What would you like to see from ValhallaDSP in the future?

Locked New Topic

What would you like to see from ValhallaDSP in the future?

Chorus
30
14%
Flanger
4
2%
More reverbs
17
8%
Pitch Shifting things
40
18%
Weird noisy texture things
63
28%
Dynamics Processors (compressor, limiter)
24
11%
Multitap delays
14
6%
Other delay plugins
4
2%
Distortion/waveshaping
10
5%
Granular
16
7%
 
Total votes: 222

RELATED
PRODUCTS

Post

Yeah, that sounds good! I'm sure Sean could pull it off with his dsp wizardry (probably would shed some tears while coding but I'm sure he'll manage!)
circuit modeling and 0-dfb filters are cool

Post

Sans Nom wrote:Voted for chorus/ensemble unit.

I'm sure it will be a chorus :D . It's the logical step and there is room in the market for a very advanced chorus plug.

Just in case, if you do, please consider adding some old string machines ensemble algorithm, like the 4 delay lines found on the VP330 and RS505. They are quite difficult to reproduce with the existing plug-ins.
Is there a difference between the VP330 chorus and the RS505? I know that the VP330 works on a different principle than the 3-delay line string ensembles like the Solina/Arp String Ensemble, Moog Opus 3, Crumar Performer, etc.

Sean Costello

Post

valhallasound wrote: Is there a difference between the VP330 chorus and the RS505? I know that the VP330 works on a different principle than the 3-delay line string ensembles like the Solina/Arp String Ensemble, Moog Opus 3, Crumar Performer, etc.

Sean Costello
According to those who own these there is a difference

http://forum.anafrog.com/phpBB/viewtopi ... 35&p=27320 (in french and unfortunately the sound example has been deleted)

However they are in the same class of four delay lines chorus units. I could find this explained in detail in the famous SOS synth secret article about chorusing

http://www.soundonsound.com/sos/jun04/a ... ecrets.htm

Some of the delay line parameters such as the periods of the triangle and sine waves of the modulating LFOs (6 and 7s for the triangle, 160 and 180 ms for the sine, p.13) and the clock frequency range (p.3) can be found in the service manual of the RS505.

http://www.synthfool.com/docs/Roland/Ro ... 505_SM.pdf

Post

Sans Nom wrote:
valhallasound wrote: Is there a difference between the VP330 chorus and the RS505? I know that the VP330 works on a different principle than the 3-delay line string ensembles like the Solina/Arp String Ensemble, Moog Opus 3, Crumar Performer, etc.

Sean Costello
According to those who own these there is a difference

http://forum.anafrog.com/phpBB/viewtopi ... 35&p=27320 (in french and unfortunately the sound example has been deleted)

However they are in the same class of four delay lines chorus units. I could find this explained in detail in the famous SOS synth secret article about chorusing

http://www.soundonsound.com/sos/jun04/a ... ecrets.htm
Thanks for the links!
Some of the delay line parameters such as the periods of the triangle and sine waves of the modulating LFOs (6 and 7s for the triangle, 160 and 180 ms for the sine, p.13) and the clock frequency range (p.3) can be found in the service manual of the RS505.

http://www.synthfool.com/docs/Roland/Ro ... 505_SM.pdf
I was reading the manual from this link when your KVR post showed up, by remarkable coincidence. :D Other than the specific LFO speeds, it looks identical to the VP330 ensemble model I have running in [REDACTED].

Sean Costello

Post

valhallasound wrote:it looks identical to the VP330 ensemble model I have running in [REDACTED].

Sean Costello
Hey...! It seems that I was right! Really delighted to read that!

Post

I'd say go for the weird texture stuff. some sort of ultimate ambient multi-tool. lol.

that or a good delay. or anything. really.

Post

yay!
circuit modeling and 0-dfb filters are cool

Post

shamann wrote:I vote weird noisy texture things, mainly because it's the most likely to be something I don't have in spades already, depending on what weird noisy texture things might end up being.
Absolutely


It's not in the Poll Options, maybe because it's not the realm of dsp sean is interested in ?, but some buffer type FX are always welcome in my house.

Post

penguinfromdeep wrote:yay!
"yay" is right. I've been working on this next plugin for what seems like FOREVER, even though it has only been a few months at this point (the earliest mode in the product is from May 23rd). And it still doesn't have a name yet. It covers a LOT more ground than I had initially expected.

Sean Costello

Post

DubFox wrote: It's not in the Poll Options, maybe because it's not the realm of dsp sean is interested in ?, but some buffer type FX are always welcome in my house.
It's not that I am not interested in buffer/glitch type plugins, so much as I haven't done a lot of research in this area, and I think that there are a fair number of plugins that do this fairly well nowadays. No one plugin quite gets the Gantz Graf sound, but they are getting close enough.

Meanwhile, I have a lot of other algorithms that I have done extensive research into since 1998, and I need to clear those out of my head. Turning these into plugins always takes me down unexpected paths where new things show up, which is the case with the upcoming plugin.

Sean Costello

Post

valhallasound wrote:
DubFox wrote: It's not in the Poll Options, maybe because it's not the realm of dsp sean is interested in ?, but some buffer type FX are always welcome in my house.
It's not that I am not interested in buffer/glitch type plugins, so much as I haven't done a lot of research in this area, and I think that there are a fair number of plugins that do this fairly well nowadays. No one plugin quite gets the Gantz Graf sound, but they are getting close enough.

Meanwhile, I have a lot of other algorithms that I have done extensive research into since 1998, and I need to clear those out of my head. Turning these into plugins always takes me down unexpected paths where new things show up, which is the case with the upcoming plugin.

Sean Costello

Kool.

I wasn't necessarily thinking glitch though, but on that topic I think theres room for multi-platform (i.e. including osx) glitch fx. Stutter edit is crazy/very expensive, and not the be-all-and-end-all either. Twisted Tools are dope, priced right, but for reaktor peeps only. dblue glitch, the daddy of glitch, is windows only...

Nah, when I was saying buffer FX I was thinking along the lines of
expert sleepers: crossfade loop synth fx / meringue / augustus loop
grm tools: freeze ...and evolution too think just about qualifies as a buffer effect
reaktor: has some great examples of buffer fx/instruments (but not glitch), but again they're locked into reaktor.

My opinion is that the buffer market isn't nearly as saturated as the delay-based fx market ..especially for reasons that boil down to multi-platform compatibility, price, or being locked into a proprietary host like reaktor/max


Awesome compositional tools, and good examples of how (sometimes) simple ideas generate super wonderful results....


but ya, go with your expertise

Post

valhallasound wrote:I was reading the manual from this link when your KVR post showed up, by remarkable coincidence. :D Other than the specific LFO speeds, it looks identical to the VP330 ensemble model I have running in [REDACTED].

Sean Costello
Looking back to the service manuals, I have the feeling that the delay ranges are different also (10-100 kHz, 2.56 to 25.6 ms for the VP330 (p.14), 40-250 kHz, 1 to 6.4 ms? for the RS505 (p.3)).

Post

Sans Nom wrote:
valhallasound wrote:I was reading the manual from this link when your KVR post showed up, by remarkable coincidence. :D Other than the specific LFO speeds, it looks identical to the VP330 ensemble model I have running in [REDACTED].

Sean Costello
Looking back to the service manuals, I have the feeling that the delay ranges are different also (10-100 kHz, 2.56 to 25.6 ms for the VP330 (p.14), 40-250 kHz, 1 to 6.4 ms? for the RS505 (p.3)).
Well, the delay and mod depth sliders would take care of that. I need to see if the RS505 has the same panning as the VP330. Otherwise, the LFO speed ratios seem close enough.

Sean Costello

Post

Hi Sean,

Have you thought about new GUI's for your amazing works? I can't feel the full power of the unit like that, missing the perception.

ND
A Sonic Virtuoso

Post

PROSECT wrote:Hi Sean,

Have you thought about new GUI's for your amazing works? I can't feel the full power of the unit like that, missing the perception.

ND
Minimalist GUIs, Maximalist Sound.™

I go into more detail about my philosophy here:

http://valhalladsp.wordpress.com/2011/0 ... -overview/

I figure there's enough fake 3D interfaces out there in the plugin world. My preferences lean towards 2D, Swiss School graphic design.

Sean Costello

Locked

Return to “Valhalla DSP”