Reverberate - Convolution reverb with modulation for Mac and PC (AU, AAX, VST)

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liquidsonics wrote:Comments and suggestions are welcome as ever.
Video tutorial, so us mare mortals will be left feeling we are not using the plug to its fullest ?... :)
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

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liquidsonics wrote:
In response to Klemperer, from time to time some tips and hints are posted on the LiquidSonics Facebook page.
Great! Unfortunately I left facebook, but I still can read it, I am sure :).

A many thanks for the update from here too!

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Thanks, LiquidSonics, for the update. I notice that Reverberate now loads a bit faster as well - very helpful if you have several instances in a single project.

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Thanks for yet another update!!

Looking forward to tying this out later :)

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Hi

I've posted a small update for Reverberate and Reverberate Core Mac users to resolve a crash issue that one user found (and perhaps others had) in Logic. In doing so I've taken the opportunity to add a mono-mono processing mode to sit along with the mono-stereo and stereo-stereo modes just in case it's useful.

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Hi

I've posted an update to make creating user banks a little simpler. It allows you to create a bank of presets based on current preset/IR (see Presets -> Load/Save -> Current Bank -> Create Bank of Presets From Current Preset). Using the current preset as a template, it makes a bank of presets incrementing the IR in the current directory for each preset and rename the preset to the IR file name.

For example, say you have a directory full of similar IRs. You can set preset 1 up as you like, use the new option, and 2-48 will be changed to use the first's envelopes/EQ/gain etc, but each IR is changed to the next file each time. You can even start on a higher number, say 10, if you filled up 1-9 already making it easy to set up preset banks from multiple folders with a small number of IRs in them.

This is also in Reverberate Core.

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I've posted a maintenance update for Reverberate and Reverberate Core for Mac 64-bit AU users of Vienna Ensemble Pro to fix an issue with the GUI displaying incorrectly. The fix changes the mechanism the 64-bit AU GUI uses to display itself, so if any 64-bit AU users in other hosts experience difficulties please let me know.

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Thanks for the solid and constant support.

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I've posted a cosmetic update for Reverberate and Reverberate Core that improves the graphics for Vista/7/OSX users by anti-aliasing the EQ, IR and envelope drawing to make them a little sleeker.

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Cool Matt, thanks.
I miss MindPrint. My TRIO needs a big brother.

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Great. Thanks for the update!!

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lol, it's been a while since I've done an update.........will have to and find out what I've been missing :hihi:

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A long requested feature has been added to Reverberate and Reverberate Core - EQ handles that you can drag around the screen :) These are taken from Filtrate, the newly released commercial version of the linear phase EQ Filtrate LE which a number of people had asked to be made available for Mac and PC x64. So that's two more things crossed off the wish-list!

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I noticed the filtrate release but had problems trying to run the demo. In ableton it refused to show up in the list of plugins. In energyxt whenever I tried to add it it said it couldnt find cudart.dll, whatever that dll name was. So it never loaded there either. This was after a reboot and I even copied the cuda dll's to system32 and they also existed in the filtrate install dir.

I have an ati so I wasnt sure if it was an issue with not having an nvidia card, but I figured i should still be able to use it without cuda if Im not mistaken

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ezelkow1 wrote:I noticed the filtrate release but had problems trying to run the demo. In ableton it refused to show up in the list of plugins. In energyxt whenever I tried to add it it said it couldnt find cudart.dll, whatever that dll name was. So it never loaded there either. This was after a reboot and I even copied the cuda dll's to system32 and they also existed in the filtrate install dir.

I have an ati so I wasnt sure if it was an issue with not having an nvidia card, but I figured i should still be able to use it without cuda if Im not mistaken
Yes this should work without an NVIDIA card. It's strange as on my two clean virtual machine builds in x86/x64 this is fine. Out of interest does Reverberate Core work on your machine, as this would have the same CUDA cufft32_32_16.dll/cudart32_32_16.dll or cufft64_32_16/cudart64_32_16.dll dependencies.

I'd also be interested to know if the install paths C:\Program Files\LiquidSonics\Filtrate (x64)\Resources or C:\Program Files (x86)\LiquidSonics\Filtrate\Resources made it into you system path environment variables (Computer->(rt-click)System->Advanced System Settings->Environment Variables->System Variables->Path).

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