UVI Falcon - v4 = 2026 released - rumors, ads, praise, kindergarden, auto-sampling and off-topic inside!

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Falcon

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Ironic..let's emulate this great hardware,but make the workflow,nothing like it.
INTERFACE: RME ADI-2/4 Pro/Antelope Orion Studio Synergy Core/BAE 1073 MPF Dual/Heritage Audio Successor+SYMPH EQ
SYNTHS: Arturia Polybrute 12/Roland Jupiter X + Juno X/Yamaha Montage M/Yamaha KX88/Softsynths + Samplers
PEDALS: Chase Bliss Mood MK II

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otristan wrote: Thu Mar 17, 2022 2:06 pm Batch sample DnD is a very specific use case and is more error prone is general case so I'm reluctant to support it.
Fair enough. I decided I'd take a stab at scripting to try to get the behavior I want (not drag and drop, but basically press a button to copy oscillator settings). I managed to get a little sample loading and parameter setting going.

Would you consider making the sample start and end markers, as well as loop markers, available as parameters? The thing I'm working on, I'd want to adjust those markers manually (or potentially via knob in the interface) and copy / modify those markers to other oscillators.

Also, I was hoping create layers and key groups from the script. I've gone through every bit of documentation and example that I can, and I think it's not possible. It seems as though the intent is that I define the physical structure and signal flow in the edit panel, and then the script effectively configures it. It can be cool and dynamic and all that, but ultimately it's changing parameters in a pre-configured synth structure. Is that correct?

As I think about it a bit more, that is perhaps more flexible than I realize. I had been thinking of making certain "moves" available via the interface. But if instead the script navigates the underlying structure, then I can use the "right tool for the job" in terms of editing the structure, and then let the script expose the most important behavior.

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The issue with sample start/end is the streaming engine, you need to preload the start of the sample.
In memory this is doable, I'll add it to the wish list, but I'm afraid this is not a high priority so don't old your breath.

You cannot add/del element through the script; the script engine is processed in the audio thread which complexifie structure modification.
But you can indeed change parameters in a pre-configured synth structure.
What we do in our product is to juste change the bypass to emulate a more flexible topology.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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trusampler wrote: Thu Mar 17, 2022 3:20 pm Ironic..let's emulate this great hardware,but make the workflow,nothing like it.
The issue here is that as opposed to different synth on the market, Falcon does not have a fixed topology hence you cannot predict where each component will be which makes persistent MIDI learn an impossible job.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Is there a way for a Widget to be a drag and drop target for an audio file? I figure it would call changed and give me access to the path so I can load it into an oscillator and auto-select it in a FileSelector.

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As I know only the simple button is capable of dnd right now

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First of all sorry for my bad english, havnt use it for years...
Dear Olivier and everyone! I develop a Falcon expansion first of all for myself, but if anyone interested in... ;) I started with the arpeggiator/grid sequencer part, and it slowly takes its shape, it will be able to do all sort of things from simple arpeggios to complex, evolving, generative sequences - a lot like Kompulsion player in Reason but better ;) (if this part is ready I will make a Youtube video showcasing it, and will appriciate if you tell your opinions and suggestions about it)
Despite of its complexity I would like it to be as simple and less confusing as possible, so I decided to shrink down the controls as I can, so I eliminated a separate "erase grid step" button. Sadly uviscript doesnt implement mouse right click and modifier keys (as I know lua does), I decided to go with double click. When someone double-click on a grid step it switches to erase mode and if you drag and hold, you can erase multiple grid steps - like in Kompulsion. I used a dummy table which is only for getting the coordinates of the mouse clicking, I set it to 0.0 alpha. An other dummy table jumps in front of the first one when you click, waiting for the second click which helps to set the erase mode, then disappear (inspired by UVI's creative labelVisibility() function in the Polyphinc Seq)... It works like a charm, but when I double-click on a table fast enough, it always show the value edit box, which is - in this case - not what I want. I tried to set it disable/invisible immediately after the first click but it didnt help.
My question: is it a way to disable this value edit thing, and if not, would you be so kind to consider putting a line into falcon, something like:
table.showValueedit = false/true
Im sure there are other situations, where it would be nice to be able to disable it.
Thanks for your kind answer in advance!

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GabrielF wrote: Fri Mar 18, 2022 10:28 am First of all sorry for my bad english, havnt use it for years...
Dear Olivier and everyone! I develop a Falcon expansion first of all for myself, but if anyone interested in... ;) I started with the arpeggiator/grid sequencer part, and it slowly takes its shape, it will be able to do all sort of things from simple arpeggios to complex, evolving, generative sequences - a lot like Kompulsion player in Reason but better ;) (if this part is ready I will make a Youtube video showcasing it, and will appriciate if you tell your opinions and suggestions about it)
Despite of its complexity I would like it to be as simple and less confusing as possible, so I decided to shrink down the controls as I can, so I eliminated a separate "erase grid step" button. Sadly uviscript doesnt implement mouse right click and modifier keys (as I know lua does), I decided to go with double click. When someone double-click on a grid step it switches to erase mode and if you drag and hold, you can erase multiple grid steps - like in Kompulsion. I used a dummy table which is only for getting the coordinates of the mouse clicking, I set it to 0.0 alpha. An other dummy table jumps in front of the first one when you click, waiting for the second click which helps to set the erase mode, then disappear (inspired by UVI's creative labelVisibility() function in the Polyphinc Seq)... It works like a charm, but when I double-click on a table fast enough, it always show the value edit box, which is - in this case - not what I want. I tried to set it disable/invisible immediately after the first click but it didnt help.
My question: is it a way to disable this value edit thing, and if not, would you be so kind to consider putting a line into falcon, something like:
table.showValueedit = false/true
Im sure there are other situations, where it would be nice to be able to disable it.
Thanks for your kind answer in advance!
Hi Gabriel,

As far as I know you have already contact our support about this.
I'll see what I can do about this;
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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padillac wrote: Fri Mar 18, 2022 8:14 am Is there a way for a Widget to be a drag and drop target for an audio file? I figure it would call changed and give me access to the path so I can load it into an oscillator and auto-select it in a FileSelector.
There are no such widget right now.
I'll add it to our feature list.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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FWIW...

I took advantage of the 100 euro crossgrade deal from the Pro Tools-only version of Falcon. With a 100 euro soundware voucher thrown in, it's a more than reasonable deal.

But I gotta be honest... sorta regretting it. I tried versions 1 and (I think) 1.5 back in the day - might have been 2.0. Back then I didn't like the UI or the sounds, but the recent expansions and 2.5 presets sounded considerably better to me so went for it. Forgot just how depressing I find that UI, and the file browser is awful, shipped in from 2003. I have a sinking feeling it's going to remain unused.

To me, Falcon seems to be designed exclusively for hardcore sound designers. I know there's an Aladdin's cave in there, incredibly flexible with all kinds of opportunities. I know it's really efficient. But it's so depressing for those who aren't so into sculpting everything from scratch, just uninviting to get started.

Olivier - good to see you here. Please consider at the very least giving the browser a complete overhaul. The number of presets isn't so overwhelming that basic tagging is impossible.
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15

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The browser is definitely something we have in our task list.
It just takes quite some time to do right.

FWIW there are already a full text search in the browser which works pretty well as it searches in the folder name as well.
So if you type bass, it list most of the basses for example.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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noiseboyuk wrote: Fri Mar 18, 2022 4:34 pm FWIW...

I took advantage of the 100 euro crossgrade deal from the Pro Tools-only version of Falcon. With a 100 euro soundware voucher thrown in, it's a more than reasonable deal.

But I gotta be honest... sorta regretting it. I tried versions 1 and (I think) 1.5 back in the day - might have been 2.0. Back then I didn't like the UI or the sounds, but the recent expansions and 2.5 presets sounded considerably better to me so went for it. Forgot just how depressing I find that UI, and the file browser is awful, shipped in from 2003. I have a sinking feeling it's going to remain unused.

To me, Falcon seems to be designed exclusively for hardcore sound designers. I know there's an Aladdin's cave in there, incredibly flexible with all kinds of opportunities. I know it's really efficient. But it's so depressing for those who aren't so into sculpting everything from scratch, just uninviting to get started.

Olivier - good to see you here. Please consider at the very least giving the browser a complete overhaul. The number of presets isn't so overwhelming that basic tagging is impossible.
The problem is that its a synth with developers in mind, not users. The UI needs a complete overhaul. I said a while back it should take inspiration from Kilohearts Phaseplant with how you can drag and drop modules to build your own synth

The problem with Falcon is the UI is clunky and it takes a while to do what you want to do. Falcon 3 should have an easy mode, drag and drop modules and effects, one page layout for drag and drop of everything you need in a format that wont keep you scrolling up and down all the time

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Thanks Olivier.

vertibration - yes, was thinking along similar lines.
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15

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Thanks Olivier for your kind response. Yes Thomas told me, that one cant make that value edit box disappear, but I - more or less - copy/pasted my question here, so maybe you can help me out (I saw you are quite active here). He kindly invited me to the Uviscript Google Group, but it seems nobody there :(
So if one could make that thing disappear or if its alpha would change with the table's alpha settings (when 0 it practically would disappear), that would be very nice

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vertibration wrote: Fri Mar 18, 2022 4:45 pm
noiseboyuk wrote: Fri Mar 18, 2022 4:34 pm FWIW...

I took advantage of the 100 euro crossgrade deal from the Pro Tools-only version of Falcon. With a 100 euro soundware voucher thrown in, it's a more than reasonable deal.

But I gotta be honest... sorta regretting it. I tried versions 1 and (I think) 1.5 back in the day - might have been 2.0. Back then I didn't like the UI or the sounds, but the recent expansions and 2.5 presets sounded considerably better to me so went for it. Forgot just how depressing I find that UI, and the file browser is awful, shipped in from 2003. I have a sinking feeling it's going to remain unused.

To me, Falcon seems to be designed exclusively for hardcore sound designers. I know there's an Aladdin's cave in there, incredibly flexible with all kinds of opportunities. I know it's really efficient. But it's so depressing for those who aren't so into sculpting everything from scratch, just uninviting to get started.

Olivier - good to see you here. Please consider at the very least giving the browser a complete overhaul. The number of presets isn't so overwhelming that basic tagging is impossible.
The problem is that its a synth with developers in mind, not users. The UI needs a complete overhaul. I said a while back it should take inspiration from Kilohearts Phaseplant with how you can drag and drop modules to build your own synth

The problem with Falcon is the UI is clunky and it takes a while to do what you want to do. Falcon 3 should have an easy mode, drag and drop modules and effects, one page layout for drag and drop of everything you need in a format that wont keep you scrolling up and down all the time
Very much agree. I don't use Falcon much due to the UI. It just takes longer to get what I want. I want to use it more though.

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