What is the deal with DAWs and Sequencer's VST recognition?

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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SuperPizza Happy Fun Reverb 2.69
SuperPizza bought out the Happy Happy Co. ? Producers of Happy Happy Fun Ball?

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Lunch Money wrote:I'm sure it goes without saying, but having a streamlined list of VSTs as your "base" folder is handy. Include the ones you know you use all the time, which will likely mean they're also stable. Then add in others only as you need them. Not much point trying to scan, "SuperPizza Happy Fun Reverb 2.69" if you're never really going to use it.

Once your base plug-ins are scanned, the "add no more than a few at a time" principle is in effect, so that you can quickly track down the offenders.

Greg
Yes, that's what I say every time...then "SuperPizza Happy Fun Reverb 3" comes out...

I was surprised: I'm not using a lot of plugins right now, this a clean box. But it looks like the Analog Warfare stuff my be unstable.

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grymmjack wrote:
SuperPizza Happy Fun Reverb 2.69
SuperPizza bought out the Happy Happy Co. ? Producers of Happy Happy Fun Ball?
Inspired through consumption of many "happy pizzas" I presume? :hihi:

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Suddenly, I'm getting hungry.

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Even with my upgrade to Nuendo 3.2 it still craps its pants with certain plugins. Also EVERY Steinberg product I know has a horrible problem of saving FX settings and wierd automation quirks. This is using zero illegal softwarez, all legit. FL Studio, NEVER erased a single fx change I made. Nuendo does this maybe 1 time in 5. So much for spending a couple of grand vs. a few hundred.

Steinberg can eat a cock for that kind of stuff. Love the mixing engine though.

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Peter Martin wrote:Even with my upgrade to Nuendo 3.2 it still craps its pants with certain plugins. Also EVERY Steinberg product I know has a horrible problem of saving FX settings and wierd automation quirks. This is using zero illegal softwarez, all legit. FL Studio, NEVER erased a single fx change I made. Nuendo does this maybe 1 time in 5. So much for spending a couple of grand vs. a few hundred.

Steinberg can eat a cock for that kind of stuff. Love the mixing engine though.
What do you mean, "erasing an FX change"?

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Also anyone have problems with the EA Equim (sp?) totaly vanishing the Qs you've made? IE, using 20 eqs to work over a kick drum nicely, loading the project again at another date then they are gone. YOu can reload the project, and most times it corrects itself, save over it, your screwd. Supertrigga NEVER has been able to save its presets in Nuendo or Cubase (all versions).

Getting tired of doing stuff 3 or 4 times over because of it.

Whats the point of spending all this cheese on software that can't do basic stuff.

Waves plugins do the same thing, I had so much trouble with my legit copy I now have to download and use a crack instead (more stable in Nuendo).

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Peter Martin wrote:Also anyone have problems with the EA Equim (sp?) totaly vanishing the Qs you've made? IE, using 20 eqs to work over a kick drum nicely, loading the project again at another date then they are gone. YOu can reload the project, and most times it corrects itself, save over it, your screwd. Supertrigga NEVER has been able to save its presets in Nuendo or Cubase (all versions).

Getting tired of doing stuff 3 or 4 times over because of it.

Whats the point of spending all this cheese on software that can't do basic stuff.

Waves plugins do the same thing, I had so much trouble with my legit copy I now have to download and use a crack instead (more stable in Nuendo).
You're not alone there: many Waves owners have turned to El Cracko just to overcome the authorization/PACE/punishment.

Now, I too get the exact problem with EA Eqium! I thought it was just me. Did you email EA about it? I think I did, can't remember what they said. It's most likely a plug-in issue, not necessarily a host issue. I mean, that Analog Warfare stuff works fine in Cubase/Nuendo, but it fatally crashes Tracktion; doesn't mean Tracktion is shit. I wouldn't say it invalidates the entire program if one or two plugins don't work. You should contact both vendors, they may not even know about this issue.

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grymmjack wrote:
tony tony chopper wrote:
to *poof* and disappear from simply adding a plugin to ACID
I'm afraid it may be a 'better' crashing, because when a VSTi decides to crash while saving its state, it not only takes the app down, but also the project the user was saving.
To prevent using a program because it has become instable due to a rogue plugin is one thing, but atleast give me a message box "x_plugin.dll has made program unstable. When you click OK program will close, sorry for the inconvenience". Atleast then we could know that the programmers are doing their best to protect us and give us a heads up as to WHAT is happening and WHY. *poof* and gone is no help to me at all and gives me quite a bit of paranoia about what other things are happening behind the scenes that are backfiring and screwing things up.

FL has never just *poof* gone away on me, and it also works with the plugins I am referring to better than ACID so, you must be doing something better than Sony, right?
Yes, yes, yes!

I read the entire manual of the new Usine software twice while tossing out plug-ins that it seemed to hang on when it was scanning the vsts at startup then tried for a few more hours to get it to work. Unfortunately it got to a plug-in that made it insta-crash so I couldn't catch what VST was killing it no matter how many times I watched the 15-minute scanning procedure in hopes of catching it.

Since it's set to scan the VST folder the first time you open it I've never gotten it to load. Part of the problem is I started moving VSTs around a month ago in hopes of imposing some structure on the folders and now I'm slowly sorting out which ones are having a hissy fit because I moved them.

What a damned pain. And 99.99 of all PC musicians are much less patient that my stupid ass.

I've started trying to play live with my Photon's infrared "Axyz" dome and using it to animate parameters live crashes everything I've tried it on if they're old freeware plugins that I love: mda, bj, etc. etc. which is too bad because they never crashed any program with non-live use and they hardly use any CPU power.

I'm glad this topic is still going.

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Sorry, off topic:
grymmjack wrote:(web programming != real programming I am told)
Who told you that? :o

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I like the eXT method. Any time I add a new plugin to my VST folder, the first thing I do is open a blank eXT project and try it out. If it crashes, I don't care, because I didn't lose any data. Since I know that the plugin is unstable, I can simply remove it.
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EnGee wrote:Sorry, off topic:
grymmjack wrote:(web programming != real programming I am told)
Who told you that? :o
every c++ coder I speak to who finds out I write PHP. "it's not a real OOP lang", "coding for the web is like make-believe coding", "there is no low-level coding/access to hardware with web coding", "etc."

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It's a good strategy, Warmonger.
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C++ is high level language! it is not low level language! It's also can be used as Object Oriented language or not at all (C++ programmers knows that very well).
Anyway, do you think the real programming measures in accessing the hardware drivers? Every language has its uses. Without PHP we couldn't post our posts in KVR, neither do the C++ programmers!
Java, .Net are also used in Web development. I believe if a C++ developer saying that Java or .Net is not 'real' programming, he/she is just living in a box IMO! Personally all the C++ developers I met and I worked with didn't said something like this! In fact many of them are not closed to C++ only, they either use Java or .Net (or whatever) depending on the task or the project especially for web/database programming which C++ is less used than Java or .Net. In other hand, C++ is the best choice for some applications like the hosts and plugins we use.
And back to the topic, most of the developers (if not all) are using libraries (or classes) written by others, like the VST SDK, and you can't be sure that this SDK or library is a bug free. So it is not only the responsibility of the plugin or host developer if the application crash or freeze especially if there wasn't enough time to test (testing stage normally take much more time than coding) because of preasure or a deadline. IMO if we want quality we must give the developer enough time to test his code.
Sorry for the off topic, but to consider C++ programmers 'real' programmers while web programmers are not is a strange idea.

peace

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bduffy wrote:Oh! Wouldn't you know it: I just tried it and it said it couldn't initialize the "mda-DX10" synth (of all things - isn't that bundled w/Tracktion? :lol: )

But it looks like the Angular Momentum synths are crashing it, possibly.
It sounds like you have bigger issues going on here bduffy. DX10 works fine here and always has. Disk fragged? Virus? What version of Tracktion? I use T2 and it hasn't had a single problem with MDA DX10 ever :(

Does MDA DX10 work in other hosts?

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