I am only really missing 24bit support.
sfz (not sfz+) is a great option !
Complains about the pure sf2 sound quality are stupid.
Shit in, shit out !!
Or
Great samples in, great samples out !!
I'm still wondering why a poll was created on this topic.And yes, thus, the soundfont is old fashioned, because there is a technological standard from 1990's EMU sound chip still used today.
But it seems, that most of you didn't even take a note of all this.
This is not right.Sascha Franck wrote: - SF2 are a pain to be edited. No matter whether you're using a Creative card or VSampler. Lousy mapping/grouping/routing and moduation options. Not up to the task of complexed sampler patches at all.
I could not disagree more !Sascha Franck wrote: - The file format is widely spread but still proprietary as it embeds the samples - which is just as lame as it could get. Can't be any worse.
Yes, here I agree with you Sascha.Sascha Franck wrote: - Regarding sfz, from what I know there's no realtime editor. In a proper sampler I NEED to be able to check out and alter my patches in realtime. I just want "select by played note" functionality and the likes - and I NEED immediate response when playing the patch, without saving and reloading for each and every step. Also, unfortunately, sfz is Windows only (I'm a Windows guy too, but I need to be compatible with Macs).
I can convert sf2 to any other sampler format quite easy and than edit the parameters as needed.Sascha Franck wrote: So yes, SF2 is stuff from yesterday (let's not forget the sample format limitations).
What would happen?Caleb wrote:Just out of curiosity - what would happen if a soundfont player supported more or all of what is possible in the soundfont standard?
Wouldn't we lose the portability of the format across all existing players everytime this new sample player/editor pushed out a new sampleset onto the web?
Isn't one of the advantages on the soundfonts on the web the fact that alot of players are already available to play them (including some hardware solutions like Audigy etc)?
Maybe there's some unspoken agreement to leave the current implementation of soundfonts as is and to invest in new sample formats to take advantage of more complex features. *shrugs*
Caleb
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