Rhizomatic Synestia 1.0 available

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sandandpaint wrote: Mon Dec 16, 2024 9:14 am Is there much control over the resonators quality?
It's not like Supermodal, which has all those different models.

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sandandpaint wrote: Mon Dec 16, 2024 9:39 am
p1afff wrote: Mon Dec 16, 2024 9:26 am
sandandpaint wrote: Mon Dec 16, 2024 9:14 am Is there much control over the resonators quality?
What do you mean by quality ? There are many parameters that can help you mold the sound
often resonators can be set to various materials like glass/bells/metal plates/wood etc Do the resonators in Synestia have that sort of variability? I am trying the demo but not getting what I hoped for - early days tho hence the question

They can't be "set" as such.

You have resonance (sustain), damping, detune and a frequency shifter in the resonator.

Metallic sound come easy to it, bells are relatively easy if you use the sideband module, wooden sounds take a bit more work but generally involve using a low pass filter.

Every module is pretty deep. The distortion module can do a lot. The fractal squares setting can give you a lot of very noisy content. It also has a bias control so you can get that kind of broken transistor sound and feedback for even more madness.

It's worth spending time with each module. Even the delay at very short settings with high feedback can be yet another source of sound generation.

In the demo of the drum above I used the resonator with notes grouped around a fundamental into the sidebands for slight frequency shifting then into a saturator and then a low pass filter.

Then the various elements are mixed together at the output.

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kraster wrote: Mon Dec 16, 2024 10:24 am
sandandpaint wrote: Mon Dec 16, 2024 9:39 am
p1afff wrote: Mon Dec 16, 2024 9:26 am
sandandpaint wrote: Mon Dec 16, 2024 9:14 am Is there much control over the resonators quality?
What do you mean by quality ? There are many parameters that can help you mold the sound
often resonators can be set to various materials like glass/bells/metal plates/wood etc Do the resonators in Synestia have that sort of variability? I am trying the demo but not getting what I hoped for - early days tho hence the question

They can't be "set" as such.

You have resonance (sustain), damping, detune and a frequency shifter in the resonator.

Metallic sound come easy to it, bells are relatively easy if you use the sideband module, wooden sounds take a bit more work but generally involve using a low pass filter.

Every module is pretty deep. The distortion module can do a lot. The fractal squares setting can give you a lot of very noisy content. It also has a bias control so you can get that kind of broken transistor sound and feedback for even more madness.

It's worth spending time with each module. Even the delay at very short settings with high feedback can be yet another source of sound generation.

In the demo of the drum above I used the resonator with notes grouped around a fundamental into the sidebands for slight frequency shifting then into a saturator and then a low pass filter.

Then the various elements are mixed together at the output.
thanks - I am playing around with the demo but so far I think I have so many other FX that I will not get it.

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sandandpaint wrote: Mon Dec 16, 2024 9:39 am
p1afff wrote: Mon Dec 16, 2024 9:26 am
sandandpaint wrote: Mon Dec 16, 2024 9:14 am Is there much control over the resonators quality?
What do you mean by quality ? There are many parameters that can help you mold the sound
often resonators can be set to various materials like glass/bells/metal plates/wood etc Do the resonators in Synestia have that sort of variability? I am trying the demo but not getting what I hoped for - early days tho hence the question
It’s a strings model
Philippe

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Does anyone know if the developer plans to add polyphonic midi playability to the resonator? That would get me to purchase…

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Better to ask Brian directly, he usually responds within a couple of days.
member of the guild of professional dilettantes.

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Processing some ocean ambience and sparse piano improv with a custom patch in Synestia.


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It is an awesome tool. Another piece of art.

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Sampleconstruct wrote: Tue Dec 31, 2024 2:27 am Processing some ocean ambience and sparse piano improv with a custom patch in Synestia.

:love:

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This thing looks deadly. Is there any discount if you have Plasmonic? It sounds incredible just going on some of the youtubes I''ve found of it in action. Well done to Mr. Clevinger.

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nusound mind wrote: Fri Jan 03, 2025 6:46 pm This thing looks deadly. Is there any discount if you have Plasmonic? It sounds incredible just going on some of the youtubes I''ve found of it in action. Well done to Mr. Clevinger.
Not that I know. But it has still its launch price
Philippe

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Hm, ok well that's good to know, thank you for the heads up. Might have to grab this then.

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Rhizomatic emailed out today that the sale is extended to Jan 7.


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Would like to see the addition of granular and convolution capabilities
If less is more, imagine how much more MORE will be.

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