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@mdsp Thanks for the explanation!

Bitwig Studio does only support stereo tracks, but as many outputs as I want and everything can be routed as needed, works a treat actually. So it would be sad if I couldn't use Falcon for surround with it, that was one of my big interests in Falcon actually...
There are other VSTs that support this kind of manual setup, NI Absynth, u-he Uhbiks etc.
Since Falcon has no inputs, I don't fully understand why it shouldn't output to multiple outs for surround when I can send parts to multiple outs manually just fine... What is the difference from your side?

IMO it would be awesome if the same config menu as in the standalone would be available (or if I could set it with a script or something if you think it's too confusing for the average user).

I just tried Plogue Bidule Standalone and only see a stereo mixer in Falcon - how do I enable the different surround options there when you say it supports the automatic negotiation? I connected all the needed outputs...

When I use the multi-channel Plogue Bidule as a VST in Bitwig Studio, I also only see the stereo mixer in Falcon and get stereo output, otherwise this could be a workaround for the time being...

The matrix surround panning sounds a bit limited from a user perspective.
IMO it would make a lot of sense to have a range of "effects" for this that could be used on all levels, even per voice (something I long for for years ;-) ). From a simple X/Y pad like quad panner up to a more advanced tool that allows to place speakers and then pan the voices freely... (at least I can dream, can I ;-)

(We can take this discussion off the board if you prefer)

Thanks a ton!!!
I so love Falcon :-)

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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mdsp wrote:
woggle wrote:no outputting midi is a bit of a drag for me, seems a silly limitation given Falcon can generate midi itself - prevents doubling on other instruments and other uses. That is the only thing holding me back from buying as it would be very useful to drive my other UVI product (IRCAM prepared piano)
There are many reasons for not having MIDI out, here's a few:
  • our internal events are richer than MIDI, if we had MIDI out we'd lose a lot of information,
  • we can have so many event processors within falcon that choosing which one to route to the output would be both restrictive and arbitrary, furthermore trying to merge multiple event streams coming from independent sources could easily create unexpected output.
  • Midi out support in DAWs is very heterogenous.
  • the goal was to enhance the playing experience with intelligent event handling, not to create an algorithmic sequencer to control other plug-ins.
That said, if you already own IRCAM Prepared Piano, just load it into a Falcon Part, add any Event processor you like (Midi Player, Arpeggiator, or any script of your choice) at the Part or Master level and you're done.
thanks - they are good reasons so I understand now - and if I can use Prepared Piano inside Falcon then that's a sale :) oh, one more question, I see I can load a midi file - are there any restrictions on the size of that file?

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Are there any plans for a demo?

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Bitwig Studio does only support stereo tracks, but as many outputs as I want and everything can be routed as needed, works a treat actually.
It's similar to what Live does. That would be nice of them to support surround though and much easier for everyone :D
ThomasHelzle wrote:There are other VSTs that support this kind of manual setup, NI Absynth, u-he Uhbiks etc.
I need to have a closer look at how they implement it, but workarounds are workarounds... It's better to have proper surround support.
ThomasHelzle wrote:Since Falcon has no inputs, I don't fully understand why it shouldn't output to multiple outs for surround when I can send parts to multiple outs manually just fine... What is the difference from your side?
Internally we reason in term of busses each one having its own multichannel format. We have a lot of generic code binding those to how each plugin format implements busses. It's much easier and maintainable for us in the long run if there's a one to one mapping between our internal busses and the host ones.
ThomasHelzle wrote:I just tried Plogue Bidule Standalone and only see a stereo mixer in Falcon - how do I enable the different surround options there when you say it supports the automatic negotiation? I connected all the needed outputs...

I talked from memory, I need to double-check if Bidule lists our surround format in VST, maybe it only does in AU.
ThomasHelzle wrote:The matrix surround panning sounds a bit limited from a user perspective.
IMO it would make a lot of sense to have a range of "effects" for this that could be used on all levels, even per voice (something I long for for years ;-) ). From a simple X/Y pad like quad panner up to a more advanced tool that allows to place speakers and then pan the voices freely... (at least I can dream, can I ;-)
The GainMatrix is really just an utility effect for stuff like Mid-Side, transcoding... It's not meant to be a surround panner, the way we implement "Pan" is the surround panner, just not a graphical one.
ThomasHelzle wrote:(We can take this discussion off the board if you prefer)

yes probably, let's not hijack this thread as a substitute for support tool, we already have one at http://support.uvi.net/ I've seen you already contacted us. We have many people at AES right now, so please be patient until everything gets back to normal. We will answer to everyone
Last edited by mdsp on Sat Oct 31, 2015 12:42 am, edited 1 time in total.

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bob.baffy wrote:
bharris22 wrote:
bob.baffy wrote:
bharris22 wrote:Where's the current lowest price for US residents - is it Best Service?
Seems to be -- Comes out to around $202 with the exchange rate currently. And once you register with UVI, you do get the $100 voucher as well.

EDIT: Don't forget to use the discount code of course. :D
Thanks! You get that price by buying in euros, excluding VAT, correct? Which discount code are you referring to - the best I have seen is "WITCH10", which doesn't get me down to the $202. Thanks again!
No problem! As Karten says, the code you want is HALLOWEEN20. And yes, buy in Euros and as long as you have a US address you should not be charged VAT. Someone said something about a difference with PayPal, but I used CC and got the $202 price. The price in Euros is something like $187, and then you can plug that into google to see what your actual price will be.
Thanks!!

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woggle wrote:oh, one more question, I see I can load a midi file - are there any restrictions on the size of that file?
Not really.

The midi player module's main use case is to be able to trigger MIDI phrases and transpose them in realtime from the keyboard. It's also handy when not running within a DAW, but it's not meant to replace the DAW.

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@mdsp: Thanks a lot, I keep my hope up that a solution can be found. ;-)

As for looking into it: Native Instruments Absynth does it the best from the plugins I have.
You select in preferences what kind of surround you want and it simply sends it out to the available multi-out channels. Very simple and straight forward. Falcon could do the same IMO.

u-he Uhbiks are a bit special in that they basically treat each channel separately, no "real" surround there, but you can select how the channels should be treated.

With the matrix surround I referred to how you do the internal surround calculation, which is a bit limited IMO. I'd like to do more fine-grained things than just rotated the speakers. ;-)

But yeah, I'm happy to wait a bit until people are back from AES.
But I do hope this area can be improved in further updates.

Thank you VERY much!

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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mdsp wrote:
woggle wrote:oh, one more question, I see I can load a midi file - are there any restrictions on the size of that file?
Not really.

The midi player module's main use case is to be able to trigger MIDI phrases and transpose them in realtime from the keyboard. It's also handy when not running within a DAW, but it's not meant to replace the DAW.
thanks - the use case I had in mind was, say, loading a simple file - a few bars of a melody or progression - and then manipulate in realtime that file with LUA and whatever else is available and use the resultant information to drive Ircam Prepared Piano and internal sound sources.
But maybe that is better to do with the file in the DAW rather than in Falcon

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ThomasHelzle wrote:@mdsp: Thanks a lot, I keep my hope up that a solution can be found. ;-)

As for looking into it: Native Instruments Absynth does it the best from the plugins I have.
You select in preferences what kind of surround you want and it simply sends it out to the available multi-out channels. Very simple and straight forward. Falcon could do the same IMO.

u-he Uhbiks are a bit special in that they basically treat each channel separately, no "real" surround there, but you can select how the channels should be treated.

With the matrix surround I referred to how you do the internal surround calculation, which is a bit limited IMO. I'd like to do more fine-grained things than just rotated the speakers. ;-)

But yeah, I'm happy to wait a bit until people are back from AES.
But I do hope this area can be improved in further updates.

Thank you VERY much!

Cheers,

Tom

my friends who work as academics within spatial sound - very large scale concerts - use Reaper for spatial sound now. Reaper has interface issues generally, but for mixing spatial sound it has a good reputation

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woggle wrote:my friends who work as academics within spatial sound - very large scale concerts - use Reaper for spatial sound now. Reaper has interface issues generally, but for mixing spatial sound it has a good reputation
Yeah I know.
I am just not compatible with Reaper, Cubase, Logic or Digital Performer etc. :shrug:

Cheers,

Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube

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woggle wrote:thanks - the use case I had in mind was, say, loading a simple file - a few bars of a melody or progression - and then manipulate in realtime that file with LUA and whatever else is available and use the resultant information to drive Ircam Prepared Piano and internal sound sources.
But maybe that is better to do with the file in the DAW rather than in Falcon
It all depend on what you want to achieve, if you only need reactive event processing in real-time then just play the file from the DAW and process events with a script. However if you need to pre-analyse the midi file then you can load it directly from the script beforehand using the loadMidi function: http://www.uvi.net/uviscript/group___as ... 7835eded5a

BTW just to show you a simple example, here's how to regenerate Steve Reich's Piano phase algorithmically:

Code: Select all

pattern = {64, 66, 71, 73, 74, 66, 64, 73, 71, 66, 74, 73}
vels    = {80, 80, 70, 70, 50, 80, 80, 70, 70, 80, 50, 70}
    
function play(period, channel)
    local i=1
    while true do
        local note = pattern[i]
        local vel = vels[i] * (1 + 0.1 * math.random())
        playNote(note, vel, beat2ms(period / 2), 0, channel)
        waitBeat(period)
        i = 1 + i % #pattern
    end
end
    
spawn(play, 1/3, 1)
spawn(play, ((12*12+1)/(12*12)) * 1/3, 2)
https://soundcloud.com/remymuller/piano ... or-marimba

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mdsp wrote:
woggle wrote:thanks - the use case I had in mind was, say, loading a simple file - a few bars of a melody or progression - and then manipulate in realtime that file with LUA and whatever else is available and use the resultant information to drive Ircam Prepared Piano and internal sound sources.
But maybe that is better to do with the file in the DAW rather than in Falcon
It all depend on what you want to achieve, if you only need reactive event processing in real-time then just play the file from the DAW and process events with a script. However if you need to pre-analyse the midi file then you can load it directly from the script beforehand using the loadMidi function: http://www.uvi.net/uviscript/group___as ... 7835eded5a

BTW just to show you a simple example, here's how to regenerate Steve Reich's Piano phase algorithmically:

Code: Select all

pattern = {64, 66, 71, 73, 74, 66, 64, 73, 71, 66, 74, 73}
vels    = {80, 80, 70, 70, 50, 80, 80, 70, 70, 80, 50, 70}
    
function play(period, channel)
    local i=1
    while true do
        local note = pattern[i]
        local vel = vels[i] * (1 + 0.1 * math.random())
        playNote(note, vel, beat2ms(period / 2), 0, channel)
        waitBeat(period)
        i = 1 + i % #pattern
    end
end
    
spawn(play, 1/3, 1)
spawn(play, ((12*12+1)/(12*12)) * 1/3, 2)
https://soundcloud.com/remymuller/piano ... or-marimba
perfect - really appreciate your help

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Hey UVI!

Any plans for a MIDI-Note-Per-Channel mode for some of the newer controllers coming onto the market (i.e. Roli, Linnstrument, etc)?

Thanks!

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I noticed on my Win7-64 machine in Cubase 8 that selecting "Fit Screen Size" doesn't go fullscreen (Like say, Fabfilter ProQ 2 does). It is about 1 1/2" short vertically, and about 1/2" too wide on my 27" monitor. I wanted to ask here first if anyone else is seeing this before I submit it to UVI. I have a slightly convoluted 3 monitor setup, as I'm using ATI graphics cards, and they don't do non-viewport monitors beyond 2 out of the box. I say this because maybe the problem is only happening with this hardware setup. Likewise, maybe it's Cubase 8.0.3 64 that doesn't like it. The "big" size is actually taller, but comes up about 4" short on the width.

Anyone?

This thing is honkin' btw. :phones: :tu:

Edit: regarding fit screen size: if I drag it so that it is centered, only the white frame borders go off screen, so width-wise, it actually is full screen (it just doesn't snap like it should).

I also noticed that it takes about 10 tries to grab the dividers between the center frame and the left (or right) side panels to resize them horizontally. The drag icon is practically impossible to make appear for more than a split second. All of this is minor, but I think it should get a look IF it's not just specific to my machine.
In rotation here: Helios- Eingya

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Can Falcon import the SFZ's from the Alchemy Library?

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