Synapse Audio Minimoog emulation "The Legend" for VST/AU and RE released!

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The Legend

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So Legend is not Snappy enough but it's too Blippy ? I think it's not Gorky enough...needs more Gork. :lol:

And after all that it still sounds awesome and is a joy to play. :tu:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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My new favorite vintage softsynth.

Having owned and worked with my share of Moogs, I am not disappointed with this emulation.

An old school Minimoog lead made with Legend:

https://soundcloud.com/vintage-synth-pa ... dio-legend

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fluffy_little_something wrote:I am not talking about the click. That is different from the blip.
A blip is an analog click and a click is a digital blip :lol:
Image

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suthnear wrote:The clicking's not just from the envelopes, though. With free running oscillators, if you hit the key when the oscillator wave isn't at or near a zero crossing, you will get a discontinuity. The amplitude of the sound goes from nothing to something in very, very little time and so you get a burst of high frequency energy, which sound like a click. You can see this effect for yourself by sampling a sine wave and moving the start point away from the zero crossing: the further the start point of the wave is from the zero line, the louder the click. Slow envelopes will mask this, yes, because they effectively create a volume fade.
Yes, well explained :) Pretty much all analog synths work with free running oscillators, I cannot think of an exception right now.

Btw, another minor difference between most VAs and the analog-modeling kind like The Legend is that the voices are essentially always processed (except if nothing is happening at all for a while, in this case Legend goes idle to save CPU). By always processing I mean that the entire "voice board" including oscillators, filter and VCA are always running, just like they would in analog hardware. Thus they will always be in the correct state when a new key is triggered.

Richard
Synapse Audio Software - www.synapse-audio.com

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Teksonik wrote:So Legend is not Snappy enough but it's too Blippy ? I think it's not Gorky enough...needs more Gork. :lol:

And after all that it still sounds awesome and is a joy to play. :tu:
I demand more Gork. :x

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The sound character is indeed very pleasant and lively.

Still, I wonder how they did the kick drum for Donna Summer's I fee love on a Minimoog (which Moroder said they did) if its attack was like Legend's. I don't seem to get that consistent punch from Legend.

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PatchAdamz wrote:My new favorite vintage softsynth.

Having owned and worked with my share of Moogs, I am not disappointed with this emulation.
The Legend is sounding incredible with your patches :tu:

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fluffy_little_something wrote:The sound character is indeed very pleasant and lively.

Still, I wonder how they did the kick drum for Donna Summer's I fee love on a Minimoog (which Moroder said they did) if its attack was like Legend's. I don't seem to get that consistent punch from Legend.
They could have sampled it...

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There are people who's always trying hard to find flaws in everything. Though, it wasn't that hard to find flaws in Model D's and other analog synths. That's part of the charm, I guess.
Last edited by Yorrrrrr on Tue Oct 04, 2016 6:59 pm, edited 1 time in total.

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fluffy_little_something wrote:The sound character is indeed very pleasant and lively.

Still, I wonder how they did the kick drum for Donna Summer's I fee love on a Minimoog (which Moroder said they did) if its attack was like Legend's. I don't seem to get that consistent punch from Legend.
Well, i just made a kick on The Legend that is way "punchier" than the one i can hear on YT of this song.
Turn main volume up.
Amp envelope: 0,very short,5%, short
Filter envelope to taste.
Back panel, envelope nonlinearity knob to the max.
[====[\\\\\\\\]>------,

Ay caramba !

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aMUSEd wrote:
Teksonik wrote:So Legend is not Snappy enough but it's too Blippy ? I think it's not Gorky enough...needs more Gork. :lol:

And after all that it still sounds awesome and is a joy to play. :tu:
I demand more Gork. :x
Sorry, everyone knows that only hardware can have Gork........... :hihi:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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fluffy_little_something wrote:The sound character is indeed very pleasant and lively.

Still, I wonder how they did the kick drum for Donna Summer's I fee love on a Minimoog (which Moroder said they did) if its attack was like Legend's. I don't seem to get that consistent punch from Legend.
The kick is not from a Minimoog. It was a drummer.
I5-8600K, 16 GB, Presonus Audiobox USB 96, Fl Studio, Reason 11, Studio One 5 Artist.

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fluffy_little_something wrote:The sound character is indeed very pleasant and lively.

Still, I wonder how they did the kick drum for Donna Summer's I fee love on a Minimoog (which Moroder said they did) if its attack was like Legend's. I don't seem to get that consistent punch from Legend.
Sounds good to me


https://clyp.it/v2j3ygj3

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Mutant wrote: Well, i just made a kick on The Legend that is way "punchier" than the one i can hear on YT of this song.
Turn main volume up.
Amp envelope: 0,very short,5%, short
Filter envelope to taste.
Back panel, envelope nonlinearity knob to the max.
Can you post the patch please ? :)
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Yorrrrrr wrote:There is people who's always trying hard to find flaws in everything. Though, it wasn't that hard to find flaws in Model D's and other analog synths. That's part of the charm, I guess.
Any developer doing an emulation of a synth of whatever kind will strive for perfection. Imagine we would have said "good enough" after Steinberg's Model-E. We hardly would be at such a high level of emulation now.

If one needs such a high level of emulation, with all the advantages, or disadvantages an analog synth, especially from that age, brings, is another question.

What i don't quite get is the involvement, also emotionally of some people here, who are trying to prevent any discussion about potential niggles, or questions concerning the authenticiy people have here. Shows who the real fanbois are though. :P Fact is, we have 3 different emulations on a high level now, and they all sound slightly different. That already should show, that emulation can at most be an approximation, and never will be 100%. So why not talk about what we think is not 100%? After all, that's very consctructive, and helpful for the devs. If we all say "Hey, good job, it's perfect.", then there will be no progress with future emulations at all. Nobody and nothing is perfect.

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