Would seem Windows is still the best option for an Audio DAW and gaming?

Audio Plugin Hosts and other audio software applications discussion
RELATED
PRODUCTS

Post

SamDi wrote: Thu Jul 23, 2026 4:08 pm
audiojunkie wrote: Thu Jul 23, 2026 1:23 pm Linux uses the same Class Compliant hardware that Apple uses. I see no problem with basic hardware support.
Often you have drivers, which go beyond class compliant.
Well, indeed there is truth to that. But that is a normal thing for all OSes and all computers. To have things work, you have to use compatible hardware. If you have something that goes beyond class compliant, then it logically isn't compatible. I buy hardware and equipment that is compatible. I avoid hardware that isn't compatible.
So e.g. for Roland Fantom you have a driver to get full DAW support. Anyway, no DAW running on Linux is supported. Furthermore I think (I‘m not 100% sure), that only MIDI is supported class compliant For audio you would need the dedicated driver.
This is true. You are correct. Anything that is not class compliant or doesn't have a Linux driver won't work with Linux. So, in this case, you won't get "full DAW support". However, you can install a class compliant USB MIDI 5-pin DIN and connect your Roland Fantom to your computer that way. You would connect the Roland Fantom audio outs to your sound card's audio ins. You would send midi commands to the Fantom and be able to record its output into your DAW. You could use a compatible librarian and change patches and such that way.

Class compliant supports much more than MIDI. Synth keyboards, Midi Controllers, Audio interfaces, and just about any other "Plug-n-play" hardware that doesn't require a special driver for Windows or MacOS will simply work--just like Windows or MacOS.
The same is with my Behringer X32. Also there I am not really sure, if the 32 channels would run via class compliant standard. At least I did install a driver for Windows.
If it is class compliant, then you can run as many channels as are available. There are some ADAT devices for Pro Audio that can run many more channels than that. The key thing to note, however, is that if the hardware has an internal software mixer that is OS specific, then that probably won't work. The same with DSP. For Linux, you need to look for a class compliant device that has all of its controls physically on the interface. As long as you do that, then you are good. There are also some new high end devices that come with a built in server that you can connect to through WiFi and configure things internally that way. The key is to know what you need, and then buy what works. I admit, not everything will work. But there is enough great high-end hardware available that this really isn't a problem.
But beyond that, you have today for almost all HW some Software (and drivers) to collaborate with the computer. So for a ROLI Seaboard you have a special SW to configure it. For the KORG Raspberry Synths you have a SW for remote control and to deal with presets. For Elektron devices you have the Overbridge stuff to load them with samples. For Behringer Synths you have also mostly software to extend the functionality or access features more easily. The list could go on and on.
Admittedly, this is still a problem. I only buy hardware that allows me to configure and use everything from the device itself. Things like the overbridge won't work, of course, but standard controls like sending MIDI and sending/receiving audio work with no problem. So, for Elektron devices, for example, I would have to load samples through the SD card, rather than uploading/downloading them through a software interface. I would then connect the MIDI and audio outs to my DAW and record the output. I've been drooling over Tonverk, which would work this way fine with Linux. You just have to go a bit "Old School" instead of using things like overbridge.
Each of these SW doesn‘t run on Linux, so you need a second Windows' PC anyway or you accept losing some at least some comfort and at most some functionality.
No, if I really, really had to, I could use a virtual machine and run Windows for that for upgrading firmware, making configuration changes, and such. But I simply avoid buying equipment that doesn't have the control from the hardware interface, and that mostly resolves the problem.
I understand that Apple and Microsoft are suckers and their business models are partly intrusive and offensive. But I can not understand the calculation, where you have the advantages and disadvantages of Windows and Linux on each side and how Linux can win.
It all comes down to personal preference, and what you are willing to do or not do to meet that preference. I prefer the freedom of Linux. I use hardware the way I mentioned above, and avoid things like software controlled mixers, or software controlled DAW integrations, or equipment that requires software configurations, and tools like overbridge. I use a full-blown hardware mixer, rather than a digital mixer. Things like that.....
Trying to make music on Linux is a nice nerdy part-time project to find out, where the border between masochism and self-sabotage is going, but for sure it isn’t well suited for making music in a productive way, because half of the time you need to find workarounds for not supported HW and SW.
If you are careful about what hardware you use, there aren't really any problems. Once bought and integrated into your set up, it all simply just works. You simply must put your square pegs into the square holes, and your round pegs into the round holes. It's when you start trying to put square pegs into round holes that you run into problems. Use compatible hardware, and there are no problems.
And what I don‘t get: If you consider all the effort to learn and tweak and handle Linux - you could strip down Windows with this amount of effort also in a relatively nice and reliable basis for making music.
Probably true. In my case, I work in IT and support Windows and MacOS for a living, and I have been using and working with Linux for about 26 years, so it's all second nature to me, and with each year that passes, it gets easier and easier for me.

So, for a musician that is just wanting to do the creative thing and be done with it, it probably makes more sense to use MacOS or Windows. For someone like me, it's like combining my two hobbies into one, and it is great, productive fun. :)
Last edited by audiojunkie on Thu Jul 23, 2026 5:30 pm, edited 1 time in total.
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

Post

D-Fusion wrote: Thu Jul 23, 2026 4:24 pm
audiojunkie wrote: Thu Jul 23, 2026 3:36 pm
D-Fusion wrote: Thu Jul 23, 2026 3:17 pm
audiojunkie wrote: Thu Jul 23, 2026 1:29 pm
D-Fusion wrote: Thu Jul 23, 2026 1:19 pm
audiojunkie wrote: Thu Jul 23, 2026 12:42 pm
...
...
...
...
It's all good my friend :hug:
From my perspective i view Fedora as a Fast food Rolling release :hihi:

It feels like i have barely installed one version before a new one is released and then i need to take care of things and redo a lot of it for the new version.

It is much easier with something like Debian or Ubuntu if I start from the latest version and I build the setup I want that will last for many years before a new release complicate things again :D

If i only relied on pure Linux software things would be a bit different and the issue that Yabridge need a Old wine Version complicate things further than if it did support newer versions of wine and that is where most of my fight against the Linux system is the worst when a new Major Linux distro is released :)

It is however a great OS If you only use it for Gaming, Internet and use Native Linux Programs, Plugins and Daw's. :)
I am grateful that you took my comment in the spirit that it was intended, and didn't get offended. I don't want to offend, and generally try to just get along. :)

I personally don't use yabridge for the very reason you mention. I prefer WineASIO, because it doesn't suffer from the WINE changes like yabridge. I do have to host my Windows plugins, and I do have to use Pipewire's JACK graph to connect the Windows host to the Linux DAW, but it's a small price to pay for not having to deal with bridges like yabridge, LinVST3, and Carla. I simply use a plugin host like Blue Cat Audio's Patchwork host and connect it to a couple of inputs on my DAW. I use MIDI tracks in my DAW to send midi to my synths in Patchwork, and record the output into my DAW--just like I would do with a hardware synth, except in the box. Then, I copy the recorded audio to a new track and use it. You may want to consider WineASIO and a similar set up in the future if you decide to try Linux for audio again. :)
Last edited by audiojunkie on Thu Jul 23, 2026 5:57 pm, edited 1 time in total.
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

Post

SamDi wrote: Thu Jul 23, 2026 4:08 pm I understand that Apple and Microsoft are suckers and their business models are partly intrusive and offensive. But I can not understand the calculation, where you have the advantages and disadvantages of Windows and Linux on each side and how Linux can win.

Trying to make music on Linux is a nice nerdy part-time project to find out, where the border between masochism and self-sabotage is going, but for sure it isn’t well suited for making music in a productive way, because half of the time you need to find workarounds for not supported HW and SW.

And what I don‘t get: If you consider all the effort to learn and tweak and handle Linux - you could strip down Windows with this amount of effort also in a relatively nice and reliable basis for making music.
It's not so much about who wins as it is about what works for people. Even if we ignore all issues Linux, Mac, and Windows have, people use what works for them. For example. There are many who just record themselves while singing and playing the guitar. For that purpose all operating systems are winners. This is true for other things too. The only time a product or service ends up loosing is when it can't align with consumers morals and ethics, which both Windows and Fender have learned the last months.

Post

audiojunkie wrote: Thu Jul 23, 2026 12:57 pm Yeah. The user’s lack of knowledge and inability to configure their machines properly couldn’t possibly be a problem. :roll:
hahaha, totally!! Especially me

Post

keys_au1 wrote: Thu Jul 23, 2026 6:20 pm
audiojunkie wrote: Thu Jul 23, 2026 12:57 pm Yeah. The user’s lack of knowledge and inability to configure their machines properly couldn’t possibly be a problem. :roll:
hahaha, totally!! Especially me
:wink:

No worries! You're learning. :hug:
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

Post

I would definitely agree that that for an all-in-one OS Windows is un-replaceable. However, after using Windows since 3.1 I dumped it two years ago and now have a gaining Linux PC and a MAC Mini for audio production and will never look back.
Bazzite is just rock solid for gaming using Steams Proton layer and MAC OS enables me to use all of my plugins for music.

That said, I am working towards a day when I can use plugins and Bitwig for music composition on Linux and I am getting closer, although it is still likely a few years away.

One thing to note is that when using one single PC for both gaming and music, you will likely have to deal with noisy fans. The biggest benefit I have found from using a MAC mini is the lack of fan noise - so it is perfect for music production - especially mixing and mastering. The take-away is that for me, I doubt I will ever use the same machine for gaming and music making again. Regardless of OS.

Post

I use my pc for gaming And music and my pc is dead silent (even when i am gaming) :)

It is all about setting up the fan speed correctly and not use auto setting for fan speed.

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”