c64it free

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odo wrote:hi Shinken
i'll look in to it ;)
some things that will be there are bitcrushers and filters maybe some AM :)
Great! I look forward to trying it out. I think Roland RE-201 is the archetypal legendary delay box, so it's a good thing to try to model. Plus it would be loads of fun to play with. Keep up the good work!

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it's a tape thingie :)
played ones with a tape delay
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Indeed. The Rimington Space Gun.. I've used a lot of your VSTIs and rate them all very highly, so it's exciting that you're considering implementing this well-known tape delay.

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cute plug ;) ...thx

tro

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i like cute stuff ;)
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Odo I like the C64it effect. It sounds best when it is in motion, i.e. turning the knob in realtime. I vote for an automation of the knobs option. Then, this might be my favorite bitcrusher. :)

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You can automate the knob!
You've got FL, right, JD?
The first thing I did was give it an automation clip, the bastard just roars.
Doesn't sound like bitcrushing to me, it sounds like it's own thing, but I think it's tone kicks ass.

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nice palette of crushings in this one :)

i also like the easy control of how much it stutter with the pre-gain

an option of using this beautiful stutter to control a gate would be terribly useful: "c64ittriggeredstutter"

thanks

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runagate wrote:You can automate the knob!
You've got FL, right, JD?
The first thing I did was give it an automation clip, the bastard just roars.
Doesn't sound like bitcrushing to me, it sounds like it's own thing, but I think it's tone kicks ass.
FL Studio is my host of choice, so yes, I have that.

But not everyone else does.

I don't like the idea of a plug relying on outside enhancements to improve its functionality. So, I vote for internally supported knob automation in C64it, so that all children of the freakout sun can bask in the same unified crunchisply glory.

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JackDark wrote:...so that all children of the freakout sun can bask in the same unified crunchisply glory.
...that brought a little tear to my eye...I'm sensitive like that...

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Next update i'll add a lfo for crush and level ;)
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odo wrote:Next update i'll add a lfo for crush and level ;)
:hyper:

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Hi jack
You the same chip c64 nintendo freak as i am :)
love those times
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odo wrote:Hi jack
You the same chip c64 nintendo freak as i am :)
love those times
Damn right! All I have to say is there was some great music back then. ;)

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odo wrote:Hi Jefff
there will be a delay soon i hope
still working on other plugin

bobsled
you know that game ?
----Cool, I'll look forward to the delay then :) I tried this C64it effect, and found it to be a bit harsh and not overly response on my material. But I'm not a C64 sound/Nintendo or whatever fan to begin with, so it's just not up my alley is all.

Jeff

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