "XT2" or XT this or XT that.
XT2 is simply short form of EnergyXT 2.0/2.5 just like EXT64 is short form of EnergyXT 64bit.
Enough bickering.

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VOODOO U wrote: Thu Nov 09, 2023 8:08 pm I have no idea where you're going with this
Yes, exactly - you just don't get it.

By the point Behringer entered the picture it was already smelling funny -
so I have no idea why you think this would be relevant.

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the in daw game.
:ud:

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jens wrote: Thu Nov 09, 2023 8:36 pm I have no idea why you think this would be relevant.
Have you tried reading my initial post with your monitor flipped 180 degrees so you can read the text upside down? That might help with your comprehension level.
It might also work better with this pre-EnergyXT 2.0 "XT2" DAW you are talking about.

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KoisanX wrote: Sun Nov 05, 2023 7:38 am
  • Low cost to end-user
  • Workflow improvements
  • GUI improvement
  • New FX plug-ins
  • New VSTi plug-ins
  • New mixing / repair plug-ins
  • Combinations of above, varying degree of success
Stability and performance improvements above all, followed by workflow and GUI improvements.
New plugins are nice, but not that interesting for me. If the stock plugins are good, I'll use them, if not I'll just use one of my other hundreds of freeware or paid plugins.
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care

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KoisanX wrote: Sun Nov 05, 2023 7:38 am
  • Low cost to end-user
  • Workflow improvements
  • GUI improvement
  • New FX plug-ins
  • New VSTi plug-ins
  • New mixing / repair plug-ins
  • Combinations of above, varying degree of success
1. Low cost to end-user

Ultimately, this is a question of how fast and efficient the
software is to develop. If development is complex and
expensive, the software is also expensive. However, there
is the case that a developer puts together a very good
DAW out of whim and without any intention of making
a profit.

2. Workflow improvements

Workflow is actually the most important feature of a DAW.
Ultimately, the DAW software was developed precisely for
a simple workflow. In the old days - in the age of tape
machines - the workflow in the studio was extremely
complicated. Look here.

So: the workflow is the most important thing!


3. GUI improvement

This is relevant for the first impression, but more so overall
unimportant.


4. New FX plug-ins

This is completely unimportant, it is not part of DAW development at
all. Because there are a myriad of FX plugins.


5. New VSTi plug-ins

The same applies here as before. There are countless VSTi's free
and paid. Everyone can choose.


6. New mixing / repair plug-ins

The same applies here too. This is not a core function of a DAW.

:D
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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enroe wrote: Wed Nov 15, 2023 6:57 am 3. GUI improvement

This is relevant for the first impression, but more so overall
unimportant.
I would disagree. For some people, the UI/UX is a critical part of the workflow.

As with anything 'creative', the way you interact with it is important, and how that interaction takes shape varies from person to person. There is a lot of software I just "can't get on with" because of the way it looks, and vice versa, whereas others may not care one bit as it's not part of how they perceive things.

A great example of this, I think, would be the Melda Production plugins. There are so many awesome plugins in there, but it's often easier to use something that 'looks simpler' because your brain works better with it. Most synths do 90% of the same thing, especially for most people, yet the 'look' is what makes something more appealing to different people.

A first impression is definitely helped by the look, but it goes much deeper than that for many people.

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@koalaboy:

Ahh, interesting. I understand that very well - of course, the appearance
can convey a positive overall feeling - or not. :)

I think it also depends on the environment:

For example, if you have deadline pressure in the studio, then it is
important that you make quick progress. The GUI becomes less and less
important. It's like the craftsman's pliers: the pliers have to be robust and
always work well. If it looks miserable, then the craftsman doesn't really
care. The main thing is that it gets it right.

For others, obviously for you, the appearance of the DAW is important,
because the environment in which you work inspires you greatly. It
influences your mood and could be a reason to find new, great ideas. But
there are also many other things in the studio that significantly influence
the mood: the people you work with, the guitars you work with, the type of
studio (basement room or mezzanine with a large glass window), etc. etc.
... :wink:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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There is so much opportunity for machine learning/AI tools in DAWs. No I'm not talking about ChatGPT style make music for me buttons or anything like that. I'm talking about cools things like stem separation, automatic tempo detection, etc. More stuff like that. Like help me find sounds that fit this song, or help me find the best mix for this instrument within a song. Realistic sounding harmonies for vocals, I need a guitar part to follow this melody, follow the chord structure and let me see some options. We have some of that stuff spread across different DAWs, but I want to see one take all those parts and make a whole.
Studio One // Bitwig // Logic Pro // Ableton // Reason // FLStudio // MPC // Force // Maschine

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