Now Hive is here, is it RIP Sylenth?

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Hive 2$169.00Buy Sylenth1

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That Sylenth 303 sound is classic, especially with a touch of distortion.

https://soundcloud.com/izonin/sylenth303

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hakey wrote:One last go:

Take 2

And for reference, the original clip:

ARP 303 Saw

They are *ahem* somewhat different, but does the original clip really sound better?
Hehe, great. Is that Hive?

I like the challenge but I'm afraid one needs a non-oversampled filter to get that acidic burst of resonance on the top end. Maybe instead of a BYO mode we indeed need an Eco Mode that makes this preset a piece of cake to recreate. Just kidding ;)

That said I'm fairly sure that it won't be long until people will ask how to do certain Hive patches in other synths.

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Sendy wrote:No pulsewidth modulation (the phase cancellation trick isn't REALLY PWM, it's through-zero phasing and lacks the control and versatility of PWM), it's unstable across the keyrange, and there's something about the square wave that's a bit off to my ears. Frizzy. Since square and variable pulse are my most used waveforms, that's a bit of a letdown.

Hive doesn't have sync or FM, but at least it has PWM that is fully controllable!
Just compared the pulse to another synth with regular pulse, I don't notice any irregularity. It seems to have more harmonics than normal pulse waves (maybe that is what you mean by frizzy). But maybe that's just because I compared it to a SE synth, dunno. Sylenth generally has a rather bright sound even on low bass notes.

I don't know what you mean by OFF. When doing PWM stuff?
I only use pulse for bass, and only with fixed width. It sound pretty good to me, frankly, maybe my hearing is not as good as yours anymore :)
I did a bass patch which sounds almost like on Patrice Rushen's Forget-me-nots, combined with those punchy envelopes, the EQ and the compressor, it sounds excellent to me :)

Thinking about it, when the pulse is made via phase cancellation or whatever it is called, maybe the result depends on the precision, i.e. resolution used since the two component saws have to be precisely synced. Just an idea...

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As expected, (a) hive's making big buzz :P

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Now all we need is some people who are comparing Spire, Sylenth1, Dune 2 and Hive with audio and plugin analyzers (Compyfox, where are you? :P) to find out even the slightest differences... :lol:

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Urs wrote:
fluffy_little_something wrote:
But it's not really a problem, maybe the way the pulse is created also brings advantages. I noticed that unlike Dune, Hive, etc. there is no spatter sound whatsoever when using short attack times on any pulse width pulse signal, which is great :) That was the main reason I opted for Sylenth instead of Hive, Dune, etc.
The "spatter sound" will certainly be fixed before release.

- Urs
So, you know what sound I mean? 8) Again, maybe it is normal and can't be fixed. Except Sylenth I have not heard any synth, yet, which did not have that spatter sound, so it seems to be something systematic. That is why I was wondering if maybe the lack of that sound in Sylenth has something to do with the way pulse is created there. After all, the sound is only an issue with pulse wave at certain width settings as far as I can tell.

Anyway, sorry, I could not wait till March, life is flying faster and faster the older I get, within two or three months I can easily recreate all my important existing patches in Sylenth and make music before it is too late :?

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Tricky-Loops wrote:Now all we need is some people who are comparing Spire, Sylenth1, Dune 2 and Hive with audio and plugin analyzers (Compyfox, where are you? :P) to find out even the slightest differences... :lol:
Go outside and build a snowman 8)

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Urs wrote:
hakey wrote:One last go:

Take 2

And for reference, the original clip:

ARP 303 Saw

They are *ahem* somewhat different, but does the original clip really sound better?
Hehe, great. Is that Hive?
In a manner of speaking, yes.

ARP 303 Saw is Hive (all except the 'thanks for trying this demo' bit, which I added).

Take 2 is Sylenth.

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hakey wrote:
Urs wrote:
hakey wrote:One last go:

Take 2

And for reference, the original clip:

ARP 303 Saw

They are *ahem* somewhat different, but does the original clip really sound better?
Hehe, great. Is that Hive?
In a manner of speaking, yes.

ARP 303 Saw is Hive (all except the 'thanks for trying this demo' bit, which I added).

Take 2 is Sylenth.
WICKED! hahaha

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fluffy_little_something wrote:
Tricky-Loops wrote:Now all we need is some people who are comparing Spire, Sylenth1, Dune 2 and Hive with audio and plugin analyzers (Compyfox, where are you? :P) to find out even the slightest differences... :lol:
Go outside and build a snowman 8)
I wouldn't survive it, there's a snowstorm... I'm in my heated hive now... :wink:

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hakey wrote:
Urs wrote:
hakey wrote:One last go:

Take 2

And for reference, the original clip:

ARP 303 Saw

They are *ahem* somewhat different, but does the original clip really sound better?
Hehe, great. Is that Hive?
In a manner of speaking, yes.

ARP 303 Saw is Hive (all except the 'thanks for trying this demo' bit, which I added).

Take 2 is Sylenth.
If what you say is true, then great :tu: It leans towards the notion that people hear what they expect and want to hear. Either Hive or Sylenth will do the same job more than adequately, the only noticeable and practical difference is workflow/64bit support. They both sound great, and a discussion about which synth "kills" which is amusing but a waste of time and missing the point.

EDIT: I do enjoy these discussions regardless btw, even though I'm just observing most of the time :phones:
Last edited by tedlogan on Sat Dec 27, 2014 6:20 pm, edited 1 time in total.

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Indeed, it is quite obvious that the patch programmer did not achieve the same sound on both, provided he or she even wanted to 8) The reason is not that it is not possible, but that it is simply difficult to recreate patches on other synths because of the complex ways parameters interact.

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kyodeejay wrote:After several days testing Hive (and Dune2), its UI is awesome. However I won't purchase it, it isn't enough. The lack of finetuning for each oscillator, it's a big no-no for me.
You can fine tune each Osc...

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tedlogan wrote: It leans towards the notion that people hear what they expect and want to hear.
Exactly! :tu:

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Sendy wrote:AFAIK, the common filter control is just a modifier for the filters in each layer. i.e. - you can add a global offset to both cutoff, resonance and drive amounts and automate them in tandem (parallel motion). What I did notice is that by ganging the amounts you can go way out of the usual drive range of having just one control. I think this works for resonance too. I have to admit, I love Sylenth's filter. If it's oscillators were a bit better I'd probably have picked it up.
I also like the filter in Sylenth... that's its best asset. It has good character and an appealing looseness.

About the Osc's, I've never liked the low end. The highs are lovely, but the low end is bit weak.

I'm thinking of installing 32bit Live so I can compare directly. Obviously cannot use Sylenth in 64 Live.

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