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whyterabbyt wrote: (I was only slightly joking when i said i expected Cakewalk Prochannel and/or Reaper's to get enhanced to do something similar Real Soon Now). The question is whether they would try and replicate it.
i can pretty much tell you that it is not going to happen in Reaper, this was discussed a long long time ago in Reaperland and Justins take on this was simply 'absolutely ridiculous idea, do it with JS or VST' and i suspect a lot of DAW developers are having a little snigger at this right now, Presonus have dropped so far in my estimations in the last 12 hours, not only did they get taken over entirely by marketing men, they are marketing complete and utter nonsense, all the things to add to bolster S1, and they chose to try and build an eco system based on a nonsense.
This is not revolutionary, in fact it could be done with a $30 set of plugins haha (lets be clear here, the snake oil will flow on this and we will be seeing multi 100s $$$ add ons, all sold through Presonus, directly in app, taking their cut)
Last edited by bungle on Fri Feb 26, 2016 4:59 am, edited 1 time in total.
Duh

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I'm happy PreSonus is doing frequent updates but I need a new plugin standard like I need a hole in the head. I don't care about simulating a console with crosstalk. For me the killer S1 v3 feature is creating FX chains with parallel routing via the splitter.

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Well heres the thing, they could have created a console crosstalk/interaction engine using a similar set up to that window, it would have used normal vst plugins with the right in out configuration, would have been open, would have been lauded as a clever idea, but they try to force in an eco system based on a new format, it is silly at best.
Duh

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I still don't get why people are complaining. The new FX are given as CHOICE, you don't have to use it. This is not RE that are forced on you if you want extra plugin in Reason. You can still use vst 2, vst 3, AU, or whatever 3rd party plugin that S1 support. And these new FX are given for free, yet everyone's bitching about it.
musisikamar.com

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bungle wrote:Well heres the thing, they could have created a console crosstalk/interaction engine using a similar set up to that window, it would have used normal vst plugins with the right in out configuration, would have been open, would have been lauded as a clever idea, but they try to force in an eco system based on a new format, it is silly at best.
Then don't use it and pay $50 for a cubase update.

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xamido wrote:I still don't get why people are complaining. The new FX are given as CHOICE, you don't have to use it. This is not RE that are forced on you if you want extra plugin in Reason. You can still use vst 2, vst 3, AU, or whatever 3rd party plugin that S1 support. And these new FX are given for free, yet everyone's bitching about it.
:lol:

Dude, you are talking about a place that trashes companies for giving away free stuff :lol:

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incubus wrote:
xamido wrote:I still don't get why people are complaining. The new FX are given as CHOICE, you don't have to use it. This is not RE that are forced on you if you want extra plugin in Reason. You can still use vst 2, vst 3, AU, or whatever 3rd party plugin that S1 support. And these new FX are given for free, yet everyone's bitching about it.
:lol:

Dude, you are talking about a place that trashes companies for giving away free stuff :lol:
Yeah, Presonus are actually one of the good guy in the industry (for now). You would have had to pay 50$ on Cubase for this feature, or subscribe to Cakewalk and Avid plan to get it, or have Propellerhead shove it on your face like RE. This is free, FREE... given as an extra to help you mix better (if you think it's useful for you). And this new plugin actually sounds good.

Godddd, this place make me frustrated sometimes,
musisikamar.com

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So because a paying customer has an opinion on where the very limited developer resources at S1 are spent, they should either
1 Shut up, you can't mix
2 Shut up, you are a stupid moaner
3 Go buy Cubase, us S1 users don't want your sort

1 is defintely my favourite there hahaha
Duh

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You pay for the v3.0 upgrade, this one is just a bonus. Why still bitching about a free zero point ugprade?
musisikamar.com

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I don't know what to say. I try to be the voice of common sense, that, like the other thing I mentioned doesn't seem to be a deal (regardless of what we're talking about :lol: )

My only serious complain about S1 has been the cpu use. That is NEVER going to be addressed. It is what it is. Feature wise, it's totally kosher. I don't like the hyperbole of "raising the bar" but it's a terrific update.

:shrug:

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And one other thing (because I'm in THAT mood again :hihi: ) I don't understand why people think the gui is so bad. People constantly complained about it before the 3 update and they changed it. And though I don't care for the overly dark thing....you can change it ;) A lot if you want :)

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So here is a rundown for those now jumping in to the thread to state how people are just complainers....

VST, changed everything, Steinberg invented it but also allowed any other host to implement it and any develop to develop plugins for it, an open standard.

NKS, changes nothing, NI invent it, it could revolutionize the way we interact with plugins, but no other host or hardware developer can implement it and plugin developers need NI permission to develop it, already looking a dead format moving forward.

That is two different approaches to plugin formats, do you think Presonus are going to open up mix fx format so any host can support it or indeed any plugin developer can develop for it, no, they wont, they will try and keep it as a selling point for their software, much like NI has done, you will only be able to buy add ons through Presonus and the smaller indie devs will avoid it like the plague (notably in recent times the better developers in analogue emulation/modelling)
The probable outcome of which will be either somebody does something similar and makes it entirely open, or the more likely is we see more plugins appear with built in channel interaction.
The whole idea of this is not to get better sounding audio engines in S1 (if that where the case the SDK would be available now and people like Klanghelm would be porting SDRR) the singular and only point us to get S1 already paying customers to pay more (mix fx add ons) and then proclaim "but this is a free update"

A perfect example of this is again NI (the kings of eco systems) "here is a free update to Maschine, it fixes no bugs and you asked for non of the features, but they are used in the next expansion pack we want you to buy"
Duh

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Presonus co-developed ARA and now it's being used by Cakewalk and Tracktion. What precedent makes you think they'll keep Mix Engine FX to themselves?

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It's a DLC and u're not forced to buy it. You can use any other 3rd party software anyway. The point of this new feature is to generate more money for development anyway, without interrupting your user experience and workflow.

Avid and cakewalk went the subscription route which is evil, Propellerhead went RE route shoving it on your face because they don't want to integrate vst. This one is just extra stuff to generate extra income for the company without making it compulsory, a choice.

This is the best way for presonus to make money while providing user with free and significant zero point upgrade. You mention their lack of resources, and if this DLC model can ensure future development why bitch about it? It's a choice, the keyword is CHOICE.
musisikamar.com

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Uncle E wrote:Presonus co-developed ARA and now it's being used by Cakewalk and Tracktion. What precedent makes you think they'll keep Mix Engine FX to themselves?
I didn't know that. Now my opinion on Presonus have gone up even more positive.
musisikamar.com

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