Obviously you know that using any "paid for"/commercial FX in this round is not allowed. (bx_subsynth!!)O Caiçara wrote: Sun Feb 06, 2022 11:22 pm I admit to have used some distortion (mainly to make the kick sound like a kick with bx_subsynth),
dB
Obviously you know that using any "paid for"/commercial FX in this round is not allowed. (bx_subsynth!!)O Caiçara wrote: Sun Feb 06, 2022 11:22 pm I admit to have used some distortion (mainly to make the kick sound like a kick with bx_subsynth),
Thanks for trying to help me!)O Caiçara wrote: Sun Feb 06, 2022 11:38 pmI made my track in Cakewalk also, and this didn't happen for me. Look for a function called "input echo" (right side of record track), and make sure it's ON or OFF, never AUTO THRU, and you should be fineIV! wrote: Sun Feb 06, 2022 10:49 am It looks like I'm going to miss this month if I don't solve the problem. In Cakewalk, every time I start recording to a new track, Synister overwrites midi notes from all previous tracks onto it!This doesn't happen with any other, so it's definitely about the synthesizer.
I ran it on M1 Pro admittedly through Rosetta 2 as there is no native Apple Silicon version, and surely because of the translation process, 12 instances of synister really had no business eating up to about ~50% of my CPU when sequencing live tracks in Logic. Especially when otherwise I can run literally hundreds of native plugins tracks with half that strain.zachy9 wrote: Wed Feb 09, 2022 5:27 am man, I forgot how hard this is when you don't get to use presets!I've gotten lazy over the years.
To the people saying that synister is CPU heavy on their machines — I'm using the AU version in Reaper on Mac and I'm finding it quite light — each instance is using between .03 and .2% CPU (on a 3ghz core i5). What systems are you running it on?
I don't see any way to do that, but you could layer multiple instances.zachy9 wrote: Wed Feb 09, 2022 5:50 am Question: is it possible to apply the filters only to specific oscillators? Like if you just want to filter your noise oscillator but not the others? Or can they only be used across the full synth?
cdbaksu wrote: Mon Feb 07, 2022 9:11 am Hi guys, here's my submission. Doesn't really have a name but it was fun playing with the "sinister" synister synth.
I used 12 instances of it (was pretty CPU hungry) in Logic, Space Designer for reverb, Klanghelm's DC1A and MJUC jr. for compression, IGVI for a little saturation, and Auburn Sounds' Panagement for panning.
Enjoy!
https://soundcloud.com/cdbaksu/osc156
You're right about the missing functions! But only a synthesizer that does not function at all can be incompatible with OSC!) My tracks from ToneZ and Odin II were also almost completely frozen.MilksterX wrote: Fri Feb 11, 2022 3:03 am I started a track and think I managed to get to 20 instances before having to increase my buffer to 1024 might be able to manage another 10 as long as no further polyphonic playing. I think if the synth had selectable voice numbers / mono mode it would definitely make it more CPU friendly. And if it had glide too i would definitely say it was not bad a synth. It's definitely not an osc friendly synth though! I might have to start freezing any cpu Intensive tracks though to be able to continue working on it.
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