Yes. (Our policy is adjust the price of Everything Bundle from time to time after we add new expansions)ecasasmusic2 wrote: Fri Dec 29, 2023 6:39 pm Does the Everything Bundle include all the future Synthmaster 3 expansions?
The Synthmaster 3 Thread
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
- KVRAF
- 37380 posts since 14 Sep, 2002 from In teh net
Before I update can I check if the NKS have been updated to work with Synthmaster 3 or should I wait? Also if it can load Synthmaster One patches does that mean I no longer need One?
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- KVRist
- 66 posts since 16 Mar, 2022
Yes, I did notice that. But without the coupon it is $109, so not anywhere near $54 either.kv331 wrote: Sat Dec 30, 2023 8:51 amYou probably tried to purchase an upgrade product. As we state in the email we sent out for the credit coupon:eagle007 wrote: Fri Dec 29, 2023 4:12 pm $54 ? How? There is a $49 coupon in my account. But if I try to add that to the upgrade price it switches to the full price before adding the coupon, ending up at $90
Just so you know, this coupon can only be used towards purchasing the full product, it doesn't apply to upgrades/crossgrades from other products
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
In the current list of preset templates, DX7 algorithms 3-9 are missing. #5 is especially important since it is the most used algorithm in classic patches.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Actually all of the algorithms are in there. The problem is those presets you mentioned were not tagged with "Template" tag. Fixed it now.teilo wrote: Sun Dec 31, 2023 2:12 am In the current list of preset templates, DX7 algorithms 3-9 are missing. #5 is especially important since it is the most used algorithm in classic patches.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
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- KVRian
- 1355 posts since 24 Sep, 2021
Ill be very bold now...the idea behind the synth is great but not having a pretty looking GUI at first makes me loose the interest in even trying the alpha version. I think in the market of today GUI which is a huge part of workflow and usability which is probably 70% of the synth.
And id think its better to focus on that aspect now and do the ugly looking plugin testing inside the company.
And id think its better to focus on that aspect now and do the ugly looking plugin testing inside the company.
- KVRian
- 739 posts since 20 Jul, 2009
The current GUI is indeed ugly and uninspiring but it was already mentioned here a number of times that this is just a prototype GUI. So it shouldn't stop you from trying/testing all the features.Lbdunequest wrote: Sun Dec 31, 2023 3:30 pm Ill be very bold now...the idea behind the synth is great but not having a pretty looking GUI at first makes me loose the interest in even trying the alpha version. I think in the market of today GUI which is a huge part of workflow and usability which is probably 70% of the synth.
And id think its better to focus on that aspect now and do the ugly looking plugin testing inside the company.
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- KVRian
- 1200 posts since 16 May, 2007 from At home. Good bye city ways!
You can‘t win with the average consumer as a developer. If you include users in alpha version testing, they will complain that it‘s not feature complete. Yes, that is what alpha versions are.
If you only let them look at beta versions, they will flood you with new feature requests and changes to the workflow. Well, too late for that, we‘re only trying to fix bugs at this point. The features are done. Most changes now will break things and/or cost a lot of time and money for GUI designers. It‘s definitely too late to change anything fundamental.
And if you only show the finished product, people will go back to the absolute start of development. Why do you have all those features nobody needs but none of the features I WANT? I don‘t like the sound. I have enough synths which do the same. You didn‘t invent a completely new form of synthesis. You didn‘t revolutionize the field of workflow.
Don‘t get me wrong, the UI and aspects like signal flow, grouping of elements, contrast, sharpness, size, readability have been weak spots in the past. And will hopefully be solved.
But if you are uncomfortable with an unfinished product, don‘t try an alpha version. You will be disappointed. Things require your imagination sometimes, because they are not done. Things will not work correctly at times. You may not be able to open your projects with the final release version. Things may sound differently. You may not be able to open presets you create.
If you only let them look at beta versions, they will flood you with new feature requests and changes to the workflow. Well, too late for that, we‘re only trying to fix bugs at this point. The features are done. Most changes now will break things and/or cost a lot of time and money for GUI designers. It‘s definitely too late to change anything fundamental.
And if you only show the finished product, people will go back to the absolute start of development. Why do you have all those features nobody needs but none of the features I WANT? I don‘t like the sound. I have enough synths which do the same. You didn‘t invent a completely new form of synthesis. You didn‘t revolutionize the field of workflow.
Don‘t get me wrong, the UI and aspects like signal flow, grouping of elements, contrast, sharpness, size, readability have been weak spots in the past. And will hopefully be solved.
But if you are uncomfortable with an unfinished product, don‘t try an alpha version. You will be disappointed. Things require your imagination sometimes, because they are not done. Things will not work correctly at times. You may not be able to open your projects with the final release version. Things may sound differently. You may not be able to open presets you create.
..off to play with my music toys - library music production.
http://www.FiveMinuteHippo.com
http://www.FiveMinuteHippo.com
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
Excellent. Thanks!kv331 wrote: Sun Dec 31, 2023 10:32 amActually all of the algorithms are in there. The problem is those presets you mentioned were not tagged with "Template" tag. Fixed it now.teilo wrote: Sun Dec 31, 2023 2:12 am In the current list of preset templates, DX7 algorithms 3-9 are missing. #5 is especially important since it is the most used algorithm in classic patches.
By the way, the work you are doing here is amazing. I realize the UI is not final, but already it's one of the more straightforward UIs for modular patch design that I've seen. Your recent video covering the changes was extremely helpful. You are pushing into Falcon / Halion territory here, but with a much more intuitive UI.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
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- KVRist
- 52 posts since 30 Jul, 2022
I sent you a PM last week but it doesn't look like you've seen it yet. I got the coupon for the Everything Bundle upgrade but I've already bought everything separately so my question is does this qualify me for the v3 upgrade?kv331 wrote: Sat Dec 30, 2023 8:48 amCan you please PM me your registered email address? We recently sent out Everything Bundle upgrade coupons to our users. Have you received it ?DazzW wrote: Fri Dec 29, 2023 3:56 pm I've bought everything separately so I wouldn't get anything new by purchasing the everything bundle. Is there any way of you confirming this and registering me as an "everything" user so I can get the demo and upgrade?
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- KVRian
- 1043 posts since 17 Mar, 2005 from Bay Area
I keep asking if the MIDI-learn issue seen in the older versions, which is still present in the latest synthmaster2, has been resolved, but I still havent heard back.
Can one single person confirm or deny if the modwheel works properly, and/or if it can be assigned in SM3?
Can one single person confirm or deny if the modwheel works properly, and/or if it can be assigned in SM3?
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- KVRAF
- 4720 posts since 25 Mar, 2016 from Seattle
Why don’t you demo it yourself?Milkman wrote: Tue Jan 02, 2024 11:48 pm I keep asking if the MIDI-learn issue seen in the older versions, which is still present in the latest synthmaster2, has been resolved, but I still havent heard back.
Can one single person confirm or deny if the modwheel works properly, and/or if it can be assigned in SM3?
Or email the developer?
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- KVRian
- 1043 posts since 17 Mar, 2005 from Bay Area
What is even funnier about all of this is that Ive asked this same question 5x, and at least 3x someone (someone not with kv331) has replied with the exact same comment. "Why not try it???" lmaosimmo75 wrote: Wed Jan 03, 2024 2:29 amWhy don’t you demo it yourself?Milkman wrote: Tue Jan 02, 2024 11:48 pm I keep asking if the MIDI-learn issue seen in the older versions, which is still present in the latest synthmaster2, has been resolved, but I still havent heard back.
Can one single person confirm or deny if the modwheel works properly, and/or if it can be assigned in SM3?
Or email the developer?
Ive asked the dev enough times in enough threads, and if the dev cant give a simple reply about such a major issue - a major issue that MANY people already emailed the dev about over 2 years - then the dev doesnt deserve my time. Hope this helps. In fact, its insane how many chances the dev has had to reply about this issue but has totally ignored it every time. I wont bother asking again: I assume the MIDI-learn issue still exists, and the dev isnt planning on a fix.
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hurricaneaudiolab hurricaneaudiolab https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=424432
- KVRist
- 440 posts since 15 Aug, 2018
Kv331 - Could you please add a parameter lock function? Or some way to disable effects or the arp globally.
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- KVRAF
- 7503 posts since 14 Nov, 2006 from Ankara, Turkey
Mod wheel and pitch wheel are controlled by the incoming MIDI messages (MIDI CC0 and MIDI Channel Pitch Bend messages), they are not automateable parameters. (I answered this question in our facebook users group last month as well, but I think you are not a member of that group). So, instead of automating those, you record MIDI CC in your DAW and send those messages to the plugin.Milkman wrote: Tue Jan 02, 2024 11:48 pm Can one single person confirm or deny if the modwheel works properly, and/or if it can be assigned in SM3?
Bulent
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
SynthMaster One voted #4 in MusicRadar's "Best Synth of 2019" poll
