ReLife 1.0 VST

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No_Use wrote:Cool plugin. Thanks a lot.

Here's a before-after screenshot (ReLife 1.2 default setting):

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Thanks for the screenshots No-Use, always nice to watch them!
The before picture shows a gentle peak clipped file if i'm correct, try to clip this file even more with aprox 4dB and show the results (plugin should handle it).

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Edit: Redacted for the time being :)
Last edited by Agreed on Mon Nov 23, 2009 3:00 am, edited 1 time in total.

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Edit: contacting the author directly :)

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Let me get this clear: v1.1 is still freeware and downloadable, only v1.2 is current restricted as a demo version.

Me and Agreed, and he agreed :) have a special conversation bout this.

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Amazing plug-in. Two questions:

1) How do I pay for the 1.2 version to get rid of the demo restrictions? Paypal? How much?

2) When is the Mac OS AU version due out? :hyper:

Just imagine how many Final Cut Studio editors are going to love this tool for cleaning up clipped field video recordings!

Best,

Joachim
If it were easy, anybody could do it!

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Spitfire31 wrote:Amazing plug-in. Two questions:

1) How do I pay for the 1.2 version to get rid of the demo restrictions? Paypal? How much?

2) When is the Mac OS AU version due out? :hyper:

Best,

Joachim
All details will be posted here in a couple of days, sorry for that.
Currently the plugin is only available for Windows xp - Vista.
You get a pm as soon.

Regards, Terry

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Hi,
Optomadic wrote:HOLY SHIT this thing sounds AMAZING!
I don't want to be a show stopper here, but as this plugin only seems to be a combined shelfing and notch filter that has it's main impact on sound below 50 Hz, I wonder whether this is audible for real.

I mean due to the group delay some kind of transient smeering takes place, but according to what I thought to know about psychoacoustics it should barely be audible (at least when you don't push the volume back into clipping).

Don't get me wrong thinking I'm jealous here, since I am a plugin developer myself. It's more that I'm eager to know if this truely audible (such low frequencies might make a difference as timing starts to play a role). Though I can't hear any other difference except a volume difference.

Proof me wrong, but I don't get it.

Christian

PS: To Terry: Please don't get me wrong here, if you are planning to sell this plugin, I wish you all the best. It's hard enough to earn some money in this area and I don't want to cut it down by this post, as I might be wrong here.

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Christian, I don't think anyone would accuse you of trying to rain on anyone's parade. You've made some very handy tools in the past (I especially like your analyzer) and the community appreciates your efforts as well. While I haven't done much to try to determine the actual effects of the plugin, I did do some A/B comparisons including normalization to a standard volume, and matching to roughly equal RMS, and the effect that it has is certainly noticeable. Phenomenologically speaking, my wife put it really well - I put it on a very dense metal track with a female vocalist, and she described the difference as being "singing over" versus "singing through;" meaning after the processing, normalized, she was able to better hear the vocals despite the density of the material pre-processing.

I understand your concern, too - after all the human brain is funny, we regularly perceive amplitude differences as better or worse when the only thing that's changed is the volume. But I'd think normalizing and RMS matching would make that more apparent. And I'd say some of the screen shots show that it pulls a pretty neat trick, recreating to a degree the peaks that are lost with digital clipping. If a track is very heavily clipped then it'll still sound distorted, but giving you more material to work with is handy in the mix, and at later stages as well.

If you have specific concerns about it doing something, it should be pretty easy to prove that it isn't - just make a track, boost it 'til it's peaking at +4.0 or something like that, then see how well ReLife can pull it back into normality.

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Last edited by Will Phoenix on Fri Jul 23, 2010 4:27 pm, edited 1 time in total.

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The famous Metalli-mix-fix VST :)

Your new website is great. Fast and efficient! Thank you . . . Just downloaded everything!!!

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Christian from a non technical/placebo angle, it reminds me of what soft saturation does to loud audio.
What makes this better than others imo is that the process is subtly audible where some others leave me wondering if they've done anything at all.

I also like that ReLife works great on a master bus, group bus or on individual track buses making it extremely flexible.

Its one of those plugins thats easy to use and can be instantiated with a tiny resource footprint.

It just works :shrug:.
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stay juicy!

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I'd also like to know more of what happens under the hood of this plugin. And now that it turned payware (right? or am i missing something), i like to know what i pay for in a more technical way.

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I believe version 1.1 will continue to be freeware. 1.2 and anything else he does with the idea are "demo" versions.

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Optomadic wrote:Christian from a non technical/placebo angle, it reminds me of what soft saturation does to loud audio.
What makes this better than others imo is that the process is subtly audible where some others leave me wondering if they've done anything at all.

...

It just works :shrug:.
To be honest here, I couldn't listen to it with anything else than my notebooks speakers and a crappy headphone, but I did not get it (except for the volume difference). Based on this experience I had a look on some details in my analyzer and based on experience I wondered whether this is really audible.

I'm back home now and will surely listen to this on my Genelecs. Maybe I can get it then.

Christian

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Naive question by a technical layman:

Wouldn't be a simple approach to reversion of a killed audio track level reduction followed by expansion? I know, there should be something more on top of that (transient treatment whatsoever). But basically this somehow should be the key to it, shouldn't it?


Cheers,
LiteOn

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