There are no stupid questions, only stupid answers!trimph1 wrote:In an 'attempt'..if I may be so bold as to use that phrase...to bring some kind of sense to this thread I want to ask a somewhat dumb question here...
Can't speak for Steven here, but IIRC he mentioned it on the first pages of this thread what they actually did.trimph1 wrote: When one models a desk does one model these desks from the circuitry itself/the parts used as such/resistances/ and such ...or just how does one do these things?
If I got it right from most "such creations", you analyse the full signal flow to see what is going on, with all settngs on default. In terms of such a 2-plugin, you can send a signal through the input of a certain channel, then pick up the signal from the end of the channelstrip "pre" routing (you need to open the desk to do so).
As example from RhyhtmInMind's Nebula Presets (the transistor ones), ... if I got that right, he basically sent in a signal "directly" into the component, and then recorded the direct output from it rather than the full circuity.
I can be mistaken of course, but I'd do the same if I would be able to recreate a certain part: module wise. Then put it all together as one "device". Much like a modular synthesizer - an OSC alone doesn't make a synth.
What do you mean by different? Different while comparing the "plugin" with the acutal "console"? Or the different consoles among each other?trimph1 wrote: I've listened to the demos and I am struck by just how different these things sound!Maybe my ears a little more tuned here...I have no idea...
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Keep in mind - no module/device sounds exactly the same in the analog (actual hardware) realm. We also don't know if the demos used additional EQ/compression, not to mention which plugins (each bran created a plugin based upon a different device, remember?). Hardware wise, you could utilize the corresponding EQ and comp of the console at least.
All factors that add to the equation.
And no, I'm not being paid for this, just trying to give the readers a different viewpoint.

