It's really light with polyphony...ghettosynth wrote: Sun Jun 30, 2019 7:20 pmEvilDragon wrote: Sun Jun 30, 2019 7:03 pmNo it was absolutely eating CPU over here (even with no voices playing), but they optimized it quite well in the last couple of weeks. Could be there was lots of debug code still lying around, etc.ghettosynth wrote: Sun Jun 30, 2019 6:11 pmOk, so then it never really was a CPU eater and ED was just exaggerating a bit?aMUSEd wrote: Sun Jun 30, 2019 5:59 pm Yes, there has clearly been some recent optimisation but like I said it was manageable on my old MacMini several weeks ago, the differences are there but not as huge as is being stated here.
I see. It's pretty light on my machines now. I'd be more concerned about a heavy blocks patch.
Native Instruments Massive X Synth - Sequel to Massive (Out Now!)
- KVRAF
- 26926 posts since 3 Feb, 2005 from in the wilds
- KVRAF
- 9217 posts since 23 Jul, 2002 from Pequot Lakes, MN
Yep. When the beta team was told that the version in testing would be the last one, there was a lot of noise generated, needless to say. It took the powers that be about a week to come to their senses, but they eventually did.ghettosynth wrote: Sun Jun 30, 2019 8:44 pm
Do you mean developing Reaktor further? I think that what Sefken meant was that for the last decade or so that all of their instrument products have been Reaktor or Kontakt based. That they almost gave up on the product in 2010 doesn't change that fact.
If you don't count Maschine.Wasn't the original Massive their last new native synth/instrument plugin?
ew
A spectral heretic...
-
- KVRAF
- 2407 posts since 10 Jan, 2018
Xeons are for Workstations and Servers so they tend to be released later than desktop/laptop chips as the validation process is longer due to the fact that reliability is more important in that arena.
So for the same generation of Intel chips, the Xeons arrive later but may have features that are not in the consumer versions.
So AVX512 which is the 3rd generation of AVX, there's also an AVX2, came with Xeons first and is only just starting to trickle down to consumer products.
MX only requires AVX so is hardly cutting edge.
Apple Mac Tower users were screwed over because the last Mac Tower was released after Xeon's received AVX. But Apple did a lazy mid cycle rehash of the platform so used the previous generation of Xeons which lacked AVX rather than validate the newer platform. Ouch.
- KVRAF
- 26926 posts since 3 Feb, 2005 from in the wilds
I'm also happy with the sound of MX as is.zerocrossing wrote: Sun Jun 30, 2019 7:52 pmI’m personally very happy with Massive X’s sound as is. If I were presented with the current crop of new wavetable synths, I’d pick it over any of them, and that’s still with a large list of things that I’d like changed or fixed. I just dig the sonic thumbprint of the thing.
If I could only have one wavetable synth, it would not be MX because of no user wavetables. That is too much of a loss. But as a second wavetable synth in addition to say Icarus it works well for me.
-
- KVRAF
- 16724 posts since 13 Oct, 2009
Apples/Oranges, I was just saying that it's not at all CPU heavy. I would have to test further, but it seemed that Pigments was demanding more CPU, probably the U/I. It doesn't feel, for example, like Diva did on my 2600k when I first got it. Of course, my memory may be skewed, I suppose I could actually compare them, if I cared more.pdxindy wrote: Sun Jun 30, 2019 8:53 pmIt's really light with polyphony...ghettosynth wrote: Sun Jun 30, 2019 7:20 pmEvilDragon wrote: Sun Jun 30, 2019 7:03 pmNo it was absolutely eating CPU over here (even with no voices playing), but they optimized it quite well in the last couple of weeks. Could be there was lots of debug code still lying around, etc.ghettosynth wrote: Sun Jun 30, 2019 6:11 pmOk, so then it never really was a CPU eater and ED was just exaggerating a bit?aMUSEd wrote: Sun Jun 30, 2019 5:59 pm Yes, there has clearly been some recent optimisation but like I said it was manageable on my old MacMini several weeks ago, the differences are there but not as huge as is being stated here.
I see. It's pretty light on my machines now. I'd be more concerned about a heavy blocks patch.
-
- KVRian
- 1182 posts since 11 Sep, 2015
in its proper host, and natural environment, you were able to see the values, though indeed you couldn't type them in, you had to turn the knob.EvilDragon wrote: Fri Jun 28, 2019 3:25 pm BTW ppl, even original Massive didn't have real world values displayed, and you couldn't type them in. It's a design decision that MX continues.
- KVRist
- 312 posts since 23 Oct, 2007 from Somerset UK
After spending about 10 minutes with it I found it’s new Oscillator modes to be ‘interesting,, it’s filter types to be ‘Cool’, it’s modulation paths to be ‘Helpful’ it’s routings to be ‘Familiar’ and it’s wavetables to be ‘Useful’.
Then I discovered it’s easy to use ‘Performer’, modulated ‘Lfo’s and it’s ‘Key Triggered’ sequences. After about a further 10 minutes.
I haven’t started to read the manual and I just watched a quick ADSR video on ‘Massaging the Performer’ which made my feet tingle.
; All though that maybe the Blueberry Gin.
But I have to confess. WTF are you lot on about?
Massive X is right on the F***ing money as far as I am concerned and I can’t believe anything you lot are saying, seriously
with the greatest respect.
Try and filter some noise, give the product a few days on your HD and make an honest judgment after some more time.
The biggest bump at this point, like with everything else in studio acquisitions (unless it’s an egg shaker), is the price. As per usual.
Come on guy’s.
Then I discovered it’s easy to use ‘Performer’, modulated ‘Lfo’s and it’s ‘Key Triggered’ sequences. After about a further 10 minutes.
I haven’t started to read the manual and I just watched a quick ADSR video on ‘Massaging the Performer’ which made my feet tingle.
But I have to confess. WTF are you lot on about?
Massive X is right on the F***ing money as far as I am concerned and I can’t believe anything you lot are saying, seriously
Try and filter some noise, give the product a few days on your HD and make an honest judgment after some more time.
The biggest bump at this point, like with everything else in studio acquisitions (unless it’s an egg shaker), is the price. As per usual.
Come on guy’s.
-
- KVRAF
- 9144 posts since 7 Oct, 2005
Leave the Vibration Reduction alone! Don't f*ck the synth! It's already been f*cked!vurt wrote: Sun Jun 30, 2019 5:59 pmor removing the cup holders and vr controlMcLilith wrote: Sun Jun 30, 2019 5:57 pmI just want to mention, optimizing software for performance doesn't necessarily mean trimming back features or quality. It often refers to refining the code to perform the very same functions for the end user, but more efficiently.perfumer wrote: Sun Jun 30, 2019 5:51 pmWell they can't have optimized it 2 or 3 times or more.... he said several times that it's quite CPU intensive - of what I've read, obviously not everything but still I got the idea. If what he said is true, this would mean that yes, some features have been turned off. I wouldn't equate this with oversampling or quality levels. Got to be real features, otherwiseStefken wrote: Sun Jun 30, 2019 5:43 pmED said they started tuning/optimizing MX for performance towards the release version which sounds completely plausible. If they can get even more juice out of it, all the better.ghettosynth wrote: Sun Jun 30, 2019 5:32 pmI don't think that he was "lying," and even if he was not expressing the full details of what he knew, that's the deal with non-disclosure, so whatever. I don't think that we should ask him anything, but, I do think that it's possible that it was expected to consume more CPU than it does and that the reason it doesn't is because "decisions" were made.chk071 wrote: Sun Jun 30, 2019 5:15 pm
Um... yeah, i'm sure he was "lying" to all of us, that godless bastard of the industry.
![]()
![]()
![]()
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.
- KVRAF
- 26926 posts since 3 Feb, 2005 from in the wilds
huh? I was agreeing that MX is really light on CPU... I have a project open (96khz) and I put MX in and picked a random pad sound, set polyphony to 64 and Env release to max and my Mac Mini handled all those voices just fine. Very impressive considering the amount of audio rate modulations!ghettosynth wrote: Sun Jun 30, 2019 9:09 pm Apples/Oranges, I was just saying that it's not at all CPU heavy. I would have to test further, but it seemed that Pigments was demanding more CPU, probably the U/I. It doesn't feel, for example, like Diva did on my 2600k when I first got it. Of course, my memory may be skewed, I suppose I could actually compare them, if I cared more.
(I do quite dislike the knob acceleration)
-
- KVRist
- 163 posts since 10 Aug, 2006
Everything will be fine.
- KVRAF
- 1550 posts since 25 Sep, 2011
-
- KVRAF
- 35671 posts since 11 Apr, 2010 from Germany
Man, what happened to you. You were such a decent user, before you started trolling.
Sad you joined the Dune inferiority complex crew.
- KVRAF
- 1550 posts since 25 Sep, 2011
What are you talking about chk071, stop the ad hominem arguments. *I* genuinely consider this one a Massive dissapointment, nothing to do with DUNE, wth..if it rocks your world, then that’s great. But don’t worry, I won’t pollute the Massive X hype train crew anymore. Enjoy Massive X. Ill keep an eye for it in the future and hope they fix the aliasing fest, among other things. Bye.
Last edited by Yorrrrrr on Sun Jun 30, 2019 10:24 pm, edited 2 times in total.
-
el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 17924 posts since 24 May, 2009 from A galaxy, far far away
Think this thing sounds fantastic. Love the gui, also. And due to the great demos that NI always offer, I can keep tinkering with it till either I become bored with it, or it becomes indispensable.
Anyway. Not sure if this has been covered, or if it's just me not being able to find it, but is there a touchscreen mode? It's present in other NI plugs, but I can't seem to find it here. I don't use a touchscreen, but the scaling of the 'mouse' acceleration also allows Wacom compatibility. Without it, adjusting any control is a nightmare
Anyway. Not sure if this has been covered, or if it's just me not being able to find it, but is there a touchscreen mode? It's present in other NI plugs, but I can't seem to find it here. I don't use a touchscreen, but the scaling of the 'mouse' acceleration also allows Wacom compatibility. Without it, adjusting any control is a nightmare
-
- KVRAF
- 2418 posts since 9 Nov, 2016
There are a few guys here who like to personally attack anyone who says something bad about MX and control the narrative. Don't let them.
