Given that their other plugins are (basically) just refactored subsets of the fully-modular Tassman, I guess that an audio engine capable of handling all the individual plugin module requirements can be wrapped up into a fairly small package.MogwaiBoy wrote:What's going on under the hood of the AAS Player? I just assumed it was some kind of sample library player (Kontakt), but the file sizes are tiny. Is it running the actual synths in the background?
Audio code isnt necessarily that 'big', that's usually mostly other resources (UI bitmaps etc) so a single engine and a no-frills, no-controls UI make for a compact plugin.
