2CAudio B2: Full Body. Maximum Attitude.
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Oceanviewstudio Oceanviewstudio https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=201993
- KVRist
- 203 posts since 27 Feb, 2009
Best wishes
OVS
OVS
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
It's a beautiful thing to be able to use something you created in the real world, and have a chance to forget about all the complex technical details and just simply enjoy the emotional environments it helps creates... Creatively I guess I am reasonably well known for freaky sound-design and futuristic things, but sometimes it's just great to get back to song-writing...
Check this one out:
http://soundcloud.com/2caudio/b2-mix-an ... ter-ft-sia
I hope it is not arrogant or boastful to say, but holly s**t B2 sounds good to me in this context... I say this as a musician and happy user myself... I used four instances here...
(As we were developing B2, I remember somewhere around build 75 or so, something happened, and we are not quite sure what, where it just started sounding magical... Something happened serendipitously at that point in the tuning of the alg... we can analyze the specifics of the tuning, which I mostly designed myself, and we can get real geeky and analytical, but ultimately there is just something that works in it... we are not 100% quite sure how it happened to be perfectly honest... Making an algo verb is part science and part art. Our science is pretty impeccable. But sometimes the art is even more important... It's a balance between skill and luck... And I think we got very lucky in this regard with this one.)
2CAudio: manufacturing Joy (and sometimes pain) by way of code. TM
Check this one out:
http://soundcloud.com/2caudio/b2-mix-an ... ter-ft-sia
I hope it is not arrogant or boastful to say, but holly s**t B2 sounds good to me in this context... I say this as a musician and happy user myself... I used four instances here...
(As we were developing B2, I remember somewhere around build 75 or so, something happened, and we are not quite sure what, where it just started sounding magical... Something happened serendipitously at that point in the tuning of the alg... we can analyze the specifics of the tuning, which I mostly designed myself, and we can get real geeky and analytical, but ultimately there is just something that works in it... we are not 100% quite sure how it happened to be perfectly honest... Making an algo verb is part science and part art. Our science is pretty impeccable. But sometimes the art is even more important... It's a balance between skill and luck... And I think we got very lucky in this regard with this one.)
2CAudio: manufacturing Joy (and sometimes pain) by way of code. TM
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
...and here is the end of the song:
http://soundcloud.com/2caudio/b2-mix-an ... r-ft-sia-1
Here we can hear more of B2 as well...
http://soundcloud.com/2caudio/b2-mix-an ... r-ft-sia-1
Here we can hear more of B2 as well...
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
Working on the manual...
Here is some info meanwhile:

This is how the optional global saturation/limiter works...
The graph shows settings if the ceiling is 0dB... 0dB = 100% = 1.0 in this graph. Input is the X axis, output is the Y axis like a waves-haping transfer function.
You can see the softer curves, are well, softer... Softer curves will generate fewer high harmonics. They have a more gentle distortion characteristic. However, because of the wide/soft "knee" they will start the color the input signal at levels that are father away (lower) than the the harder models.
The hard-clip model for example will not really add any distortion right up to the ceiling level. But if you go over the ceiling you will get abrupt and fairly harsh clipping which will contain many high frequency harmonics which will result in aliasing etc.
..but if you use a softer model, you will get some mild distortion starting 6 12 or 18 or more dB down from the ceiling...
A nice trick is to move the ceiling up into areas greater than 0dBFS to losely emulate what might happen in the analog world. If we put the ceiling at +6dB or +12dB for example we can allow signals to go over 0dB but as they do they will get progressively distorted and never exceed the specified ceiling. But within the norminal opperating range of -inf to 0dBFS the curve will be closer to linear and thus it will have less distortion.
+12dB with Sat I or Sat II is a nice starting point to try if you would like some gentle and subtle color/character.
These same modes are also in the attitude menu, but here the attitude knob acts like a Drive value so you can push them to much more aggressive extremes for creative purposes if you like...
The difference between a medicine and a poison is only the dosage.
The global saturation/limiter is not designed to be a transparent limiter but rather as an extra tool to add another level of character and color if you wish...
Here is some info meanwhile:

This is how the optional global saturation/limiter works...
The graph shows settings if the ceiling is 0dB... 0dB = 100% = 1.0 in this graph. Input is the X axis, output is the Y axis like a waves-haping transfer function.
You can see the softer curves, are well, softer... Softer curves will generate fewer high harmonics. They have a more gentle distortion characteristic. However, because of the wide/soft "knee" they will start the color the input signal at levels that are father away (lower) than the the harder models.
The hard-clip model for example will not really add any distortion right up to the ceiling level. But if you go over the ceiling you will get abrupt and fairly harsh clipping which will contain many high frequency harmonics which will result in aliasing etc.
..but if you use a softer model, you will get some mild distortion starting 6 12 or 18 or more dB down from the ceiling...
A nice trick is to move the ceiling up into areas greater than 0dBFS to losely emulate what might happen in the analog world. If we put the ceiling at +6dB or +12dB for example we can allow signals to go over 0dB but as they do they will get progressively distorted and never exceed the specified ceiling. But within the norminal opperating range of -inf to 0dBFS the curve will be closer to linear and thus it will have less distortion.
+12dB with Sat I or Sat II is a nice starting point to try if you would like some gentle and subtle color/character.
These same modes are also in the attitude menu, but here the attitude knob acts like a Drive value so you can push them to much more aggressive extremes for creative purposes if you like...
The difference between a medicine and a poison is only the dosage.
The global saturation/limiter is not designed to be a transparent limiter but rather as an extra tool to add another level of character and color if you wish...
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
Hey this is pretty cool:
(made by a user who posted it on VI-control forum)
(made by a user who posted it on VI-control forum)
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- KVRian
- 1290 posts since 13 Mar, 2007
Good news !!!!
I am now an infinite being full of potential , ready to go forth and manifest my destiny !!!!!!!!!!!!!!!!!!!!!!!!!!!
I am now an infinite being full of potential , ready to go forth and manifest my destiny !!!!!!!!!!!!!!!!!!!!!!!!!!!
Financial solvency and KVR Mix as well as oil and water.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16741 posts since 12 Oct, 2008 from Here and there
Congratscontrary wrote:Good news !!!!
I am now an infinite being full of potential , ready to go forth and manifest my destiny !!!!!!!!!!!!!!!!!!!!!!!!!!!
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
Hi guys,
preliminary manual online now:
http://www.2caudio.com/sitecontent/prod ... Manual.pdf
It is derived from the Breeze manual in structure and needs to be filled in more in various areas and may have some oversights. I will continue to improve it over the next couple weeks but I am traveling for a few days and wanted to get something to you guys now. Between this and questions/dialog here it should be a good start.
Thanks for the patience.
preliminary manual online now:
http://www.2caudio.com/sitecontent/prod ... Manual.pdf
It is derived from the Breeze manual in structure and needs to be filled in more in various areas and may have some oversights. I will continue to improve it over the next couple weeks but I am traveling for a few days and wanted to get something to you guys now. Between this and questions/dialog here it should be a good start.
Thanks for the patience.
- KVRian
- 910 posts since 21 Aug, 2011
Galbanum wrote:Both/either Aether and B2 would be great for that type of material. I suggest just doing a quick demo of both to see which you prefer the sound and workflow of...Phase47 wrote:So any advice on this? If I had more time this week, I'd demo all three, but if anybody has any insights to push me in the right direction - much appreciated.Phase47 wrote:^^^Thank you. So if I wanted a 2C 'verb to compliment the kind of ambient material linked in my sig, it would be... ???
(Breeze is slightly more limited in FX-oriented territory and does not have the huge parameter ranges that Aether and B2 have.)
Just downloaded both Aether and B2 demos. B2 sounds great - beautiful space. Went to try the Aether demo and got an "installation failed" error in the installer both times I tried. OS 10.7.4.
?
- KVRAF
- Topic Starter
- 2621 posts since 12 Sep, 2008
Phase47 wrote:
Just downloaded both Aether and B2 demos. B2 sounds great - beautiful space. Went to try the Aether demo and got an "installation failed" error in the installer both times I tried. OS 10.7.4.
?
Please try the advice in the FAQ in the support area of our site. This should cure any install issues. Does it?
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- KVRist
- 482 posts since 30 Apr, 2008 from St Louis, MO
I shouldn't have downloaded the B2 demo -- after all, I have Aether.Galbanum wrote:New B2 marketing campaign: Try it. We dare you!marvotron wrote:I also thought I *really* dont need another reverb. But then I tried it. Was mesmerised for 30 minutes until the demo stopped. Reloaded it, recorded what I was doing. Then did the same again.
I'd only tried a few presets, not even tweaked anything. Then I tweaked a bit.
Had to buy it.
Really impressed, it does beautiful things to my music.
Gotta order B2 now.
- KVRAF
- 2177 posts since 12 Nov, 2009
i don't know, the gui seems overwhelming to me. that's why i haven't tried B2 yet. maybe it is time to try the demo..
Finally!
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- KVRist
- 482 posts since 30 Apr, 2008 from St Louis, MO
You can get a lot of mileage just using the huge collection of presets on Browser Tab -- and then doing top level refinement by adjusting time, size and mix parameters.cyphersuit wrote:i don't know, the gui seems overwhelming to me. that's why i haven't tried B2 yet. maybe it is time to try the demo..
The sound of B2 is nothing short of amazing. I have other world class reverb products to choose from, yet anticipate B2, Aether or Breeze will end up being my choice on the majority of my music. They are longterm core production tools, well worth the investment.
- KVRAF
- 2813 posts since 14 Feb, 2001 from What do you care? :)
Yes, you can probably go a long way just by using the enormous amount of presets as a starting point. Then just "play" with the various parameters and see what they do (also read the manual!). It will all start to make sense in time.
As for comparisons with Aether... at first I was skeptical. Why do I need another reverb after Aether, and the Valhalla stuff?!?.
First, the dual engine is very cool... as evidenced by some of the examples people have been posting. Another thing that I noticed (at least on this end) is that the cpu usage is extremely reasonable. Much more so than Aether.
Finally, probably most importantly, it most definitely has that "magic" that Andrew mentioned.
In short... it's a winner!!!
As for comparisons with Aether... at first I was skeptical. Why do I need another reverb after Aether, and the Valhalla stuff?!?.
First, the dual engine is very cool... as evidenced by some of the examples people have been posting. Another thing that I noticed (at least on this end) is that the cpu usage is extremely reasonable. Much more so than Aether.
Finally, probably most importantly, it most definitely has that "magic" that Andrew mentioned.
In short... it's a winner!!!
Available on iTunes, Amazon, etc.

