Ok, yes - I switched around other pads, and even checked their MacroModulation settings and the one I posted above above with None, VCO1 freq and VCO3 freq all ticked, all the pads have the same attribute on that top MacroModulation slot.Lotuzia wrote:Hmm just to be sure : When the GUI is not reflecting exactly what you hear, could you please try to 1/ select another drumpad, then 2/ return back to the one exhibitiong some problems. It's possible that some matrix nodes are not properly reinitialised when changing presets, but I'd like to be sure that this is not only a kind of 'graphic bug'. Almost every time I was confronted to such things, selecting another drumkit, then reverting to the edited drumpad fixed it. ( Worth also sometimes for the sequencer in line editor )CinningBao wrote:I have found an interesting bug -
Loaded the 'init kit' (after a heavily modulated kit)
Selected Sine on OSC1, expected pure tone, got white noise
After digging around I see this in the MacroMod target menu Perhaps there is some improvement to be made to the management of the Modulation targets - it seems that although the GUI doesn't show the previous configuration, the MacroModulation slots do point to an incomplete over write of the current modulations. Sorry for saying it so strangely.
edit----
I think the pertinent point in the attached graphic as that both None and actual target resources are 'ticked'
edit2---
the same problem exists in the MacroMod sources - None is selected as is OSC1, and I can't seem to remove the modulation. If you need a more detailed path to recreate, please let me know
to be honest, I'm not quite sure what's going on - it looked like the MM slots weren't getting over-written if they have no definition in the 'new' patch, but I'm running out of time to test it this evening
I'm definitely seeing ticks next to modulations which are no longer there, which _is_ a GUI issue, but I've also got a sine wave with no modulations (according to the GUI), from an init kit load, which sounds like the FM noise I setup in a previous patch.. I'll try to design a test to recreate.
