One Synth Challenge #93: OBXD by DiscoDSP & 2DaT (mmGhost Wins!)
- KVRAF
- 2229 posts since 29 Sep, 2011
Main takeaway... in Cubase 7, it looks like click the "hidden drop down arrow" on the obxd track you are using for your kick, then add a lane for the Osc2Pitch, click points. See Guenon's post. You'll want to zoom in a lot, since this is at the individual note level...
- KVRAF
- 2063 posts since 3 May, 2014
kick.fxp - try it down low at a1,EQ it for some body
https://app.box.com/s/bcyjzh6zh60pj7yyt1oq3rpsz529z5ol
https://app.box.com/s/bcyjzh6zh60pj7yyt1oq3rpsz529z5ol
- KVRAF
- 22932 posts since 8 Oct, 2014
Got it, found it, in process of setting up.z.prime wrote:Here's an explanation of automation from Steinberg for Cubase 7. There's some extra topics, but just pay attention to the automation section:
However, if I am understanding this correctly, in order to get the desired effect on each kick activation, you essentially need to set up the pitch envelope for each individual kick instance. This becomes beyond tedious for a 3 or 4 minute track of music.
There has got to be an easier way.
- KVRAF
- 2229 posts since 29 Sep, 2011
Well, I assume if you create a midi clip with one kick and automation, you can just copy it. You might need to copy a specific way to also copy automation settings (like using shift, ctrl, or something else, or a button that toggles copy automation or not). Bitwig makes this easier with clip-based automation, but sorry I don't know enough about Cubase, maybe someone else could chime in.wagtunes wrote:... you essentially need to set up the pitch envelope for each individual kick instance. This becomes beyond tedious for a 3 or 4 minute track of music.
There has got to be an easier way.
- KVRAF
- 2063 posts since 3 May, 2014
-
- KVRist
- 113 posts since 13 Feb, 2016
I know this wasn't directed at me, but I'm definitely going to do this this month.z.prime wrote:Stephen, spend 1 week on sound design. I mean good sounds. Don't even worry about making a song. Take a kick sample and other percussion and other sounds you want to hear, and tweak the hell out of the synth to get them as close as possible. Then spend 1 week on a song, and design more sounds for it. Then scrap it. Then spend the 3rd week on a song and design more sounds for it then scrap it. Then spend the last week actually making a song from the sounds you've accumulated, and add a few more where you need to with your new knowledge of the synth. If you put 100 hours in like that, it should show and you would probably finish top 5.
I gots me a soundcloud: https://soundcloud.com/real_skylake
-
- KVRist
- 187 posts since 11 May, 2016 from Bulgaria
Whaaat .....why u make u music life so complicated - no need of automation for something so simple as making a kick.Here is a free preset ,feel free to adjust the knobs d way u like it for ur specific needs - OBXD as any other vst synths is perfectly capable to make kicks.Da vi imam sound dizain umeniyata...
You do not have the required permissions to view the files attached to this post.
- KVRAF
- 1950 posts since 17 Jun, 2005
You are right. I must add, though, that it's extremely basic automationVELLISLAV wrote:Whaaat .....why u make u music life so complicated - no need of automation for something so simple as making a kick.
My view on these kinds of basic DAW features: if someone doesn't know, for example, how to assign a synth parameter to an automation envelope in their chosen DAW, and can't do trivial edits with them, it's nevertheless very, very important to get comfortable with that sort of thing.
- KVRAF
- 2110 posts since 5 Oct, 2015 from Swedish / Living in Hong Kong
Nice synth!
..It will be even more interesting at voting time I guess
Win 10 -64bit, CPU i7-7700K, 32Gb, Focusrite 2i2, FL-studio 20, Studio One 4, Reason 10
- KVRist
- 40 posts since 23 Sep, 2016
Any Ableton users out there know of a way to "print" the parameter values to a clip? I've always wanted to do this, so that a clip would essentially be a preset itself, rather than going in and tediously adding an automation point for each param.
-
- KVRian
- 925 posts since 24 Sep, 2016
Thank you.VELLISLAV wrote:Whaaat .....why u make u music life so complicated - no need of automation for something so simple as making a kick.Here is a free preset ,feel free to adjust the knobs d way u like it for ur specific needs - OBXD as any other vst synths is perfectly capable to make kicks.Da vi imam sound dizain umeniyata...
SoundCloud
"I believe every music producer inherently has something unique about the way they make music. They just have to identify what makes them different, and develop it" - Max Martin
"I believe every music producer inherently has something unique about the way they make music. They just have to identify what makes them different, and develop it" - Max Martin
- KVRAF
- 2229 posts since 29 Sep, 2011
what the heck?opoint wrote:Any Ableton users out there know of a way to "print" the parameter values to a clip? I've always wanted to do this, so that a clip would essentially be a preset itself, rather than going in and tediously adding an automation point for each param.
- KVRAF
- 1950 posts since 17 Jun, 2005
If I interpret this correctly: a function to automatically imprint the state of parameters into a clip; sort of like manually adding an appropriate automation point for every parameter. So that, when you place that clip into a specific place in your project, the plugin state changes accordingly, to the values of the imprinted parameters.z.prime wrote:what the heck?opoint wrote:Any Ableton users out there know of a way to "print" the parameter values to a clip? I've always wanted to do this, so that a clip would essentially be a preset itself, rather than going in and tediously adding an automation point for each param.
Unfortunately, no, I don't think this is possible. I know it isn't in Live 8, but haven't seen/heard anything like it in Live 9 either. There are many reasons for this, one being the arbitrary number of values that make up the whole state of a plugin. Live can only access the parameters you have manually configured to be automation targets (and before this was implemented it could only access the 128 first parameters of a plugin declared parameter list
However, something done in Max 4 Live might work. A bit clunky, overall, though.
In any case, note that each clip can have a program change message associated with it. If you're using a plugin that can recall sets of parameters when receiving those, that's one way of doing something resembling this. A flexible "parameter imprint" thing could effectively touch parameters of all plugins residing on a channel (not just the instrument plugin), from one clip, so it's not exactly the same, but... anyway.
Last edited by Guenon on Fri Nov 04, 2016 5:14 am, edited 2 times in total.
- KVRist
- 40 posts since 23 Sep, 2016
The only max device with a similar functionality I know of is Kapture which uses only volumes and sends as far as I know, or maybe perhaps ClyphX, which I haven't used in years.
- KVRAF
- 1950 posts since 17 Jun, 2005
Yeah... I have a nagging feeling I've seen a plugin snapshot M4L thingy like this, but I can't find it. I've used M4L so seldom these days it's almost weird. The general clunkiness and stability issues were a turnoff, I guess. Should use it more, for creative harvesting of material in separate sessions, and then process that raw material further using other means. (Okayyy, not going any further off topic
hah)
