Studio One 3?

Audio Plugin Hosts and other audio software applications discussion
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trimph1 wrote:Which WoW we talkin' 'bout, Willis? :shock: :D :D
World of Warcraft obviously! :hihi:

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Regarding timing: I have noticed that when I use an arp it's always a bit off. When I record the midi it spits out that's invariably off too which confirms it.Generally S1 is pretty cool, but the arp timing is annoying. Maybe it's just a setting?
My milkshake brings all the girls to the yard

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kev2525 wrote:Regarding timing: I have noticed that when I use an arp it's always a bit off. When I record the midi it spits out that's invariably off too which confirms it.Generally S1 is pretty cool, but the arp timing is annoying. Maybe it's just a setting?
It looks, like it has some jitter issues, today I've run into this article, while researching a timing in DAWs http://www.eigenzone.org/2012/12/04/midi-jitter
Atari and Amiga FTW :)

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There are no hosts that work properly! :x

I'm nervously wading deeper in the water with S1, I like it more and more. I still like the live method best for my ramblings. Maybe someday I'll actually make like a whole song in studio one :o :o :o My noodlings seem to work ok so far.

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hibidy wrote:There are no hosts that work properly! :x
There is truth to that I think. :hihi:

They're all - for the most part anyway - doing (and/or trying to do better) things that weren't even really possible a decade or so ago, so there will be some continuing growing pains. :)

The idea of having 20+ gb of really high quality sampled instruments that replace megabuck hardware synths running realtime inside a single computer (or laptop) along with reverbs that sound as good as hardware verbs in many cases was (10-12 years ago) but a distant dream. :hihi: In ten more years it will probably be so easy to do that nobody will ever even talk much about it. :lol:

Perspective helps a little. :hihi:

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Well, I mean, I've gotten to where S1, live and "the r word" all basically work, but it IS frustrating to see things about timing not being tight, PDC issues, etc. Bitwig will solve all this, I'm certain! :hihi:

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hibidy wrote:Well, I mean, I've gotten to where S1, live and "the r word" all basically work, but it IS frustrating to see things about timing not being tight, PDC issues, etc. Bitwig will solve all this, I'm certain! :hihi:
A big plus one on those issues. Now, as for Buttplug.... :hihi:
Barry
If a billion people believe a stupid thing it is still a stupid thing

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I'm starting to see a problem in Studio One 2.5.1. When I start an empty project it's using 20% ram, that's what the meter in Studio One shows. I add 20 audio tracks, some plugins and the ram usage goes up, as normal, up to 40%. I delete all tracks, all cache, all undo history, trash, pool and let the project as I started, empty, but the surprise: ram usage is still 40%. I've waited, thinking that it takes some time to refresh, but it doesn't. I add the same audio files, the ram usage goes to 42-45%. I delete them all, history etc leaving an empty project, the ram usage 41-43%.

Could there be a big memory leak? I had this problem since version 2, when they introduced the memory bar, but didn't tested it this way.

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Copied from the forum after a brief search...
Some detail on our RAM meter, for those interested:

A few people wondered why they saw some RAM usage with empty Songs. The display includes the memory that program code needs, including application code and application data like skin bitmaps etc. It is virtual memory that S1 uses, no system memory is included.

Also, it does not reflect the actual RAM installed, it is the addressable virtual memory size.

J. Hillman

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nIGhT-SoN wrote:I'm starting to see a problem in Studio One 2.5.1. When I start an empty project it's using 20% ram, that's what the meter in Studio One shows. I add 20 audio tracks, some plugins and the ram usage goes up, as normal, up to 40%. I delete all tracks, all cache, all undo history, trash, pool and let the project as I started, empty, but the surprise: ram usage is still 40%. I've waited, thinking that it takes some time to refresh, but it doesn't. I add the same audio files, the ram usage goes to 42-45%. I delete them all, history etc leaving an empty project, the ram usage 41-43%.

Could there be a big memory leak? I had this problem since version 2, when they introduced the memory bar, but didn't tested it this way.
Same here, there's something wrong. It's freeing memory kinda wrong when you delete instruments and such.

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Now that they have a tidy little product......they need to work on those meters (especially that horrible CPU meter) (If I type it enough, maybe that will help :hihi: )

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LawrenceF wrote:Copied from the forum after a brief search...
Some detail on our RAM meter, for those interested:

A few people wondered why they saw some RAM usage with empty Songs. The display includes the memory that program code needs, including application code and application data like skin bitmaps etc. It is virtual memory that S1 uses, no system memory is included.

Also, it does not reflect the actual RAM installed, it is the addressable virtual memory size.

J. Hillman
I know that, but you see, when you are getting to 95% the project starts to pop and doesn't work ok anymore even if the cpu is at 50%. What should I do to fix that? It's strange that it's not freeing the memory after removing those files.

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hibidy wrote:Now that they have a tidy little product......they need to work on those meters (especially that horrible CPU meter) (If I type it enough, maybe that will help :hihi: )
I'd like to delete the ding thing, myself.... :x
Barry
If a billion people believe a stupid thing it is still a stupid thing

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I was at the studio today and I said to make a video so you guys can see, it's on an old pc installed, just so you know.


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nIGhT-SoN wrote:I was at the studio today and I said to make a video so you guys can see, it's on an old pc installed, just so you know.

You nailed it man, that's what I was talking about, you should post that in the presonus forums.

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