I still didn't get my redeem code for Plugivery (stupid name tbh) for 6 hours.
Getting tired of those noise waves
yeah i don't see the point of having low/high pass filters for a 0% signal, i'd rather get the extreme distortion how i want it to sound (along with the HP/LP), then blend it in with the undistorted signal.greedy.mf wrote:Manual says that's an intended behaviour. However I find in strange, I'd rather have filters for WET output only to deal with distortion harmonics in isolation.sqigls wrote: Distortion Post HP/LP shouldn't filter the signal if the MIX knob is at 0% ?
I've also experienced a similar issue, but I wouldn't say that the release stage of the amp envelope has no effect, but rather the sustain stage of the amp envelope has no effect, which seems to be directly attributed to the "Gate" faders in the Arpeggiator. I don't have a problem with that, but I do have a problem with the way that the velocity faders communicate with the amp envelope.Teksonik wrote:When using the Arp, the Amp Env Release settings have no effect. In the Audio Clip first you'll hear Hive playing a simple arp and notice how it plays on after release due to the release amount. Then you'll hear Thorn which cuts off immediately when notes are released even though the release amount is high. I notice this whether Optimize Polyphony is activated or not.
https://sites.google.com/site/teksonik/ ... ects=0&d=1
Yes, to my ears not exactely the warmest synth around. I won't be using this synth for pads. Where it excels for me is punchy basses, stabs, rhythmic stuff and experimentation.izonin wrote:IDK maybe my ears are just too sensitive. Literally couldn't listen through Thorn's audio demo, had to stop it after the first 30 or so seconds. Downloaded the demo version and Span confirmed what I heard - abrasive high frequencies.fluffy_little_something wrote:Not sure what you mean. I don't know about Zeta 2, but Element didn't sound like fingernails on a chalkboard to me. If any synth sounded like that, who would buy it?izonin wrote:GUI looks fine. Dmitry definitely did a fine job here. What bothers me is the sound... those scratchy oscillators! Same as Zeta2 and Waves Element, like fingernails on a chalkboard.
The other two synths I mentioned have these distorted high freqs too, but in a lesser degree.
That really sucks. I often work in 44.1k and then change the project rate to 96k when I bounce for optimial quality. Too many plugins don't support different project rates which is not a best practice at all.Sampleconstruct wrote:Just a heads up: if one imports samples formatted other than 44.1 Khz, the pitch will be off by almost half a semitone, Thorn does not provide sample rate conversion. I noticed as I just imported some wavs at 48 Khz which is my goto format. Avenger had the sample problem on release, it got fixed later, as far as I remember, Diversion does not have this problem, I'll check again.
Noticed you do this on one of the vids you posted the other day and after tinkering with the more familiar sound design bits read through the manual today and found how to do this. NoiceSampleconstruct wrote:Importing harmonic filter shapes from wav files yields some fantastic results I must say.
Actually not in the videos, that was importing wavs into the oscillator for creating spectral content/wavetables, but the harmonic filter has the same feature which is awesome. Yet the individual partials are cumbersome to edit if one really wants to get into detail, there is a huge lag when dragging individual partials with the mouse.shonky wrote:Noticed you do this on one of the vids you posted the other day and after tinkering with the more familiar sound design bits read through the manual today and found how to do this. NoiceSampleconstruct wrote:Importing harmonic filter shapes from wav files yields some fantastic results I must say.![]()
Think this one's a keeper for sure...
I asked Dmitry about that. He says that the bars in the harmonic editor (in the harmonic filter) aren't a good representation of the logarithmic curve under the hood, which is why harmonics become more and more difficult to manually adjust the higher up you go.Sampleconstruct wrote:Actually not in the videos, that was importing wavs into the oscillator for creating spectral content/wavetables, but the harmonic filter has the same feature which is awesome. Yet the individual partials are cumbersome to edit if one really wants to get into detail, there is a huge lag when dragging individual partials with the mouse.shonky wrote:Noticed you do this on one of the vids you posted the other day and after tinkering with the more familiar sound design bits read through the manual today and found how to do this. NoiceSampleconstruct wrote:Importing harmonic filter shapes from wav files yields some fantastic results I must say.![]()
Think this one's a keeper for sure...
Ahh, thanks for clarifying!Sound Author wrote:I asked Dmitry about that. He says that the bars in the harmonic editor (in the harmonic filter) aren't a good representation of the logarithmic curve under the hood, which is why harmonics become more and more difficult to manually adjust the higher up you go.Sampleconstruct wrote:Actually not in the videos, that was importing wavs into the oscillator for creating spectral content/wavetables, but the harmonic filter has the same feature which is awesome. Yet the individual partials are cumbersome to edit if one really wants to get into detail, there is a huge lag when dragging individual partials with the mouse.shonky wrote:Noticed you do this on one of the vids you posted the other day and after tinkering with the more familiar sound design bits read through the manual today and found how to do this. NoiceSampleconstruct wrote:Importing harmonic filter shapes from wav files yields some fantastic results I must say.![]()
Think this one's a keeper for sure...
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