So, with Oversampling on, it is, as you guessed earlier, more accurate. This is leading to a more wiggly gain reduction signal (even though the overall average GR might be less, this one is more spikey, since it's at 88k instead of 44k), and that's increasing the aliasing overall. This is a bit of a special case, and an interesting one, too.
When I (internally) disable running the sidechain oversampled, you ALWAYS see a drop in aliasing from switching oversampling on. I did ponder making more options for the oversampling mode, but in the end, decided to keep that simple, since it's only under extreme/unusual settings that you'll see a result this interesting!
It has made me ponder the performance of the resampling engine. Of course, it can be improved at the expense of higher CPU cost, but I'm wondering if I can tweak more out of it without extra cost... Hrmmmm...
Cheers,
Dave.

