Oh woe is me.WackyZoundz wrote: Thu Jul 18, 2024 9:55 am It's a "Yes, I put you on the block list for arguing just for the sake of arguing". Goodbye.
Thanks for the insight into the paucity of your argument, though.
Oh woe is me.WackyZoundz wrote: Thu Jul 18, 2024 9:55 am It's a "Yes, I put you on the block list for arguing just for the sake of arguing". Goodbye.
This contradicts the first post in the thread. 64 of these plugins have a noise floor of -101dBFS. That's well below any "professional" threshold for an acceptable noise floor. As is the extreme example of 1024 plugin instances, at -77dBFS.WackyZoundz wrote: Thu Jul 18, 2024 1:17 am I'm shocked how few users here understand how summing works. It doesn't take many instances of those plugins to end up with a noise floor that ruins even a 16 bit integer signal.
That's indeed what most of us say.limitlesssss wrote: Tue Jul 16, 2024 3:39 am I understand some may say that these are not audible and therefore there's nothing to fix.
I don't know, I think I'm more inclined to go with the word of the coders who do this for a living and actually spent their time testing it out than an armchair non-dev from the internet who 'knows'..jrwaltb wrote: Thu Jul 18, 2024 4:15 am OP has a point as Kilohearts is designed to stack multiple plugins in series with extreme settings, this is different that using one eq however I think fabfilter should also upgrade to 64float. I am not saying you can always hear the difference but its stupid to say its just marketing, if anything the plugin companies saying it does not matter is marketing. Hopefully OP updates this thread if Killohearts reply's back.
Yes, but only if you never use makeup gain after compression. Or if you never use soft clippers for gain. Or if you stay away from any distortion (as a special effect). Or if you avoid any type of parallel processing (at least +6 dB to the noise floor because it's a coherent signal) and so on. And don't forget fields where 24 bit integer is required like commercial sample libraries, film, video games or high-dynamic range music formats (Audio DVDs, FLACs for audiophiles etc). Just 5 Kilohearts plugins in a row on one channel (without makeup gain after compression of course) and you can forget all of that. The minimum for digital audio should be no less than 32 bit integer so it can cover all kinds of situations.
Which is reasonable for bedroom producers. A good audio interface is a waste of money if you don't know how to use it nor how to deal with software nor if you don't have the required acoustic treatment to record or mix properly. Everything has to be redone in a studio anyway if you're aiming at good results no matter if it's just a hobby or commercial.Igro wrote: Thu Jul 18, 2024 12:36 pm And then, everybody cares which audio interface to get. I mean, if it doesn't matter, why bother then. Get it from AliExpress starting from 20 Euro. You can put in your studio and show it to your clients.
I'm still waiting for the developers to reply to my email.mothra wrote: Thu Jul 18, 2024 5:15 pmI don't know, I think I'm more inclined to go with the word of the coders who do this for a living and actually spent their time testing it out than an armchair non-dev from the internet who 'knows'..jrwaltb wrote: Thu Jul 18, 2024 4:15 am OP has a point as Kilohearts is designed to stack multiple plugins in series with extreme settings, this is different that using one eq however I think fabfilter should also upgrade to 64float. I am not saying you can always hear the difference but its stupid to say its just marketing, if anything the plugin companies saying it does not matter is marketing. Hopefully OP updates this thread if Killohearts reply's back.
These are quite valid questions and as an intellectual curiosity they are valuable. However, in my humble opinion, answers to some of these questions would require a mental set, a wealth of hands-on experience with digital signal processing, and nitpicks of common digital signal processing frameworks. That being said, I'd humbly recommend not obsessing over these questions and not let them cloud your music making process.limitlesssss wrote: Fri Jul 19, 2024 4:23 am All I'm asking is, why should there be a noise floor to begin with in a purely digital signal that is being operated in a 64-Bit FP DAW environment? Is it dithering noise? I doubt it. In a floating point environment dithering is odd. What is it? Why can I perfectly null a duplicated track when I flip the polarity of one of the tracks, but as soon as I insert even *one* Kilohearts Gain plug-in (untouched) on one of the tracks, all of a sudden the noise floor of the null raises to -150dBFS? Why? What is it? I want to know. What is going on behind the scene of these plug-ins? How about when I insert two Kilohearts Gain plug-ins on one of the tracks, one of which is cutting exactly 3dB and the other is boosting exactly 3dB? Shouldn't the result of the null be absolute silence instead of -129dBFS? Why isn't it absolute silence? What is going on behind the scene?
Is that nitpicking? Okay, I understand. Those who don't care because they're busy releasing hit records after hit records are welcome to ignore this thread.
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement
© KVR Audio, Inc. 2000-2026