BeatForge new release - now with build in 808 & 909
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
Hello everyone!
We've just pushed a new build with some important updates to our pitch-shifting engine and some handy new UI features.
What's New?
More Efficient Pitch Shifting: We have implemented two different pitch-shifting modes to optimize performance and creative control:
Resample: This mode is for real-time pitch shifting without time correction. It's the most efficient for CPU usage, but it will affect the sample's playback speed.
Time Stretch: This mode maintains the original sample playback speed while changing the pitch. When a sample is loaded in this mode, the system pre-renders a full range of pitch-shifted buffers up to +/- 36 semitones to ensure the keytrack function works seamlessly across a six-octave range.
To clarify, the Keytrack feature works with both modes and applies to all samples and synth sounds. It automatically adjusts the pitch of the sound to the MIDI note being played. Or the keyboard on the bottom.
Sample Selection & Slicing: You can now select a specific slice of a sample directly from the waveform. Drag and drop this slice onto another track to instantly create a new drum hit, complete with all its settings.
Phaser Effect: We have added a new phaser effect to the FX bus. You can now use the phaser to add a new flavour to your sounds.
As always, thank you for your continued feedback and support. Please download the latest build and let us know what you think!
We've just pushed a new build with some important updates to our pitch-shifting engine and some handy new UI features.
What's New?
More Efficient Pitch Shifting: We have implemented two different pitch-shifting modes to optimize performance and creative control:
Resample: This mode is for real-time pitch shifting without time correction. It's the most efficient for CPU usage, but it will affect the sample's playback speed.
Time Stretch: This mode maintains the original sample playback speed while changing the pitch. When a sample is loaded in this mode, the system pre-renders a full range of pitch-shifted buffers up to +/- 36 semitones to ensure the keytrack function works seamlessly across a six-octave range.
To clarify, the Keytrack feature works with both modes and applies to all samples and synth sounds. It automatically adjusts the pitch of the sound to the MIDI note being played. Or the keyboard on the bottom.
Sample Selection & Slicing: You can now select a specific slice of a sample directly from the waveform. Drag and drop this slice onto another track to instantly create a new drum hit, complete with all its settings.
Phaser Effect: We have added a new phaser effect to the FX bus. You can now use the phaser to add a new flavour to your sounds.
As always, thank you for your continued feedback and support. Please download the latest build and let us know what you think!
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
Here is a screenshot
windows building right now
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- Banned
- 3197 posts since 23 Jan, 2022
looking good GPaul_Pulsonix wrote: Sat Sep 13, 2025 2:33 pm Here is Screenshot 2025-09-13 at 14.48.00.png a screenshotwindows building right now
aliasing plugin owner

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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
Thanks! Feel free to give it a spin. The Windows VST3 is ready, and the standalone version is almost there too. After that I’m planning to add a BPM counter and key detection. For now it already works smoothly with loops where you know the BPM—just drop it on the active track, set the tempo, and it’ll snap right into your DAW’s BPM automatically. Super fun to play with! Try the bitcrusher, lfo's, phaser for some weird stuff. There are alot of rightclick menu's. on the trackname midi in or out/ synthroll mode, which repeat samples at the frequency of the midinote. A built in synth that can do 808 style kicks. right clicking the stepbuttons lets you set a chance. Every stepbutton can have different settings too.. I looks like a simple drumcomputer at first, until you start exploring the options.
- KVRAF
- 8444 posts since 29 Sep, 2010 from Maui
How can you access the latest build? Under the release link the latest I can see is ver 1.41 from July. It's been that way all along.
I was going to buy it a while ago, but the lack of PayPal shut me down...
I was going to buy it a while ago, but the lack of PayPal shut me down...
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
https://paulllux.github.io/ sorry, i forgot to take that old github link out, here is the website. Payment is with Stripe, that should work with any card.
- KVRAF
- 8444 posts since 29 Sep, 2010 from Maui
Ok, I got it thanks.Paul_Pulsonix wrote: Sun Sep 14, 2025 2:57 am https://paulllux.github.io/ sorry, i forgot to take that old github link out, here is the website. Payment is with Stripe, that should work with any card.
Anyway, very much improved
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
thanks for you purchase
next on the list is bpm counter and pitch recocognision.
I'm also thinking to add neural amp modelling into the distortion secion.
https://www.neuralampmodeler.com, they have some really nice amp and distortion pedal that would also work well on drums.
for samples I like https://www.drumkito.com
https://www.themetalkickdrum.com, this one is really good on the random sample setting, very realistic kicks and snares.
for quick editing you can select multiple tracks at once, then the stepbuttons will edit every selected track.
I'm also thinking to add neural amp modelling into the distortion secion.
https://www.neuralampmodeler.com, they have some really nice amp and distortion pedal that would also work well on drums.
for samples I like https://www.drumkito.com
https://www.themetalkickdrum.com, this one is really good on the random sample setting, very realistic kicks and snares.
for quick editing you can select multiple tracks at once, then the stepbuttons will edit every selected track.
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- KVRist
- 66 posts since 16 Aug, 2016
That's a very generous intro price! So, if I understand correctly, activation is done through the plugin after creating an account on the website?
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
yes, payment is with Stripe, like most companies use nowadays. I problably should rise that price a bit soon after more updates, still alot of plans. Any input what you like added to it is appreciated. Quick edit tip, you can select multiple tracks at once and that will turn on and off all stepbuttons for all selectred tracks.
I you need crazier stuff then 4/4 16 step bars, midi works too.
I you need crazier stuff then 4/4 16 step bars, midi works too.
Last edited by Paul_Pulsonix on Tue Sep 16, 2025 3:50 am, edited 1 time in total.
- KVRAF
- 13676 posts since 19 Jun, 2008 from Seattle
Sooo... where exactly does one buy this?
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
- KVRAF
- 8444 posts since 29 Sep, 2010 from Maui
You gotta enter your email in the plugin when it starts up, click buy (or whatever), then it will link to the purchase page.
CC only IIRC stripe or link I forget...
- KVRAF
- 13676 posts since 19 Jun, 2008 from Seattle
TY 
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
yes, the email adress and key you get only work in combination. I still have to forward the keys one by one myself, so it could take a few hours before you get it on mail. I'll automate this soon so it becomes instant.
Standalone version is ready too, i just need to add it to the installation file. I'd recommend to use the plugin for the real power, since then you can sent out every track to separate track. use midifiles etc..
Standalone version is ready too, i just need to add it to the installation file. I'd recommend to use the plugin for the real power, since then you can sent out every track to separate track. use midifiles etc..
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- KVRist
- Topic Starter
- 133 posts since 26 Apr, 2025
Both standalone versions work now.
