Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
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- KVRian
- 861 posts since 15 Jul, 2016
With flexibility comes certain complexity. I’d say getting this custom vibrato is more than intuitive. I see you own Falcon, if you understand how that one works, programming Avenger should be a walk in the park.
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tapiodmitriyevich tapiodmitriyevich https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=391928
- KVRist
- 411 posts since 15 Jan, 2017 from 127.0.0.1
I have a question about automating the WT synths phase. I wanted to do some timing experiments...
I.e., I assigned an LFO to "OSC2 WT Env. Phase", I can see the phase knobs ring moving, values are changing, but it does have no audible effect while holding a note. I was expecting the rhythmical pattern to disorder... Is this a bug or is it maybe technically impossible, it feels a bit like it?
EDIT: I leave it here, but since it is the starting phase, I guess my question makes no sense
I.e., I assigned an LFO to "OSC2 WT Env. Phase", I can see the phase knobs ring moving, values are changing, but it does have no audible effect while holding a note. I was expecting the rhythmical pattern to disorder... Is this a bug or is it maybe technically impossible, it feels a bit like it?
EDIT: I leave it here, but since it is the starting phase, I guess my question makes no sense
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- KVRian
- 861 posts since 15 Jul, 2016
TL;DR : stop modulating the starting phase of the oscillator, for other reasons than to avoid phasing between multiple oscillators.
Phase distortion was used to make a more complex shape from a basic one. Phase distortion applied to a sine for example, can generate complex shapes without the need of a filter onboard (as proposed an patented by Casio).
Phase distortion has nothing to do with the start of the cycle, it has everything to do what is happening between the start and the end of the cycle - most of the time each cycle have a slightly different shape (in a progressing manner) and that gives the perceived sound.
A wavetable that starts complex and ends in a a sine (edit: and played from complex to sine using a index modulator) can be viewed as a phase distorted sine wave. Many wavetables out there are already obtained using a phase distortion process it makes no sense to further PD-ing it and hoping for a useable result.
/rant_over
Phase distortion was used to make a more complex shape from a basic one. Phase distortion applied to a sine for example, can generate complex shapes without the need of a filter onboard (as proposed an patented by Casio).
Phase distortion has nothing to do with the start of the cycle, it has everything to do what is happening between the start and the end of the cycle - most of the time each cycle have a slightly different shape (in a progressing manner) and that gives the perceived sound.
A wavetable that starts complex and ends in a a sine (edit: and played from complex to sine using a index modulator) can be viewed as a phase distorted sine wave. Many wavetables out there are already obtained using a phase distortion process it makes no sense to further PD-ing it and hoping for a useable result.
/rant_over
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- KVRAF
- Topic Starter
- 2581 posts since 18 Apr, 2011
new video of the 1.3.5 features:
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
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https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
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- KVRAF
- 2481 posts since 22 Sep, 2016
Wow! Very cool stuff man. Looking forward to giving it a try.
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tapiodmitriyevich tapiodmitriyevich https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=391928
- KVRist
- 411 posts since 15 Jan, 2017 from 127.0.0.1
Thanks, some useful minor changes (fx copy/paste, macro knob), the beast is getting polished permanently, which I appreciate.msvs wrote:new video of the 1.3.5 features:
- KVRAF
- 11369 posts since 3 Feb, 2003 from Finland, Espoo
Wow! The 1.3.5 update really takes this thing to the next level once again! Finally modulation mapping.. something I've been yearning for since the very start.
Please keep improving the mod mapping in the future with some snap functionality (so you can precisely split the grid in to equal sections, both X and Y) and perhaps give it's own complex mod mapping for the keytracking modulation source (so we could precisely control the modulation output amount per key).
Anyhow, even this start is a massive leap forward in terms of modulation ease of use and flexibility!
Cheers!
bM
Please keep improving the mod mapping in the future with some snap functionality (so you can precisely split the grid in to equal sections, both X and Y) and perhaps give it's own complex mod mapping for the keytracking modulation source (so we could precisely control the modulation output amount per key).
Anyhow, even this start is a massive leap forward in terms of modulation ease of use and flexibility!
Cheers!
bM
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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- KVRist
- 185 posts since 25 Aug, 2003 from Germany
There is a video where the multiple outputs are routed with NI Kontakt as an example. It´s the same with Avenger, you have to click on the arrow shown around 0:25.ilalin wrote:Could someone please explain how to route Avenger in Studio One 3.5 to multi outs?
I really appreciate it!
- KVRAF
- 7788 posts since 20 Jul, 2004 from Clearwater
Is it possible to have a feature where the browser saves your current view so that whenever you load the plugin you don’t have to make an extra click just to view the presets?
For example, if someone just has the factory bank with no explansions the user always needs to make an unnecessary extra click just to get into the presets.
For example, if someone just has the factory bank with no explansions the user always needs to make an unnecessary extra click just to get into the presets.
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- KVRist
- 33 posts since 2 Mar, 2015
Thank you so much....I was wondering if it would be the same....Beachboy wrote:There is a video where the multiple outputs are routed with NI Kontakt as an example. It´s the same with Avenger, you have to click on the arrow shown around 0:25.ilalin wrote:Could someone please explain how to route Avenger in Studio One 3.5 to multi outs?
I really appreciate it!
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- KVRian
- 861 posts since 15 Jul, 2016
Nice observation. Being able to edit “init library category” along the init preset path in settings would be a nice addition. I own libraries but I’d like to have the default location in my custom category where I saved various “init” presets (I have few inits for bass, leads, fx, pads, vintage synth etc)djanthonyw wrote:Is it possible to have a feature where the browser saves your current view so that whenever you load the plugin you don’t have to make an extra click just to view the presets?
For example, if someone just has the factory bank with no explansions the user always needs to make an unnecessary extra click just to get into the presets.
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- KVRAF
- Topic Starter
- 2581 posts since 18 Apr, 2011
now you are really getting lazy. Come on. We have more important update ideas, than save you 1 eventual mouseclick 
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
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- Banned
- 3889 posts since 3 Feb, 2010
are there still plans to make a proper GUI version (skin) for 1080p monitors ?
on 23inch monitor even being at full screen (wich is only 95% scaling making gui blurry and even smaller then original) its hard to use because of tiny text and controls
you have to lean alot 
- KVRAF
- Topic Starter
- 2581 posts since 18 Apr, 2011
no thats currently not planned, we think that working on 95% is no problem at all. Designing a new GUI would take minimum 6months of development, furthermore it would make Skin design way more complicated, since you have to design for 2 different GUIs
The effort is in no relation to the benefit, especially since 4k will continue its rise in the next years.
The effort is in no relation to the benefit, especially since 4k will continue its rise in the next years.
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
join our reFX NEXUS usergroup on FB:https://tinyurl.com/tc5o9x7
https://www.youtube.com/vengeancesound
