OXIUM -New Xils-lab synthesizer- [ Jp8 Comparison :) ]

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jens wrote:Holy shit - it just came around trying this thing.... it manages to max out my CPU at ease (for some generic sound)... and the GUI is huge and nonetheless overcrowded and convoluted - on of the most hilarious plugins I ever tested. :shock:
Big GUI and maxxed processor. Hmm, and you have what variety of dinosaur machine that you're riding around over there? :D [ I interrupt this program to say...Seriously killer music you guys make, btw. Loved 'Dead Seniorita'. I can almost smell the hot dry dust surrounding that mariachi trumpet]. Does your workstation happen to come from the Ole' Southwest as well? Just j/k!

P.S. driving Win7 64 w/ an i7-2760 2.4gHz CPU here with 8GB RAM. Currently at 1920x1080 res and everything running a-ok and NOT overcrowded. You'll get used to GUI (orange one at least) and the overcrowded-ness you allude to is actually a well-thought out solution to get from sound idea to realisation the fastest way possible. Try it again sometime. Most ppl do not have issues with it I think.

Cheers err Adios amigo!

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carrieres wrote:i did not craft any sound, i will give you all the presets name and thanks the designer tonight
the drums are made with 5 oxium (clap, hihat, kick, snare and tom) and a drum loop
thanks for the feedback
Yes that what I thought : I was almost certain that it was Kelvin Ford tom preset, and probably the snappy snare too. Kelvin is awfully skilled when it comes to make analog drumsounds.

The drums sound thick Christophe ! And also a complete track with just presets : :tu:

LtZ
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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And also : Do you want more, or less Drums and Percs sounds (as a ratio of the total bank) for the forthcoming add on bank guys ? Please, just let me know if you're more or less interested in that.

I'm personnaly a fan of drum sounds made by synths, but well, maybe I'm just the only one ?
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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i just need a coconut to do some quality stuff here on the island Image
"It dreamed itself along"

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Crackbaby wrote:I've found one lil' bug!
Modwheel in the modulation section, set to modulate an envelope level ie
Modwheel -> Amp Env Lev.
Even when modwheel is centered, the Amount still affects the synth.
Easy way to replicate
Open init patch. In modulation section, set Modwheel to modulate Amp Env Lev. Increase Amount (while modwheel centered).
Thanks for the report CrackBaby,

You would make a terrific Beta Tester :tu:

Yes the level of the envellopes, ie second order modulations, is one of the features we added for Oxium 1.0. We'll certainly polish it for the next updates.

None of the factory patches use it atm, but I think at least the filter EV global modulation will certainly find some use in future patches.

LtZ
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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snigelx wrote:Well, I've been through all of those lovely presets and there were a fair good many that ended up in the Favourites "project". Good work to all of you involved in getting this wrapped up for release (that's to you preset designers as well). This one -definitely- made an impression on my brain. A few of those presets really bring forth a shockingly impressive va quality. Futhermore, Thanks for an extremely fair introductory offer on this one. Great :)
Thanks a lot SnigelX,

I'll transmit your kudos to all sound designers in the beta forum.

And yes, the Project tag can be used to build very easily one (or several) Favorite Soundbanks. I added this trick in the manual, and I'm very glad at least one person used it :D
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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the presets are :

Code: Select all

bass  tzadi     BA Analog Bass
Clap  kelvin    PC Clap Bamboo KF
Hihat kelvin    PC Flaging Hats KF
Kick  kelvin    PC Kick Rez KF
lead  AiynZahef SEQ Club Riff AZ
pad   tzadi     PA Voyager T
snare kelvin    PC Snare Toy KF
tom   kelvin    PC Toms House KF
thanks you
Image

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mellotronaut wrote:i just need a coconut to do some quality stuff here on the island Image

:hihi: :hihi:

Hey Chris Oxium has coconuts too :)
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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carrieres wrote:the presets are :

Code: Select all

bass  tzadi     BA Analog Bass
Clap  kelvin    PC Clap Bamboo KF
Hihat kelvin    PC Flaging Hats KF
Kick  kelvin    PC Kick Rez KF
lead  AiynZahef SEQ Club Riff AZ
pad   tzadi     PA Voyager T
snare kelvin    PC Snare Toy KF
tom   kelvin    PC Toms House KF
thanks you
Thanks for the list Christophe,

Ehehehe rigth guess for Kelv presets :)

The link to your track again so that people can see :

http://soundcloud.com/ccarrieres/demo-oxium

And really with only three synth patches + the drums patches its just awsome :o
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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thanks Laurent
no one want a shorter version ? it's almost finish !
there is a nice breakown made with the filter opening on the lead ...
it drives me crazy :)
i just want to be sure when to introduce the pad and maybe playing on the bass filter.
Image

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I think you guys have done it. This actually sounds good.

I only say that about few synths in the market.

Can users create their own skin? That's the only thing I am sort of meh about. I find UI too big.

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snigelx wrote:
jens wrote:Holy shit - it just came around trying this thing.... it manages to max out my CPU at ease (for some generic sound)... and the GUI is huge and nonetheless overcrowded and convoluted - on of the most hilarious plugins I ever tested. :shock:
Big GUI and maxxed processor. Hmm, and you have what variety of dinosaur machine that you're riding around over there? :D [ I interrupt this program to say...Seriously killer music you guys make, btw. Loved 'Dead Seniorita'. I can almost smell the hot dry dust surrounding that mariachi trumpet]. Does your workstation happen to come from the Ole' Southwest as well? Just j/k!

P.S. driving Win7 64 w/ an i7-2760 2.4gHz CPU here with 8GB RAM. Currently at 1920x1080 res and everything running a-ok and NOT overcrowded. You'll get used to GUI (orange one at least) and the overcrowded-ness you allude to is actually a well-thought out solution to get from sound idea to realisation the fastest way possible. Try it again sometime. Most ppl do not have issues with it I think.

Cheers err Adios amigo!

Thanks for the compliment on our music! :D


Yes, my machine is indeed a bit older, but not exactly from the Wild West either :lol: (it's a P8700 (Core2Duo @2.53))

Personally I am convinced Oxium is simply really far from being optimized. I think the way in which the consuption jumps up and down in an almost arbitrary manner is a clear indication for this.

Regarding the huge GUI: look for example at the huge oscillator's waveform/octave selection area - that is imo simply an enormous and silly waste of precious screen estate. While it might look pretty, I can't see how it would offer any significant advantage over more common solutions. I will go as far as to say it's a daft idea that should have been gotten rid of early during the alpha-phase of development.

So all in all Oxium really looks like an unfinished product to me - more like a sketch/prototype than a useable instrument - which I find a bit sad, since I'm really in the mood to buy another great VA right now.

Yes, it looks great and sounds okay - but alas - it imo would need a bit more than that...

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Lotuzia wrote:
mellotronaut wrote:i just need a coconut to do some quality stuff here on the island Image

:hihi: :hihi:

Hey Chris Oxium has coconuts too :)
:dog: i should have watched more closely. i was blinded by pc illuminated bananas. btw. i'll be in France in August :hihi: :help:
"It dreamed itself along"

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jens wrote:
snigelx wrote:
jens wrote:Holy shit - it just came around trying this thing.... it manages to max out my CPU at ease (for some generic sound)... and the GUI is huge and nonetheless overcrowded and convoluted - on of the most hilarious plugins I ever tested. :shock:
Big GUI and maxxed processor. Hmm, and you have what variety of dinosaur machine that you're riding around over there? :D [ I interrupt this program to say...Seriously killer music you guys make, btw. Loved 'Dead Seniorita'. I can almost smell the hot dry dust surrounding that mariachi trumpet]. Does your workstation happen to come from the Ole' Southwest as well? Just j/k!

P.S. driving Win7 64 w/ an i7-2760 2.4gHz CPU here with 8GB RAM. Currently at 1920x1080 res and everything running a-ok and NOT overcrowded. You'll get used to GUI (orange one at least) and the overcrowded-ness you allude to is actually a well-thought out solution to get from sound idea to realisation the fastest way possible. Try it again sometime. Most ppl do not have issues with it I think.

Cheers err Adios amigo!

Thanks for the compliment on our music! :D


Yes, my machine is indeed a bit older, but not exactly from the Wild West either :lol: (it's a P8700 (Core2Duo @2.53))

Personally I am convinced Oxium is simply really far from being optimized. I think the way in which the consuption jumps up and down in an almost arbitrary manner is a clear indication for this.

Regarding the huge GUI: look for example at the huge oscillator's waveform/octave selection area - that is imo simply an enormous and silly waste of precious screen estate. While it might look pretty, I can't see how it would offer any significant advantage over more common solutions. I will go as far as to say it's a daft idea that should have been gotten rid of early during the alpha-phase of development.

So all in all Oxium really looks like an unfinished product to me - more like a sketch/prototype than a useable instrument - which I find a bit sad, since I'm really in the mood to buy another great VA right now.

Yes, it looks great and sounds okay - but alas - it imo would need a bit more than that...
First it has more : It has some unique features like the Mask.

Then wich other synth can give you, with a similar size, on a single panel view : Oscillators with cumulative waveforms, sync, rm, PWM with harddwired modulations, sophisticated glide module, two mixer + crossfade, two filters with harwired modulations, three LFOs with cumulative waveforms, fade in delay, a lot of triggering options, sync modes, and three envelopes with looping abilities, Dsync features, all the "nanlog" and "unisson" special knobs, plus all Fx with a lot of parameters, + the arpegiattor, and all this, yes, with BIG and easy to operate KNOBS, immediate to decipher at first glance ? And wich other synth gives you immediate info on all that goes and modulates in a patch with the info pane, or the central modulation tab.

Some people might prefer some more traditional looking synths as well.

Obviously we cant please everybody, and that's ok, because different people need different synths, but I think it might be usefull to precise than during the beta stage, all Sound Designers, so people who spend their live creating some patches, did found Oxium f.a.s.t, intuitive to work with, and that after some corrections, everyone was happy with the way Oxium operates, and validate the global flower design and ISV concepts. This was also pointed out by many users, in this thread, or in other forums.

But :

First : We need to polish some things on the UI and Gui. No revolution, so dont wait for anything drastic, but evolutions, like putting a label for the filter section, fine tuning the mouse control on the Glide section etc etc, giving the mousewheel behaviour some attention, and in that sense its true that Oxium is a young synthesizer, though I also think of it a already quite mature in other fields, like sound, features etc.

But well, finally, when you say it sounds great and looks great, I fully agree with that, and imho, it can also be seen as eventually some of the most important things in a synth ( Well especially the sound as far as I'm concerned )

Anyway, we'll carry on working on Oxium, and listen to the FR and remarks of all users, like we did during the last 2 weeks.

Thanks for your input.

LtZ
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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carrieres wrote:thanks Laurent
no one want a shorter version ? it's almost finish !
there is a nice breakown made with the filter opening on the lead ...
it drives me crazy :)
i just want to be sure when to introduce the pad and maybe playing on the bass filter.
Well the long version has the kind of hypnotic vibe that is -imvvvho- cool for this kind of tracks ( But I'm really not a specialist for this genre, so I cant give any valuable advice on that )

And maybe a shorter version can introduce more tension between the different parts ?

Only way to really know Christophe -imo- : Just try :)
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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