Camel Audio ceasing sales? [Update: CA acquired by Apple]

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
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Arglebargle wrote:the real reason Camel Audio went out of business is
If you know, they will find you, and they will GET you! :scared: :scared:
Bandcamp: https://suitcaseoflizards.bandcamp.com/
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.

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SyntheticAurality wrote:
Arglebargle wrote:the real reason Camel Audio went out of business is
If you know, they will find you, and they will GET you! :scared: :scared:
They will do such...and they are not pleasant!!! :o :o :help:
Barry
If a billion people believe a stupid thing it is still a stupid thing

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EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).
But they were generated from waveforms licensed from Galbanum, which are apparantly wavetables. Aren't wavetables essentially a table of very short samples?

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Kriminal wrote:
Teksonik wrote:
mhog wrote:
Arglebargle wrote:You know what synth was really overrated? Alchemy
it's (was) not a synth. It's (was) a rompler... :wink:
No it (is) both........... :wink:
Actually, even the synth osc used samples...
I knew someone was going to say that...........very surprised it was you. :lol:

Yes I know the VA Oscs are sample based but we both know that Alchemy is a Synth as well as a Rompler. I've spent many enjoyable hours programming patches in Alchemy and never used anything but the VA Saw. It's capable of creating some very nice "Synth" sounds and is an area where it is very underrated.

To say Alchemy is not a synth because the VA Osc's aren't generated is just silly......... :wink:
EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).
I seem to remember this discussion coming up years ago and I thought it was decided the VA Oscs were sample based but either way Alchemy is a Synth by any definition....... :)

WIKI:
A sound synthesizer (often abbreviated as "synthesizer" or "synth", also spelled "synthesiser") is an electronic musical instrument that generates electric signals converted to sound through loudspeakers or headphones. Synthesizers may either imitate other instruments or generate new timbres. They are often played with a keyboard, but they can be controlled via a variety of other input devices, including music sequencers, instrument controllers, fingerboards, guitar synthesizers, wind controllers, and electronic drums. Synthesizers without built-in controllers are often called sound modules, and are controlled via MIDI or CV/Gate.

Synthesizers use various methods to generate signal. Among the most popular waveform synthesis techniques are subtractive synthesis, additive synthesis, wavetable synthesis, frequency modulation synthesis, phase distortion synthesis, physical modeling synthesis and sample-based synthesis. Other sound synthesis methods including subharmonic synthesis used on mixture trautonium, granular synthesis resulting Soundscape or Cloud, are rarely used
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Teksonik wrote:
Kriminal wrote:
Teksonik wrote:
mhog wrote:
Arglebargle wrote:You know what synth was really overrated? Alchemy
it's (was) not a synth. It's (was) a rompler... :wink:
No it (is) both........... :wink:
Actually, even the synth osc used samples...
I knew someone was going to say that...........very surprised it was you. :lol:

Yes I know the VA Oscs are sample based but we both know that Alchemy is a Synth as well as a Rompler. I've spent many enjoyable hours programming patches in Alchemy and never used anything but the VA Saw. It's capable of creating some very nice "Synth" sounds and is an area where it is very underrated.

To say Alchemy is not a synth because the VA Osc's aren't generated is just silly......... :wink:
EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).
I seem to remember this discussion coming up years ago and I thought it was decided the VA Oscs were sample based but either way Alchemy is a Synth by any definition....... :)

WIKI:
A sound synthesizer (often abbreviated as "synthesizer" or "synth", also spelled "synthesiser") is an electronic musical instrument that generates electric signals converted to sound through loudspeakers or headphones. Synthesizers may either imitate other instruments or generate new timbres. They are often played with a keyboard, but they can be controlled via a variety of other input devices, including music sequencers, instrument controllers, fingerboards, guitar synthesizers, wind controllers, and electronic drums. Synthesizers without built-in controllers are often called sound modules, and are controlled via MIDI or CV/Gate.

Synthesizers use various methods to generate signal. Among the most popular waveform synthesis techniques are subtractive synthesis, additive synthesis, wavetable synthesis, frequency modulation synthesis, phase distortion synthesis, physical modeling synthesis and sample-based synthesis. Other sound synthesis methods including subharmonic synthesis used on mixture trautonium, granular synthesis resulting Soundscape or Cloud, are rarely used
I agree that Alchemy should be considered a synth but to be fair, that very broad Wiki definition would class any regular sampler as a synth too, it wouldn't even exclude Soundcloud or even just an mp3 player as being one. Which I suppose in the broadest sense they are - anything capable of producing something "synthetically" is but, well, you know what I mean.

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treebeard wrote: I agree that Alchemy should be considered a synth but to be fair, that very broad Wiki definition would class any regular sampler as a synth too, it wouldn't even exclude Soundcloud or even just an mp3 player as being one. Which I suppose in the broadest sense they are - anything capable of producing something "synthetically" is but, well, you know what I mean.
Seriously are we really going to do this ? :roll:

Does an MP3 player have 51 different filters to choose from ? ADSR ? MSEGs ? LFOs ? An Arp ? and on and on......

I'll say it again and that's all I'll say on the subject. To claim Alchemy is not a Synth just because the VA Oscs aren't generated is silly.....end of story. :wink:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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I would call it a workstation.

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Guys, how many backups do you have for your Camel Audio purchases? The idea of losing the watermarked setup files forever is truly scary.

Thank God they weren't using C/R.

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Glad to hear it!

There are many synthesizers which don't have 51 filters, ADSR, MSEG's, LFO's or Arps.

Its all semantics ultimately, endlessy debatable and people are free to their own opinions on such matters....end of story :wink:

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EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).

Wrong.

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Teksonik wrote:
Kriminal wrote:
Teksonik wrote:
mhog wrote:
Arglebargle wrote:You know what synth was really overrated? Alchemy
it's (was) not a synth. It's (was) a rompler... :wink:
No it (is) both........... :wink:
Actually, even the synth osc used samples...
I knew someone was going to say that...........very surprised it was you. :lol:

Yes I know the VA Oscs are sample based but we both know that Alchemy is a Synth as well as a Rompler. I've spent many enjoyable hours programming patches in Alchemy and never used anything but the VA Saw. It's capable of creating some very nice "Synth" sounds and is an area where it is very underrated.

To say Alchemy is not a synth because the VA Osc's aren't generated is just silly......... :wink:
i didnt say that, i was just setting the record straight.

As s 'synth' it always been let down by the filters, so got close to zero use here.

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I heard Ben was playing CoD in the office and was victim of swatting. He's now at Guantanamo...

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Kriminal wrote:
Teksonik wrote:
Kriminal wrote:
Teksonik wrote:
mhog wrote:
Arglebargle wrote:You know what synth was really overrated? Alchemy
it's (was) not a synth. It's (was) a rompler... :wink:
No it (is) both........... :wink:
Actually, even the synth osc used samples...
I knew someone was going to say that...........very surprised it was you. :lol:

Yes I know the VA Oscs are sample based but we both know that Alchemy is a Synth as well as a Rompler. I've spent many enjoyable hours programming patches in Alchemy and never used anything but the VA Saw. It's capable of creating some very nice "Synth" sounds and is an area where it is very underrated.

To say Alchemy is not a synth because the VA Osc's aren't generated is just silly......... :wink:
i didnt say that, i was just setting the record straight.

As s 'synth' it always been let down by the filters, so got close to zero use here.
But that doesn't make it not a synth. Maybe not a "good" synth in your opinion, but a synth nonetheless.

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Kriminal wrote:
EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).

Wrong.
Well I can't find any samples in the factory Samples folder that match those names, so... where are they?

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EvilDragon wrote:
Kriminal wrote:
EvilDragon wrote:Nope, VA oscs were generated (via additive engine, IIRC, not sure).

Wrong.
Well I can't find any samples in the factory Samples folder that match those names, so... where are they?

As i recall, in folders called osc or va osc. Samples are also used for lfo shapes.

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