if you look up Ethan Winer's "Audio Myths Workshop", he actually talks about that too (spoiler - sound isn't seriously degraded until 15-20 AD/DA cycles even on a cheap SoundBlaster, let alone good audio interfaces). he also talks about "adding up", about various distortion and how you won't ever hear it because it will be masked by other sounds and lots of other enlightening stuff.bmanic wrote:Very true! AD/DA conversion over and over again does take it's toll on the sound but as far as I know it doesn't add irrelevant harmonic content, or does it?Burillo wrote:i like how people say that aliasing adds up and damages the sound, while completely disregarding gratuitous DA/AD conversions (and with it - clock skew et al) that inevitably happen when you use analog hardware
I'm also lucky enough to have really good AD/DA conversion so it wouldn't be a big issue for me personally but you do have a good point.
Actually, now that I think about it, isn't the main "damage" done by AD/DA conversion happening at the analogue stage, the filtering stage? That's the most critical component as far as I know and it's the one where cheap sound cards usually do quite a bit of damage. The single chip technology has gotten really good in the past few years though so can it really have such a large impact on the sounds? I don't think I've ever done more than 2 or 3 generations of outboard bounces but you do raise a very interesting question. How many generations of out->in-out->in processing can you do without seriously changing the signal? And how do those changes damage the whole mix? Aliasing damages the whole mix by having a lot of stray harmonics which aren't at all related to the song harmonically.. or that's my theory of the damage caused (and it might be completely wrong!).
Cheers!
bManic
my point though really wasn't about AD/DA distortion per se. my point was about people overhearing horror stories about aliasing in the digital domain and concentrating on them while completely overlooking other sources of potential damage that we invented digital audio to get rid of in the first place.
